Help with Battle Spot Team

Rapture11

All about Battle Spot <3
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    I'm trying to make my perfect battle spot team right now, I've been IV breeding pokemon that I'm going to use in singles and so far they are:

    Super Size Gourgeist @Leftovers
    Nature:Impish
    Ability:Frisk
    EVs: 252 HP, 252 Defense, 4 Special Defense
    Moves: Phantom Force, Leech Seed, Will-O-Wisp, Protect

    Usually faints when the opponent sends out a special attacker that has a super effective move but really good against physical attackers, I might replace Gourgeist because it just faints in front of special attackers usually but otherwise, good physical wall especially for mega kangaskhan.

    Kangaskhan @Kangaskhan
    Nature:Jolly
    Ability: Scrappy>Parental Bond
    EVs: 252 Attack, 252 Speed, 4 HP
    Moves:Return, Earthquake, Power-Up Punch, Sucker Punch

    Really OP, I love the Power-Up Punch + Sucker Punch Combo. It's really useful.

    Garchomp @Focus Sash
    Nature:Jolly
    Ability:Rough Skin
    EVs: 252 Attack, 252 Speed, 4 HP
    Moves: Dragon Claw, Earthquake, Stone Edge, Swords Dance

    Greninja @Life Orb
    Nature:Timid
    Ability: Protean
    EVs:252 Special Attack, 252 Speed, 4 HP
    Moves: Scald, Dark Pulse, Ice Beam, Grass Knot

    Jolteon @Choice Specs
    Nature:Timid
    Ability:Volt Absorb
    EVs" 252 Special Attack, 252 Speed, 4 HP
    Moves:Thunderbolt, Volt Switch, Shadow Ball, Hidden Power Ice(luckily)


    I need one more and of course I might replace Gourgeist, I have two Physical Attackers and two Special Attackers and a Physical Wall right now. My team is looking pretty good to me right now, any recommendations? Perhaps if I had Cresselia, I would replace Gourgeist with it. I might choose another Special Attacker because I hate being walled by Physical Walls such as Prankster Sableye, just cripples all your physical attackers with Will-O-Wisp. Also, I have Kangaskhan as my Mega so no Megas and I've used Life Orb, Focus Sash, Choice Specs so that leaves me with Choice Band, Choice Scarf, Expert Belt, Weakness Policy, the good items.
     
    You should really consider adding Gale Wings Talonflame to your team. I've used this Pokémon before, and it could be very, very useful. Once you get a hold of it, you should teach it the following moves: Swords Dance, Flare Blitz, Roost, and either Acrobatics or Brave Bird (preferably the former, since it doesn't have recoil damage). All you have to do is set up Swords Dance, and it should be all ready for sweeping. With Roost, it could recover itself whenever it needs to. Go with 252 Attack, 248 Speed, and 4 HP for EVs, and for item, Leftovers would be a good choice. :]
     
    You're not suppossed to keep Gourgeist in when a special attacker is out. Physical walls don't wall special attacks. If they did, they wouldn't be physical walls. So what you wanna do instead is add a special wall/tank to your team. There's Blissey/Chansey, Tyranitar, Goodra, and Sylveon, to name a few.

    -Blissey w/Leftovers
    Nature: Calm
    Ability: Natural Cure
    EVs: 252 Sp.Defense, 252 Defense, 4 HP
    Moves: Softboiled, Aromatherapy, Flamethrower, Toxic

    -Chansey w/Eviolite
    Nature: Bold/Calm
    Ability: Natural Cure
    EVs: 252 HP, 252 Defense
    Moves: Softboiled, Aromatherapy, Toxic, Seismic Toss

    -Tyranitar w/Assault Vest
    Nature: Sassy
    Ability: Sand Stream
    EVs: 252 HP, 252 Sp.Defense, 4 Attack
    Moves: Payback, Pursuit, Stone Edge, Superpower/Brick Break

    -Goodra w/Assault Vest
    Nature: Modest
    Ability: Gooey/Sap Sipper
    EVs: 252 HP, 252 Sp.Attack, 4 Defense
    Moves: Draco Meteor/Dragon Pulse, Flamethrower, Sludge Bomb, Thunderbolt

    -Slyveon w/Leftovers
    Nature: Bold
    Ability: Pixilate
    EVs: 252 HP, 244 Defense, 12 Sp.Attack
    Moves: Hyper Voice, Wish, Protect, Heal Bell/Toxic

    or

    -Sylveon w/Leftovers
    Nature: Modest
    Ability: Pixilate/Cute Charm
    EVs: 252 HP, 252 Sp.Attack, 4 Sp. Defense
    Moves: Hyper Voice/Moonblast, Shadow Ball, Calm Mind, Psyshock/Hidden Power Fire

    Also, Surf or Hydro Pump is better on Greninja than Scald. Scald is for Pokemon that can take a hit. Greninja is not one of those pokes. It needs as much power as possible.

