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Patch: HG / SS Music Patch [FR] [EM]

Are you sure you haven't take that from an NDS game?? xD. It sounds pretty good, nice job ;)

I have take from an NDS game??

It's all ported from HGSS so..
 
May I ask what RAM offsets you used for the extended tracks and the hq mixer?

When it gets updated I'll explain its areas.
The Emerald version doesn't have that currently though.
 
Well, as soon as a noise is made, the game just goes into an infinite loop of that frame. (The opening shooting star.) I also looked at your documentation about Sappy where you needed to redirect the RAM pointer to an area with a lot free space and his routine redirects to an area too close that area.

I attempted to fiddle with his routine to point to another area. I had little luck though.

The current release doesn't have the mixer installed yet, it only has vanilla stuff and things. The changed stuf is actually just expanded music data in RAM, but when the next update for FR rolls around, the mixer will be installed.
 
Ahh, I see. Well I suppose I will look forward to the next update then. Good luck with this and the new BW2 patch you have.

Thanks. Glad to see you like it.

and the bw2 patch is old as well but i never worked on it hard until recently
 
This is an amazing patch, thank you!
But just a quick question, how can I change the music being applied to each route? I cannot seem to do it in Advance Map.... I am guessing you know why?
 
This is an amazing patch, thank you!
But just a quick question, how can I change the music being applied to each route? I cannot seem to do it in Advance Map.... I am guessing you know why?

1: I'd suggest waiting for the new version that's coming soon.
2: Because you didn't update Amap's INI. It's not going to magically know anything.
3: You can use song numbers instead of names, which are listed on the first page.
 
1: I'd suggest waiting for the new version that's coming soon.
2: Because you didn't update Amap's INI. It's not going to magically know anything.
3: You can use song numbers instead of names, which are listed on the first page.
Alright, thank you!
 
Kanto Trainer Battle Theme

Update time:

Kanto Trainer Battle Theme


Here's a little spoiler :)
 
Johto Leader Battle Theme

Update Time:

Johto Leader Battle Theme
 
Simply amazing, as always ;)

Keep going on

One more video from this patch tonight. I'm still deciding which one I'll be doing.
 
Team Rocket Battle Theme

Update Time:

Team Rocket Battle Theme
 
Kanto Leader Battle Theme

Update Time (again):

Kanto Leader Battle Theme
 
I can't believe I'm the only one posting here after the updates ¬¬

Nice job, I can't tell the difference from the original music on HG/SS ;)

EDIT: Are you planning to add to the FR Patch the music from Kanto, I mean Cerulean City, Saffron City, etc. ??
 
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I can't believe I'm the only one posting here after the updates ¬¬

Nice job, I can't tell the difference from the original music on HG/SS ;)

EDIT: Are you planning to add to the FR Patch the music from Kanto, I mean Cerulean City, Saffron City, etc. ??

Most of that is already in, but maybe not in the currently downloadable version. IDK, I lost track. I know that it's in the upcoming one though.
 
Frontier Brain Battle Theme

Update Time (again again):

Frontier Brain Battle Theme
 
Champion Battle Theme

Update Time (again again again [Woah, we have some triple-double again action going, hmhm]):

Champion Battle Theme
 
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