Nexus
Shiny Hunter
- 12
- Posts
- 20
- Years
- Age 37
- Seen Oct 20, 2013
Sorta' feel like Im a slab of beef being thrown out for the vultures here, eh heh.
Right then. As a short foreword(and potential excuse), Im relatively new to the whole "strategy" concept and battling living players. It was only a week ago I took the "risk" and let a minun keep thunderwave instead of just slapping thunder in its place. Plus I was a G/S/C fanboy. The new features in the following gen seemed tedious and complicated. I used to laugh at the move baton pass(actually I got owned by a BP'd metagross yesterday, so eh... I sort of learned.) So anyway, Ive put some thought into things and made my first team thats meant to have a plan or goal, and it uses baton pass.
Oh, and eh... Some of these pokemon might be lol worthy(if not all.)
Girafarig (M) @ Leftovers ** GIRAFFEOFDOOM
Trait: Early Bird
EVs: 116 HP / 16 Atk / 224 Def / 154 SDef
Careful Nature (+SDef, -SAtk)
- Agility
- Amnesia
- Baton Pass
- Earthquake
I warned you. I couldnt decide between inner focus or early bird, but I decided sleep was more of a threat. Gira is only meant to be out long enough to choose one or two and then pass it. If I can get any ide aof what my opponent is using, Gira's versatility regarding stat increasing moves allows me some flexibility. Also, Im new at movesets, let alone EVs and natures. Originally this was done by gorebyss, but a fast electric starter would(and did once) total me. Last detail- made for defence so it can possibly hang on a little longer.
Scizor (M) @ Leftovers ** Beatdown
Trait: Swarm
EVs: 116 HP / 92 Atk / 116 Def / 184 SDef
Adamant Nature (+Atk, -SAtk)
- Baton Pass
- Iron Defense
- Metal Claw
- Silver Wind
If I follow the main plan, scizor comes out next. MEtal claw and silver wind as you know have a chance of increasing all of the stats. I tried to cram in as many benefits through ordering, so in case I got arena trapped or something the current pokemon should be able to handle itself. With the speed bonus from Gira and hopefully the amnesia bonus, it should be rounded itself. but it isnt done yet. Iron defence.
Zangoose (M) @ Leftovers ** BP Beast
Trait: Immunity
EVs: 50 HP / 136 Atk / 96 Def / 228 Spd
Naive Nature (+Spd, -SDef)
- Facade
- Focus Punch
- Rock Slide
- Swords Dance
Lol'able probably. This is where the plan goes. With the upped defences and yet another boost to speed, Zangoose should be formidible. Im sure there are better sweepers that could be put here. Im somewhat aiming for UU, but my desire to get better is overpowering that. A complete change is acceptable for this one(not to say its not for others, but eh...)
Houndoom (M) @ Leftovers ** IMABURNJ00
Trait: Flash Fire
EVs: 156 HP / 32 Def / 152 Spd / 136 SAtk / 34 SDef
Timid Nature (+Spd, -Atk)
- Crunch
- Flamethrower
- Solar Beam
- Sunny Day
I eithe rhave my houndoom or my arcanine out. Arcanine has roar, but aside from that I prefer Houndy here. When I was going through the moves lists in serebii and saw solarbeam... Yeah. Ive had good results against milotics, provided sunny day was active.
Dodrio (M) @ Leftovers ** Pistoff
Trait: Early Bird
EVs: 116 HP / 116 Atk / 96 Def / 148 Spd / 34 SDef
Jolly Nature (+Spd, -SAtk)
- Drill Peck
- Haze
- Steel Wing
- Tri Attack
Ha. My only hazer. I mainly have a flying for ludicolos. Its not made to take much damage, so its role as a hazer is meh. I mainly slapped it on there because I couldnt decide on a fourth move anyway.
Kingdra (M) @ Leftovers ** Levith
Trait: Swift Swim
EVs: 156 HP / 67 Def / 192 SAtk / 95 SDef
Modest Nature (+SAtk, -Atk)
- Toxic
- Ice Beam
- Hidden Power [Grass]
- Surf
Swampert is probably better, but... But Im using kingdra. Yeah. The HP might be lol'able. Its mainly there for swampert killing.
I also have a few possibly unrelated questions. For example, terminology. Curselax and stuff, thats all self explaining. "Stalkercross" though...?
