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HELP With Pokemon Essentials

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    16
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    • Seen Jan 16, 2009
    Hey I think its should be ok to post this here because I have seen other people do it. I appreciate any help from whoever can help me. I have a few problems with pokemon essentials that I can't figure out.


    1-

    I made the 3 starters. When you choose one the other 2 pokeballs follow you until you change map. WHen you change map and go back into the lab you are still able to pick the other 2 pokeballs. How can I change that and not make the pokeballs follow you ?


    2-

    I added to more characters you can play with. It now says BOY,GIRL,OLD MAN,OLD LADY.I used the editor and fixed the sprite. This is the script :

    @>Show Choices: BOY,GIRL,OLD MAN,OLD LADY

    : When [BOY]
    @>Script: pbChangePlayer (0)
    @>
    : When [GIRL]
    @>Script: pbChangePlayer (1)
    @>
    : When [OLD MAN]
    @>Script: pbChangePlayer (37)
    @>
    : When [OLD LADY]
    @>Script: pbChangePlayer (38)
    @>
    : Branch End
    @>Script: pbShowPicture(2,pbGetPlayerGraphic,1,230,160)


    What I didn't change what the
    @>Script: pbShowPicture(2,pbGetPlayerGraphic,1,230,160)
    but I'm not sure if its because of that.


    I don't know if anyone can help me with this but I would really appreciate it.
     
    That's quite a few choices, some kind of strange, maybe ask the guy who made the starter kit? it also comes with some help in the file NOTES, i've used it many a time.
     
    use switches for the first problem, just put something like:
    conditional branch - switch (chosen pokemon) = ON
    >no more pokemans for you!
    else
    >text: Picky me?
    >/choice;
    Ya
    No
    >when Ya - Control switch -- pokemon chosen
    gain pokemon
    >when no - exit event process
    end


    make them still (no movement) events, all separate, but essentially the same.
     
    Thanks it worked. Actually I have 2 more small questions if its not to much trouble.

    1-

    How do you make connected maps ? I saw something in the starter kit and it has connected maps but doesn't really say how to do it. What I was doing was putting transfer player and just transfering him to another map but its all messed up like that because the road doesnt continue properly.


    2-

    How do you change the music of when you catch a Pokemon. I changed the wild battle,trainer battles,wild battle vistory,trainer battle vistory but I don't know how to change the music after you catch a Pokemon.


    I would really appreciate the help. Oh and by the way thanks again for helping with the starter pokemon problem.

    Edit: Oppps oha ya the trainer can surf without getting the hm how do I fix that ?
     
    Last edited:
    Ryanhead, I've answered your question in the main topic. Next time I'd refrain from posting a seperate Essentials topic and just post any questions within the main one.
     
    ooops. Its kinda confusing though. OK I think I posted in the right one now.But how can I fimd the answer there is 155 pages by the time I find it . . .
     
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