Help with Trick Room Team.

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    17
    Years
    • Seen Apr 20, 2008
    I made some custom EV spreads and Movesets. Here's what I have so far...

    Bronzong (Levitate)
    Sassy @ Macho Brace
    252 HP/152 ATK/8 DEF/96 SPD
    Gyro Ball
    Earthquake
    Trick Room
    Explosion

    Forretress (Sturdy)
    252 HP/162 ATK/96 DEF
    Relaxed @ Leftovers
    Toxic Spikes
    Spikes
    Gyro Ball
    Stealth Rock

    Snorlax (Thick Fat)
    6 HP/252 ATK/252 SPD
    Brave @ Choice Band
    Body Slam
    Earthquake
    Crunch
    Fire Punch

    Dusknoir (Pressure)
    126 HP/126 DEF/126 SPD/132 ATK
    Brave @ Expert Belt
    Trick Room
    Fire Punch
    Thunderpunch
    Ice Punch

    Porygon-Z (Adaptability)
    252 SPA/126 DEF/132 SPD
    Mild @ Choice Specs
    Tri Attack
    Ice Beam
    Dark Pulse
    Thunderbolt

    Gallade (Steadfast)
    Brave @ Life Orb
    252 ATK/132 DEF/126 SPD
    Close Combat
    Psycho Cut
    Night Slash
    Ice Punch

    Let me know what you guys think I should change.
     
    I dont know much about trick room teams but i noticed a few things wrong:
    1. Get rid of gyro ball on bronzong and forretress because it relies on your pokemon being slow to do high damage and although bronzong is slow, using trickroom will bestow that low speed on the opponent makeing gyro ball do nothing
    2. Whats with all the messed up natures? . I would suggest Relaxed Dusknoir ,Quiet PorygonZ, Relaxed Bronzong, Adamant Gallade, and Carful Snorlax. I dont know about Forretress though. Maybe Lax?
    3.Whats with Forretress's moveset? Is it even possible to use Toxic spikes, spikes AND stealth rock at the same time?

    There could also be some other changes to the movesets such as willow wisp and pain split on dusknoir but i will let some one else comment on that.
     
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    2. Whats with all the messed up natures? . I would suggest Relaxed Dusknoir ,Modest PorygonZ, Relaxed Bronzong, Adamant Gallade, and Carful Snorlax. I dont know about Forretress though.

    He's gone OTT on trick room.
    Think of it as a weather team. Not all your pokemon need to resist it. This is the same with TR. You need at least one sweeper that can function outside of TR, because if your set-uppers go down (Which is likely, having to switch in every 5 turns) your team is in biiig trouble.

    Movesets also need help, but im off to school. I'll post them later if it hasnt already been done.
     
    Bronzong (Levitate)
    Sassy @ Macho Brace
    252 HP/152 ATK/8 DEF/96 SPD
    Gyro Ball
    Earthquake/ Hypnosis
    Trick Room
    Explosion

    Forretress (Sturdy)
    252 HP/96 ATK/160 DEF
    Relaxed @ Leftovers
    Toxic Spikes/ Rapid Spin/ Earthquake
    Spikes/ Rapid Spin/ Earthquake
    Gyro Ball
    Stealth Rock/ Rapid Spin/ Earthquake

    Snorlax (Thick Fat)
    6 HP/252 ATK/252 SPD
    Brave @ Choice Band/ Life Orb/ Expert Belt
    Body Slam
    Earthquake
    Crunch
    Fire Punch

    I'm not good with Snorlax's EVs but why did you max out speed? Move that to HP and something else.

    Dusknoir (Pressure)
    126 HP/126 DEF/126 SPD/132 ATK
    Brave @ Leftovers
    Trick Room
    Fire Punch/ WoW/ Pain Split
    Thunderpunch/ WoW/ Pain Split
    Ice Punch/ WoW/ Pain Split

    Porygon-Z (Adaptability)
    252 SPA/126 DEF/132 SPD
    Mild @ Choice Specs/ Life Orb/ Expert Belt
    Tri Attack
    Ice Beam
    Dark Pulse
    Thunderbolt

    PorygonZ I've always found a bit too fast for a TR side. If you really want to use it, change its speed IVs and EVs to 0 and give it a Quiet nature. Also being locked to only one move when you've got TR advantage might force a switch and a wasted turn of TR.

    Gallade (Steadfast)
    Brave @ Life Orb
    252 ATK/132 DEF/126 SPD
    Close Combat
    Psycho Cut
    Night Slash
    Ice Punch

    Same as PorygonZ. If you're running this, make its speed lower to take advatage of TR.


    Your TR side is a bit too offensive. Remeber that once you lose all your TR starters, a CB Heracross might outrun all your pokemon and says gg to them. Azelf, Infernape, Heracross and even Lucario can cause this team trouble if you don't have TR up. Taunt Gyarados and Mismagius says hi and so does DDTyranitar with Taunt if TR isn't up. I'd say make your side a bit more defensive. Don't worry if you lose attacking power because there are pokemon like Swampert and Exeggutor who are slow but have decent supporting moves moves and can take advantage of TR well. I've always found that having three TR starters works wonders.
     
    Hehe, I should've made clear that SPD isn't speed, it's Special Defense.
    My Bronzong at Lv 100 has 52 speed with a 0 IV and 0 EVs.
    I like some of the changes, but which should I remove for some fast sweepers?
    I'm thinking P-Z and Gallade.

    Pew, Trick Room doesn't increase speed, it makes the slower Pokemon go first.