And also, how much do these stat raising moves give? Serebii mentions "stages", but that didnt tell me much.
Thanks for reading and your time.
Right then. As a short foreword(and potential excuse), Im relatively new to the whole "strategy" concept and battling living players. It was only a week ago I took the "risk" and let a minun keep thunderwave instead of just slapping thunder in its place. Plus I was a G/S/C fanboy. The new features in the following gen seemed tedious and complicated. I used to laugh at the move baton pass(actually I got owned by a BP'd metagross yesterday, so eh... I sort of learned.) So anyway, Ive put some thought into things and made my first team thats meant to have a plan or goal, and it uses baton pass.
Oh, and eh... Some of these pokemon might be lol worthy(if not all.)
Girafarig (M) @ Leftovers ** GIRAFFEOFDOOM
Trait: Early Bird
EVs: 116 HP / 16 Atk / 224 Def / 154 SDef
Careful Nature (+SDef, -SAtk)
- Agility
- Amnesia
- Baton Pass
- Earthquake
I warned you. I couldnt decide between inner focus or early bird, but I decided sleep was more of a threat. Gira is only meant to be out long enough to choose one or two and then pass it. If I can get any ide aof what my opponent is using, Gira's versatility regarding stat increasing moves allows me some flexibility. Also, Im new at movesets, let alone EVs and natures. Originally this was done by gorebyss, but a fast electric starter would(and did once) total me. Last detail- made for defence so it can possibly hang on a little longer.
Scizor (M) @ Leftovers ** Beatdown
Trait: Swarm
EVs: 116 HP / 92 Atk / 116 Def / 184 SDef
Adamant Nature (+Atk, -SAtk)
- Baton Pass
- Iron Defense
- Metal Claw
- Silver Wind
If I follow the main plan, scizor comes out next. MEtal claw and silver wind as you know have a chance of increasing all of the stats. I tried to cram in as many benefits through ordering, so in case I got arena trapped or something the current pokemon should be able to handle itself. With the speed bonus from Gira and hopefully the amnesia bonus, it should be rounded itself. but it isnt done yet. Iron defence.
Zangoose (M) @ Leftovers ** BP Beast
Trait: Immunity
EVs: 50 HP / 136 Atk / 96 Def / 228 Spd
Naive Nature (+Spd, -SDef)
- Facade
- Focus Punch
- Rock Slide
- Swords Dance
Lol'able probably. This is where the plan goes. With the upped defences and yet another boost to speed, Zangoose should be formidible. Im sure there are better sweepers that could be put here. Im somewhat aiming for UU, but my desire to get better is overpowering that. A complete change is acceptable for this one(not to say its not for others, but eh...)
Houndoom (M) @ Leftovers ** IMABURNJ00
Trait: Flash Fire
EVs: 156 HP / 32 Def / 152 Spd / 136 SAtk / 34 SDef
Timid Nature (+Spd, -Atk)
- Crunch
- Flamethrower
- Solar Beam
- Sunny Day
I eithe rhave my houndoom or my arcanine out. Arcanine has roar, but aside from that I prefer Houndy here. When I was going through the moves lists in serebii and saw solarbeam... Yeah. Ive had good results against milotics, provided sunny day was active.
Dodrio (M) @ Leftovers ** Pistoff
Trait: Early Bird
EVs: 116 HP / 116 Atk / 96 Def / 148 Spd / 34 SDef
Jolly Nature (+Spd, -SAtk)
- Drill Peck
- Haze
- Steel Wing
- Tri Attack
Ha. My only hazer. I mainly have a flying for ludicolos. Its not made to take much damage, so its role as a hazer is meh. I mainly slapped it on there because I couldnt decide on a fourth move anyway.
Kingdra (M) @ Leftovers ** Levith
Trait: Swift Swim
EVs: 156 HP / 67 Def / 192 SAtk / 95 SDef
Modest Nature (+SAtk, -Atk)
- Toxic
- Ice Beam
- Hidden Power [Grass]
- Surf
Swampert is probably better, but... But Im using kingdra. Yeah. The HP might be lol'able. Its mainly there for swampert killing.
I also have a few possibly unrelated questions. For example, terminology. Curselax and stuff, thats all self explaining. "Stalkercross" though...?
And also, how much do these stat raising moves give? Serebii mentions "stages", but that didnt tell me much.
Thanks for reading and your time.