    Jolteon is better suited to rain teams where it can spam Specs Thunder and its teammates can easily handle the stuff that resists or is immune to Thunder. Otherwise its not that great since its very frail and has a movepool as deep as a kiddie pool.

    So for Jolteon's replacement, you could put Talonflame in there like Nymphadora Peitharchia said. Or a special attacker. But idk what to put in atm.
     
    This was definitely my favorite sylveon set!

    -Slyveon w/Leftovers
    Nature: Bold
    Ability: Pixilate
    EVs: 252 HP, 244 Defense, 12 Sp.Attack
    Moves: Hyper Voice, Wish, Protect, Heal Bell/Toxic
     
    You're not suppossed to keep Gourgeist in when a special attacker is out. Physical walls don't wall special attacks. If they did, they wouldn't be physical walls. So what you wanna do instead is add a special wall/tank to your team. There's Blissey/Chansey, Tyranitar, Goodra, and Sylveon, to name a few.

    -Blissey w/Leftovers
    Nature: Calm
    Ability: Natural Cure
    EVs: 252 Sp.Defense, 252 Defense, 4 HP
    Moves: Softboiled, Aromatherapy, Flamethrower, Toxic

    -Chansey w/Eviolite
    Nature: Bold/Calm
    Ability: Natural Cure
    EVs: 252 HP, 252 Defense
    Moves: Softboiled, Aromatherapy, Toxic, Seismic Toss

    -Tyranitar w/Assault Vest
    Nature: Sassy
    Ability: Sand Stream
    EVs: 252 HP, 252 Sp.Defense, 4 Attack
    Moves: Payback, Pursuit, Stone Edge, Superpower/Brick Break

    -Goodra w/Assault Vest
    Nature: Modest
    Ability: Gooey/Sap Sipper
    EVs: 252 HP, 252 Sp.Attack, 4 Defense
    Moves: Draco Meteor/Dragon Pulse, Flamethrower, Sludge Bomb, Thunderbolt

    -Slyveon w/Leftovers
    Nature: Bold
    Ability: Pixilate
    EVs: 252 HP, 244 Defense, 12 Sp.Attack
    Moves: Hyper Voice, Wish, Protect, Heal Bell/Toxic

    or

    -Sylveon w/Leftovers
    Nature: Modest
    Ability: Pixilate/Cute Charm
    EVs: 252 HP, 252 Sp.Attack, 4 Sp. Defense
    Moves: Hyper Voice/Moonblast, Shadow Ball, Calm Mind, Psyshock/Hidden Power Fire

    Also, Surf or Hydro Pump is better on Greninja than Scald. Scald is for Pokemon that can take a hit. Greninja is not one of those pokes. It needs as much power as possible.

    Jolteon is better suited to rain teams where it can spam Specs Thunder and its teammates can easily handle the stuff that resists or is immune to Thunder. Otherwise its not that great since its very frail and has a movepool as deep as a kiddie pool.

    So for Jolteon's replacement, you could put Talonflame in there like Nymphadora Peitharchia said. Or a special attacker. But idk what to put in atm.

    Perhaps I could add in a special wall for the sixth slot, most teams people bring in battle spot are mostly composed of physical attackers but when they have at least 1 special attacker when I use gourgeist, they switch to their special attacker and Will-O-Wisp/Leech Seed hit them, then next turn it's mostly a bad idea to swith out Gourgeist because one of my attackers might faint against the attack that the special attacker uses. Maybe I'll throw in a special wall or replace gourgeist with a mixed wall. Also I think I'll keep Jolteon to see how it works out to, it's really fast and with Choice Specs, does a lot of damage, can usually survive 1 hit from special attackers but against physical attackers it faints. I put it on my team to deal with Gyarados, Azumarill, and other water types, can also deal with dragons and ground type pokemon with hidden power ice otherwise just get away with volt switch and put out a wall. For Greninja, I picked Scald because of the 30% chance of burn and hydro pump's accuracy is 80% which makes it miss sometimes which leads to losses, Surf might be a better idea, idk. Talonflame is a good one to :)

    Thinking of replacing gourgeist with sableye/klefki/cresselia or keeping it and using sylveon for the last slot. Talonflame is pretty good to, also might use it for the last slot.
     
