§1
Rocket grunt
- 289
- Posts
- 15
- Years
- Seen Sep 1, 2022
i decided to take a little survey on hordes.
i went from area to area using sweet scent 10 times, and noted down my results.
if the area had multiple floors/sections, i only took a sample of 10 for the first floor, and 5 from each of the others.
keep in mind, these statistics are not accurate due to the small sample space; and are only to get a better idea of where which hordes can easily be farmed.(i only have pokemon X, so i'm not sure if these numbers are similar in pokemon Y.)
route 5:
scraggy = 4/10 (5 atk EVs)
gulpin = 5/10 (5 hp EVs)
minun/plusle = 1/10 (5 speed EVs)
route 7:
hopip = 5/10 (5 sp.def EVs)
psyduck = 3/10 (5 sp.atk EVs)
roselia = 2/10 (10 sp.atk EVs)
route 8:
seviper/zangoose = 3/10 (each seviper: 1 atk/1 sp.atk EVs)(each zangoose: 2 atk EVs)
wingul = 6/10 (5 speed EVs)
taillow = 1/10 (5 speed EVs)
route 10:
yanma = 5/10 (5 speed EVs)
nosepass = 4/10 (5 def EVs)
houndour = 1/10 (5 sp.atk EVs)
route 11:
nidoran ♂/nidoran ♀ = 5/10 (each nidoran ♂: 1 atk EV)(each nidoran ♀: 1 hp EV)
stunky = 5/10 (5 speed EVs)
route 12:
wingul = 5/10 (5 speed EVs)
miltank/tauros = 3/10 (each miltank: 2 def EVs)(each tauros: 1 atk/1 speed EVs)
mareep = 2/10 (5 sp.atk EVs)
route 14:
skorupi = 4/10 (5 def EVs)
bellsprout = 6/10 (5 atk EVs)
route 15:
murkrow = 8/10 (5 speed EVs)
foongus = 1/10 (5 hp EVs)
klefki = 1/10 (I don't know)
route 16:
murkrow = 6/10 (5 speed EVs)
foongus = 4/10 (5 hp EVs)
route 18:
geodude = 8/10 (5 def EVs)
durant = 2/10 (10 def EVs)
route 19:
gligar = 5/10 (5 def EVs)
weepinbell = 4/10 (10 sp.atk EVs)
arbok = 1/10 (10 atk EVs)
route 20:
trevenant = 4/10 (I don't know)
foongus = 6/10 (5 hp EVs)
route 21:
swablu = 4/10 (5 sp.def EVs)
spinda = 5/10 (5 sp.atk EVs)
scyther = 1/10 (5 atk EVs)
pokemon village:
lombre = 4/10 (10 sp.def EVs)
foongus = 3/10 (5 hp EVs)
pilowag = 3/10 (5 speed EVs)
connecting cave:
whismur = 6/10 (5 hp EVs)
zubat = 4/10 (5 speed EVs)
reflection cave, first floor:
mime jr. = 6/10 (5 sp.def EVs)
roggenrola = 4/10 (5 def EVs)
reflection cave, sub-level 1:
mime jr. = 3/5 (5 sp.def EVs)
roggenrola = 2/5 (5 def EVs)
reflection cave, sub-level 2:
roggenrola = 2/5 (5 def EVs)
mime jr. = 3/5 (5 sp.def EVs)
frost cavern, first floor:
cubchoo = 5/10 (5 atk EVs)
smoochum = 1/10 (5 sp.atk EVs)
vanillite = 4/10 (5 sp.atk EVs)
frost cavern, second floor:
cubchoo = 1/5 (5 atk EVs)
vanillite = 4/5 (5 sp.atk EVs)
frost cavern, third floor:
vanillite = 5/5 (5 sp.atk EVs)
terminus cave, first floor:
durant = 8/10 (10 def EVs)
geodude = 2/10 (5 def EVs)
terminus cave, sub-level 1:
geodude = 2/5 (5 def EVs)
durant = 3/5 (10 def EVs)
terminus cave, sub-level 2:
geodude = 2/5 (5 def EVs)
durant = 3/5 (10 def EVs)
victory road, first cave:
floatzel = 4/10 (10 speed EVs)
geodude = 6/10 (5 def EVs)
victory road, second cave:
geodude = 5/5 (5 def EVs)
victory road, third cave:
geodude = 4/5 (5 def EVs)
graveler = 1/5 (10 def EVs)
victory road, forth cave:
geodude = 3/5 (5 def EVs)
floatzel = 2/5 (10 speed EVs)
as a side note, sweet scent does not work in adverse weather.
