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Hitmonlee help

Eos Aduro

The Kid with the Bullet Soul
  • 2,142
    Posts
    17
    Years
    Ok, Im going to get a Hitmonlee, so far I have this

    Hitmonlee
    Item ???
    Carefull - Limber
    EV spread 252 attack, 126 Spdef, 132 Speed
    Substitute
    Focus Punch
    Blaze Kick
    Hi Jump Kick

    I know this needs work...
     
    Eh this might help.

    Hitmonlee @ Life Orb
    Ability: Body Risk
    EVs: 4 HP / 252 Atk / 252 Spd
    Jolly Nature (+Spd, -Atk)
    - Blaze Kick
    - Hi Jump Kick
    - Stone Edge
    - Bulk Up / Mach Punch
    Hitmonlee needs Jolly Nature, along with a max Speed IV to reach 300 Speed. Also, Hitmonlee doesn't have enough HP to take hits or use Defensive EVs on it.

    You'll pierce through a lot of things if you can get Bulk Up to work.
     
    Brick Break instead of Hi Jump Kick. It could miss at the worst moment and BANG you're dead.
     
    Brick Break instead of Hi Jump Kick. It could miss at the worst moment and BANG you're dead.
    Body Risk boosts Hi Jump Kick's Power.
    But if not Hi Jump Kick, then stick with Close Combat.

    And for the record, Brick Break sucks in D/P now.
     
    Which would work, except that Hitmonlee's abilitiews are Limber and Reckless, no body risk. MAybe...

    Hitmonlee
    Limber - Jolly
    Stone Edge
    Blaze Kick
    Bulk Up
    Close Combat
     
    Body Risk boosts Hi Jump Kick's Power.
    But if not Hi Jump Kick, then stick with Close Combat.

    And for the record, Brick Break sucks in D/P now.

    Wait, what? It said it boost retalitory moves. I thought that was, I don't know, Reversal, Counter, Payback, etc?
     
    Either way the moveset should be:
    ~Insert strong fighting move here
    ~Blaze Kick
    ~EQ
    ~Stone Edge
     
    Eh this might help.

    Hitmonlee @ Life Orb
    Ability: Body Risk
    EVs: 4 HP / 252 Atk / 252 Spd
    Jolly Nature (+Spd, -Atk)
    - Blaze Kick
    - Hi Jump Kick
    - Stone Edge
    - Bulk Up / Mach Punch
    Hitmonlee needs Jolly Nature, along with a max Speed IV to reach 300 Speed. Also, Hitmonlee doesn't have enough HP to take hits or use Defensive EVs on it.

    You'll pierce through a lot of things if you can get Bulk Up to work.
    I agree with this post by Iceman3k all the way. Iceman3k is One Experienced Player that i know. btw, Use Bulk up Obviously. since you already have Hi Jump Kick for that Set on Hitmonlee.
     
    Hitmonlee @ Choice Scarf
    Trait: Reckless
    Adamant Nature (+Atk, -SAtk)
    EVs: 4 HP / 252 Atk / 252 Spd
    -Blaze Kick
    -Stone Edge
    -Earthquake
    -Close Combat

    'Nuff said.
     
    Only one gaping hole of a problem, I can only get one earthquake TM, and I really need it for Metagross... Would this work?

    Close Combat
    Blaze Kick
    Stone Edge
    Bulk Up
     
    Then you'll have to move some Attack EVs into HP and possibly Defense.
     
    Hitmonlee @ Choice Scarf
    Trait: Reckless
    Adamant Nature (+Atk, -SAtk)
    EVs: 4 HP / 252 Atk / 252 Spd
    -Blaze Kick
    -Stone Edge
    -Earthquake
    -Close Combat

    'Nuff said.
    Earthquake isn't needed. Mach Punch or Bullet Punch in its place.
     
    That or bulk up. Can help his attacking power and might even allow him to last a hit!
     
    there's only one right way to use hitmonlee this gen:

    Hitmonlee @ Choice Band
    Careful Nature
    240 ATK/152 SP DEF/116 SPD
    -Close Combat
    -Blaze Kick
    -Stone Edge
    -Earthquake

    you bring him in to take a special hit, and use good prediction to fire a hard hit at what stays in or what switches in.
     
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