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    Perhaps I could add in a special wall for the sixth slot, most teams people bring in battle spot are mostly composed of physical attackers but when they have at least 1 special attacker when I use gourgeist, they switch to their special attacker and Will-O-Wisp/Leech Seed hit them, then next turn it's mostly a bad idea to swith out Gourgeist because one of my attackers might faint against the attack that the special attacker uses. Maybe I'll throw in a special wall or replace gourgeist with a mixed wall. Also I think I'll keep Jolteon to see how it works out to, it's really fast and with Choice Specs, does a lot of damage, can usually survive 1 hit from special attackers but against physical attackers it faints. I put it on my team to deal with Gyarados, Azumarill, and other water types, can also deal with dragons and ground type pokemon with hidden power ice otherwise just get away with volt switch and put out a wall. For Greninja, I picked Scald because of the 30% chance of burn and hydro pump's accuracy is 80% which makes it miss sometimes which leads to losses, Surf might be a better idea, idk. Talonflame is a good one to :)

    Thinking of replacing gourgeist with sableye/klefki/cresselia or keeping it and using sylveon for the last slot. Talonflame is pretty good to, also might use it for the last slot.

    Keep Gourgeist and add a special wall to the team.

    And Surf/Hydro Pump really is the superior option on Greninja. Even with the opponent burned, it still takes a lot of damage from physical attacks (and burns do nothing against special attacks). While a 30% chance is relatively good, its not a guarantee. With a base Sp.Attack of like 107 or something, Greninja needs the extra power of Surf/Hydro Pump. It's a sweeper, not a bulky attacker.

    If Jolteon works for you, go with it, but just keep in mind what I said about it before.
     
    Keep Gourgeist and add a special wall to the team.

    And Surf/Hydro Pump really is the superior option on Greninja. Even with the opponent burned, it still takes a lot of damage from physical attacks (and burns do nothing against special attacks). While a 30% chance is relatively good, its not a guarantee. With a base Sp.Attack of like 107 or something, Greninja needs the extra power of Surf/Hydro Pump. It's a sweeper, not a bulky attacker.

    If Jolteon works for you, go with it, but just keep in mind what I said about it before.

    I guess Surf would be a better choice, I kinda picked Greninja to deal with Gengar and other fast frail pokemon such as them and I picked life orb for Greninja because it definitely needs more power and with Protean it gets STAB each time. I also have a Raikou I have recently got that could replace Jolteon when I want to. Also the thing is in singles is that using two walls when you only get to choose 3 pokemon is annoying, I could see switching back and forth with a Physical wall and a Special wall when the opponent switches but that only leaves 1 sweeper to use for the 3rd pick, I guess there's a limitation of 4 sweepers if I go with a special wall cause 2 will be walls in my team. I have a calm jellicent I could use for a special wall, I invested in HP and special defense and have a calm syvleon that invested in HP and special defense to, not a bold one that invested in HP and Defense, it has Draining Kiss, Protect, Toxic, Wish. Why defense? not special defense.
     
    I guess Surf would be a better choice, I kinda picked Greninja to deal with Gengar and other fast frail pokemon such as them and I picked life orb for Greninja because it definitely needs more power and with Protean it gets STAB each time.
    Even with Protean and Life Orb, Greninja likes the extra power of Surf/Hydro Pump (particularly the latter).

    not a bold one that invested in HP and Defense, it has Draining Kiss, Protect, Toxic, Wish. Why defense? not special defense.

    The EVs and a Bold nature allow Sylveon to function as a mixed wall. It's Sp.Defense is naturally high enough that investing in HP gives it enough special bulk, allowing you to patch up its so-so physical bulk. That also somewhat helps your problem of having 2 slots taken up by walls in Battle Spot.
     