avoid rain, wind, snow, etc...
i went from area to area using sweet scent 10 times, and noted down my results.
if the area had multiple floors/sections, i only took a sample of 10 for the first floor, and 5 from each of the others.
keep in mind, these statistics are not accurate due to the small sample space; and are only to get a better idea of where which hordes can easily be farmed.(i only have pokemon X, so i'm not sure if these numbers are similar in pokemon Y.)
route 5:
scraggy = 4/10 (5 atk EVs)
gulpin = 5/10 (5 hp EVs)
minun/plusle = 1/10 (5 speed EVs)
route 7:
hopip = 5/10 (5 sp.def EVs)
psyduck = 3/10 (5 sp.atk EVs)
roselia = 2/10 (10 sp.atk EVs)
route 8:
seviper/zangoose = 3/10 (each seviper: 1 atk/1 sp.atk EVs)(each zangoose: 2 atk EVs)
wingul = 6/10 (5 speed EVs)
taillow = 1/10 (5 speed EVs)
route 10:
yanma = 5/10 (5 speed EVs)
nosepass = 4/10 (5 def EVs)
houndour = 1/10 (5 sp.atk EVs)
route 11:
nidoran ♂/nidoran ♀ = 5/10 (each nidoran ♂: 1 atk EV)(each nidoran ♀: 1 hp EV)
stunky = 5/10 (5 speed EVs)
route 12:
wingul = 5/10 (5 speed EVs)
miltank/tauros = 3/10 (each miltank: 2 def EVs)(each tauros: 1 atk/1 speed EVs)
mareep = 2/10 (5 sp.atk EVs)
route 14:
skorupi = 4/10 (5 def EVs)
bellsprout = 6/10 (5 atk EVs)
route 15:
murkrow = 8/10 (5 speed EVs)
foongus = 1/10 (5 hp EVs)
klefki = 1/10 (I don't know)
route 16:
murkrow = 6/10 (5 speed EVs)
foongus = 4/10 (5 hp EVs)
route 18:
geodude = 8/10 (5 def EVs)
durant = 2/10 (10 def EVs)
route 19:
gligar = 5/10 (5 def EVs)
weepinbell = 4/10 (10 sp.atk EVs)
arbok = 1/10 (10 atk EVs)
route 20:
trevenant = 4/10 (I don't know)
foongus = 6/10 (5 hp EVs)
route 21:
swablu = 4/10 (5 sp.def EVs)
spinda = 5/10 (5 sp.atk EVs)
scyther = 1/10 (5 atk EVs)
pokemon village:
lombre = 4/10 (10 sp.def EVs)
foongus = 3/10 (5 hp EVs)
pilowag = 3/10 (5 speed EVs)
connecting cave:
whismur = 6/10 (5 hp EVs)
zubat = 4/10 (5 speed EVs)
reflection cave, first floor:
mime jr. = 6/10 (5 sp.def EVs)
roggenrola = 4/10 (5 def EVs)
reflection cave, sub-level 1:
mime jr. = 3/5 (5 sp.def EVs)
roggenrola = 2/5 (5 def EVs)
reflection cave, sub-level 2:
roggenrola = 2/5 (5 def EVs)
mime jr. = 3/5 (5 sp.def EVs)
frost cavern, first floor:
cubchoo = 5/10 (5 atk EVs)
smoochum = 1/10 (5 sp.atk EVs)
vanillite = 4/10 (5 sp.atk EVs)
frost cavern, second floor:
cubchoo = 1/5 (5 atk EVs)
vanillite = 4/5 (5 sp.atk EVs)
frost cavern, third floor:
vanillite = 5/5 (5 sp.atk EVs)
terminus cave, first floor:
durant = 8/10 (10 def EVs)
geodude = 2/10 (5 def EVs)
terminus cave, sub-level 1:
geodude = 2/5 (5 def EVs)
durant = 3/5 (10 def EVs)
terminus cave, sub-level 2:
geodude = 2/5 (5 def EVs)
durant = 3/5 (10 def EVs)
victory road, first cave:
floatzel = 4/10 (10 speed EVs)
geodude = 6/10 (5 def EVs)
victory road, second cave:
geodude = 5/5 (5 def EVs)
victory road, third cave:
geodude = 4/5 (5 def EVs)
graveler = 1/5 (10 def EVs)
victory road, forth cave:
geodude = 3/5 (5 def EVs)
floatzel = 2/5 (10 speed EVs)
as a side note, sweet scent does not work in adverse weather.
avoid rain, wind, snow, etc...