    EDIT: I replaced P-Z and Gallade with the following:

    Garchomp (Sand Veil)
    252 ATK/252 SPE/6 HP
    Jolly @ Persim Berry
    Outrage
    Fire Fang
    Earthquake
    Swords Dance

    Lucario (Steadfast)
    Modest @ Choice Specs
    252 SPA/252 SPE/6 HP
    Aura Sphere
    Vacuum Wave
    Dragon Pulse
    Dark Pulse
     
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    Here's something to put a note on, using Trick Room while it's still in function will deactivate it's effect. Make sure you read when it actually comes out in text that the dimension shifts returned to normal.
     
    Thank you all for your suggestions.
    If anyone else has an idea or two, let me know!
     
    Just one quick word. Your replacements for Gallade and PorygonZ, Garchomp and Lucario are way too fast for a TR side. If you want, you can have 1 fast pokemon in your side to sweep when TR isn't up but don't pack your side full of them. Infernape is always a good choice. Also, when you've set up TR, don't get locked up into one attack because this might force a switch and essentially waste a turn of TR which is very vital. No offense or anything but you don't seem to be ready to use TR. You've got to have counters for common threats like Azelf because when you don't have TR up, they can sweep your side real quickly and easily, esspecially with SR and Spikes support. Your side also gets walled quite easily so you might want to fix that.
     
    Well, while browsing the internet, I tried to look at Trick Room teams, but they don't seem to be popular.
    So, I resolved to build my own and post it here to see what the good members thought.
    Also, I know I'm not ready to use TR competitively.
    Going from a team with no strategy to one that turns the game on it's head isn't exactly an easy transition.
    Azelf is a common counter you say?
    Very well, let's see what Azelf has to say to this.

    Slowking (Own Tempo)
    252 HP/162 SPD/96 SPA
    Quiet @ Leftovers
    Calm Mind
    Shadow Ball
    Ice Beam
    Psychic

    If I'm not ready to use Trick Room, do you think I would be better off just patching Smogon sets together?
     
    I dont know much about trick room teams but i noticed a few things wrong:
    1. Get rid of gyro ball on bronzong and forretress because it relies on your pokemon being slow to do high damage and although bronzong is slow, using trickroom will bestow that low speed on the opponent makeing gyro ball do nothing
    2. Whats with all the messed up natures? . I would suggest Relaxed Dusknoir ,Quiet PorygonZ, Relaxed Bronzong, Adamant Gallade, and Carful Snorlax. I dont know about Forretress though. Maybe Lax?
    3.Whats with Forretress's moveset? Is it even possible to use Toxic spikes, spikes AND stealth rock at the same time?

    There could also be some other changes to the movesets such as willow wisp and pain split on dusknoir but i will let some one else comment on that.

    Trick room doesn't change Gyro ball damage. All is does is make faster pokemon go 2nd it does not change teere speed value thus making Gyro Ball still have it's amazing base power. =)


    Also I have a good trick room team and have been using it and why do you have all these pokemon with Speed evs? When using a trick room team your gonna wanna make most of your pokemon all slow and put those speed eves to make pokemon more bulky and Nameless I'm pretty sure if you use Trick Room when it's already up it just resets the timer back to 5 turns not deactivate it but I'm not really too sure on this. Let me look your team over some more and fix it up some the ev's are horrible for a trick room team.
     
    Becayse TR only lasts for about 4 usable turns (I'm pretty sure that the turn when you set it up counts as a turn) you don't want to be wasting it by switching in and out so Choice items are a big no. Life Orb is better. Slowking isn't be the best counter because Azelf probably will have Grass Knot and on rare occasions, Thunderbolt. Dusknoir with Shadow Sneak and Spiritomb do well against it. To set up TR, bulky pokemon like Dusknoir and Bronzong are the best choices, so max out their HP because you'll want them to set up TR as much as they can. Also when trying to sweep with TR, try having tanks like Swampert and maybe Torterra. There's nothing worse than having something like a Rampardos to sweep when TR isn't up because those pokemon are completely reliant on TR in your team. If you want, you could look at my TR because it has gotten me some good wins. BTW, your side only have 1 pokemon who has a special attack with them and that's Lucario. You might wanna change that because you do get walled somewhat easily.
     
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    Also I have a good trick room team and have been using it and why do you have all these pokemon with Speed evs?
    When I do spreads, SPD to me means Special Defense, and SPE means Speed.

    Becayse TR only lasts for about 4 usable turns (I'm pretty sure that the turn when you set it up counts as a turn) you don't want to be wasting it by switching in and out so Choice items are a big no. Life Orb is better. Slowking isn't be the best counter because Azelf probably will have Grass Knot and on rare occasions, Thunderbolt. Dusknoir with Shadow Sneak and Spiritomb do well against it. To set up TR, bulky pokemon like Dusknoir and Bronzong are the best choices, so max out their HP because you'll want them to set up TR as much as they can. Also when trying to sweep with TR, try having tanks like Swampert and maybe Torterra. There's nothing worse than having something like a Rampardos to sweep when TR isn't up because those pokemon are completely reliant on TR in your team. If you want, you could look at my TR because it has gotten me some good wins. BTW, your side only have 1 pokemon who has a special attack with them and that's Lucario. You might wanna change that because you do get walled somewhat easily.
    Let's say I'm going with a Sandstorm team now, which pokes would work best?
    Four I can think of are:

    Tyranitar
    Garchomp
    Lucario
    Skarmory

    They aren't damaged by Sandstorm and half get boosted ATK power with EQ.
    Maybe add a Blissey and a Starmie?
     
    You should start a new thread for a new team. I'm not particularily good with SS teams but it's really up to you which pokemon you want. Different people have diferent opinions.
     
    Two pokes that PWN on Trick Room: Machamp and Marowak... Think on them
     
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