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- Seen Mar 3, 2025
![[PokeCommunity.com] Hoenncoming [PokeCommunity.com] Hoenncoming](https://archives.bulbagarden.net/media/upload/thumb/9/9c/HoennIIIE.png/800px-HoennIIIE.png)
ew, too much water
This isn't a challenge post or anything, tbh the most groundbreaking thing about it is the hardware (that's right, no emulators for me!):
Spoiler:
![[PokeCommunity.com] Hoenncoming [PokeCommunity.com] Hoenncoming](https://cdn.shopify.com/s/files/1/1002/9648/products/GBAIPSV2GengarHousingConsole_1024x1024.jpg?v=1611587288)
Having briefly contemplated doing the ultimate gimmick 'mon team - Slaking | Shedinja | Plusle | Minun | Spinda | Kecleon (excluded Castform as I used it in 2017 and Sableye as I intend to use the Mega when I finally played ORAS) before realising I'd need to use HM slaves and thus would have to choose only 5 - I chickened out and settled for a team I've never used before:
- Treecko (yes, really. Never evolved past Grovyle in Gen III)
- Slakoth ([URL="https://www.pokecommunity.com/showthread.php?t=491746"]this thread[/URL] had me wanting to try STAB Hyper Beam spam since February)
- Makuhita (not used since I finally understood how Physical / Special works pre-Gen IV, recall Hariyama's Surf being quite underwhelming lol)
- Trapinch (much like Ken Sugimori with the Mega, I always wanted to and just never did)
- Spoink
- Wailmer (never understood where to actually find most of the non-Tentacool Water-types, last time out I actually caught and evolved a Feebas, so this time I'm giong relatively simple)
How I like to play the game means I do set a couple of restrictions:
- I can't leave an area until I've caught everything possible in it, with an exemption for Seedot, Plusle, and Horsea as they are available in trades. I don't have to catch a 'mon on every route its in either, just the once will do. The save isn't done until I have everything available in-game, including a Surskit swarm now I have Sapphire to mix records with.
- I won't evolve a Pokémon until its won 2 gym badges with me or increased by 20 levels. This helps increase difficulty and allows me to enjoy the cute stages a bit more. This way none of my team will be fully-evolved when I get HM03.
- No consulting Bulbapedia. I enjoy the comprehensiveness of their walkthroughs, but for this save I'll be referring only to my (inaccurate, as they all are) strategy guide. As they don't label which items are hidden, I most likely won't get any of them until after the credits roll as iirc ItemFinder can't hold a candle to Gen IV's Dowsing Machine.
- No grinding. I'm exclusively getting EXP from trainer battles, Rare Candy, and accidental KOs of wild Pokémon.
- Dont' use any TMs. May modify this to "only use TMs you've traded to your old Emerald save and cloned in Battle Tower first".
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