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- Seen Sep 6, 2022
We found a solution for a Mega Rotom script, just scroll to the bottom if you'd like to know how it works and be able to use it for yourself :)
So essentially what I wanted was a rotom that can mega evolve from any rotom form. For example, Rotom Heat can mega evolve into my Mega Rotom and it'll have Overheat, or you can have the normal Rotom and still mega evolve it into the same mega. So I was thinking about how to do this and I started by just adding a 6th Rotom in the Pokémon Forms PBS which would be the mega and when I went into the game to test it, it actually worked! Any of the Rotom forms can hold the mega stone and all evolve into the same mega regardless of its original form.
The only error I'm having is with the mega evolve mechanics, because after the battle, it changes Rotom back to it's base Rotom form, instead of what it was, so Rotom Heat mega evolves, then after the battle it switches back to plain old Rotom and forgets Overheat. Is there a way to script that specific mega form to make sure it reverts back to the right form after each battle?
So essentially what I wanted was a rotom that can mega evolve from any rotom form. For example, Rotom Heat can mega evolve into my Mega Rotom and it'll have Overheat, or you can have the normal Rotom and still mega evolve it into the same mega. So I was thinking about how to do this and I started by just adding a 6th Rotom in the Pokémon Forms PBS which would be the mega and when I went into the game to test it, it actually worked! Any of the Rotom forms can hold the mega stone and all evolve into the same mega regardless of its original form.
The only error I'm having is with the mega evolve mechanics, because after the battle, it changes Rotom back to it's base Rotom form, instead of what it was, so Rotom Heat mega evolves, then after the battle it switches back to plain old Rotom and forgets Overheat. Is there a way to script that specific mega form to make sure it reverts back to the right form after each battle?
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