    Well thanks for the advice, I put in my special wall and it's working great except Gourgeist is having a hard time against Fire, Flying, Ice, Dark, Ghost physical attackers, quite a lot weaknesses. I think I'll change physical walls once I get a Weezing or Sableye or change to Cofagrigus/Dusclops/Spritomb which I can get and have access to. I pretty much want a Physical Wall that can learn Will-O-Wisp to cripple them and have good recovery.
     
    I've made a special wall with Umbreon and trying to figure out a good physical wall, Gourgeist has too many weaknesses. I'm changing it definitely or I might just add two sweepers and have no walls which might be a good option. Struggling with pokemon who have pranker or substitute and sometimes can't break substitute on the first try which allows the other pokemon to stall and also taunt users.I'm thinking about using these pokemon for physical walls-
    Skarmony
    moves-Aerial Ace/Steel Wing, Roost, Roar/WhirlWind,Toxic
    Gliscor
    moves-Earthquake, Toxic. Substitute, Roost
    Weezing
    moves-Will-O-Wisp. Pain-Split, Sludge Bomb, Flamethrower

    or a another good one like cresselia perhaps and it's in the top 12. I've been having to experiment in free battles and umbreon is doing very great. I'm keeping her. Sableye seemed like a good choice but it would be bad to switch out because it's stats are low and it not very much of a wall but prankster is great with Will-O-Wisp. Feels like I'm spilling my team though and keep asking for advice because I'm having trouble against others, sometimes I do really good then sometimes encounter better pokemon and I lose so I keep having to change a certain pokemon such as Gourgeist. If only the top ranked people in singles showed their team so I could get a clue >.> I might change my team to all sweepers to but anyways sry for bothering you guys.
     
    No team can handle everything. If there was such a thing as a perfect team, battles would get a bit boring. Prankster and Substitute kinda screw most people up, but for Subs, you can deal with them by either Taunting before they use Sub, or by hitting them hard enough that the Sub breaks in one shot. Prankster Pokemon can be handled by Pokemon that don't mind status (clerics, or Pokes that are immune to the status they're using).

    As for your new physical walls:

    -Skamory w/Leftovers
    Nature: Impish
    Ability: Sturdy
    EVs: 252 HP, 248 Defense, 8 Sp.Defense
    Moves: Brave Bird, Roost, Whirlwind, Spikes/Stealth Rock

    -Gliscor w/Toxic Orb
    Nature: Impish
    Ability: Poison Heal
    EVs: 252 HP, 244 Defense, 12 Speed
    Moves: Earthquake, Roost, Knock Off, Toxic

    or

    -Gliscor w/Toxic Orb
    Nature: Impish
    Ability: Poison Heal
    EVs: 244 HP, 40 Defense, 224 Speed
    Moves: Substitute, Toxic, Protect, Earthquake

    -Weezing w/Black Sludge
    Nature: Bold
    Ability: Levitate
    EVs: 252 HP, 252 Defense, 4 Sp.Defense
    Moves: Will-o-Wisp, Sludge Bomb, Flamethrower/Pain Split, Haze/Taunt

    Also, Sableye's stats are kinda low, but they're enough to stall the opponent out with the right status move and Recover (Prankster gives Recover priority, btw). Though its not exactly a wall, its more of an annoyer/status spreader. And don't be afraid to ask as many questions as you like.
     
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    No team can handle everything. If there was such a thing as a perfect team, battles would get a bit boring. Prankster and Substitute kinda screw most people up, but for Subs, you can deal with them by either Taunting before they use Sub, or by hitting them hard enough that the Sub breaks in one shot. Prankster Pokemon can be handled by Pokemon that don't mind status (clerics, or Pokes that are immune to the status they're using).

    As for your new physical walls:

    -Skamory w/Leftovers
    Nature: Impish
    Ability: Sturdy
    EVs: 252 HP, 248 Defense, 8 Sp.Defense
    Moves: Brave Bird, Roost, Whirlwind, Spikes/Stealth Rock I chose Toxic instead of spikes/stealth rock because toxic's damage builds up and skarmony without good attack, hardly does damage and also brave bird does a lot of recoil damage, that's why I changed moves. Also spikes/stealth rock only does damage on pokemon that switched in, that's another reason I chose Toxic instead But whatever..

    -Gliscor w/Toxic Orb I'll probably be using this one and experiment with it.
    Nature: Impish
    Ability: Poison Heal
    EVs: 252 HP, 244 Defense, 12 Speed
    Moves: Earthquake, Roost, Knock Off, Toxic

    or

    -Gliscor w/Toxic Orb
    Nature: Impish
    Ability: Poison Heal
    EVs: 244 HP, 40 Defense, 224 Speed
    Moves: Substitute, Toxic, Protect, Earthquake

    -Weezing w/Black Sludge Trying it out, I just wish Weezing had a recovery move other than Pain-Slpit.
    Nature: Bold
    Ability: Levitate
    EVs: 252 HP, 252 Defense, 4 Sp.Defense
    Moves: Will-o-Wisp, Sludge Bomb, Flamethrower/Pain Split, Haze/Taunt

    Also, Sableye's stats are kinda low, but they're enough to stall the opponent out with the right status move and Recover (Prankster gives Recover priority, btw). And don't be afraid to ask as many questions as you like.

    Although in a scenario when you switch it in, the physical attacker makes it faint because it's stats are low and not much of a wall.

    Just trying to find a physical wall that does good in battle spot and has hardly any weaknesses to wall the opponents physical pokemon and possible ones. Also trying to be one of the top ranked. Cresselia is in the top used and best 12 pokemon, and also used as a physical wall but I don't have him but it seems it's worth it but I don't have it and I'll have to trade to get it or use pokebank to get it by playing my white 2 all over again to transfer so I'm trying to find another good wall. I would have used it if I had it but anyways I'll probably come back and ask for advice when things don't work out. I keep having to change pokemon all over again and again because of some losses, like lost to a subtoxic gliscor to my gourgeist, gourgeist was getting pounded by physical attackers that have supereffective moves to it. I haven't thought of changing my sweepers yet because they seem fine but my walls have been failing so I usually switch them. Well I hope a new physical wall fixes things though. Having 2 walls in my team seem to do swell than having just sweepers though, cripples the 3 the person chose usually or makes them faint for a sweeper to care of. Just wanting two walls that can cripple and deal with almost anything like Blissey, Umbreon and some others but I've yet to find a physical wall that almost deals with everything.

    Comments are in Bold..............
     
    Mmmm, yeah, Toxic is probably not a bad idea. I almost forgot this is for 3v3s, not 6v6. Brave Bird is still usually the better option on Skarm because it outdamages Steel Wing. Recoil damage is negligible because of Leftovers and Roost.

    Sableye can stall to some extent, but its not a wall.

    Cresselia is certainly an option to pursue; she has some of the best overall bulk in the game. Just be aware that she has kinda poor typing. Psychic does little for you defensively. And she does get Moonblast this gen, which is nice.

    You're probably just gonna have to keep trying until you find something that works well for you. Trial and error is part of the game too. Though I think you'll probably be happy with Skarmory or Gliscor, they've done pretty well for me.
     
    I would personally use a mixed wall and definitely wouldn't use Umbreon. Umbreon I would never use for anything unless it's one of your favorites.

    Chansey @ Evolite
    Ability: Natural Cure
    Nature: Bold
    EV: 252 HP / 252 Def / 252 SDef
    - Seismic Toss
    - Toxic
    - Wish / Softboiled
    - Protect / Heal Bell

    The first slashes providing team healing, second healing party status problems and recovering Chansey's own HP. Wish and Heal Bell can be used together but you can't guarantee Chansey can heal with Wish and no protect. Other options include Thunder Wave and Stealth Rock but there are better Pokémon for those jobs.

    Sylveon @ Leftovers
    Ability: Pixilate / Cute Charm
    Nature: Bold
    EV: 252 HP / 252 Def
    - Hyper Voice / Moonblast
    - Heal Bell / Calm Mind
    - Wish
    - Protect / Baton Pass

    The first slashes are the preferred set up but require transfer from Gen 5. Obviously if you don't have access to a perfect/almost perfect Eevee with it's HA on a Gen 5 game you can't use the first set of slashes.

    The second set is my personal set that I use on my team. Wish provides obvious healing, Calm Mind boosts SAtk and SDef while Baton Pass allows you to pass those boosts to a party member. The gender would depend on whichever you run into more. If they use Male you use Female and the other way around. I personally use a Shiny Male or a non Shiny Female.

    Just some things to think about.

    EDIT: I forgot to mention the last 4 of Sylveon's EV. This really is up to you, you can go with SAtk, SDef or Spe. It doesn't make a huge difference, I personally put the last 4 EV in SAtk.
     
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