Houndoom

PlayaFritz

Takara Tomy Hater.
  • 134
    Posts
    17
    Years
    Not sure, but have an idead

    Houndoom@?
    Timid nature
    -Flamwthrower
    -Dark Pulse
    -Shadownall
    -?
    thx in advance
     
    Ghost and dark do pretty much the same thing except dark hits normal types. You could use the sunnybeamer set and dark pulse.
     
    I've got one with a hardy nature, (neutral), and I've got him set to learn Nasty plot/flamethrower/dark pulse/and somethin else I havent decided on yet. I would go with shadow ball, but my gengar knows it and I'm too lazy to find another tm.
     
    You could try Hidden Power for the last move, I was lucky and managed to get HP Ice on my Houndoom

    Houndoom@Wise Glasses
    -Nasty Plot
    -Flamethrower
    -Dark Pulse
    -HP Ice
     
    Well, here is the moveset on my Houndoom, would like a recomendation for an item as well, also my hidden power electric is bugging me, i think its a good type to have for him, but i think its a little weak, i think its power may be in the 50's, does that make a difference? Thx

    Flamethrower
    Dark Pulse
    Nasty Plot
    Hidden Power electric
     
    well after one Nasty Plot. Hidden Power should be enough to take out the likes of Gyarados in a single hit regardless of its power (unless it is below 30, but I highly doubt it's that bad)
     
    I would go with

    Houndoom@focus sash
    sunny day
    solarbeam
    flamethrower
    shadow ball
    timid
    252 speed/252 special attack
     
    But houndoom can't take a hit...four attack moves might be best on doom if ya ask me.
     
    Good point. Spikes or stelth rock ruin that though, so you'd need a rapid spinner.
     
    Unless you led your team with it. Of course I lead me team with blissey and I'm sure other people do too so it might not be a good idea.
     
    If not...Houndoom might not see the light of day long enough to deal some damage.
     
    If focus sash had a chance to save houndoom, one of my all-time favorites would have a field day on many pokemon unable to beat that special attack with nasty plot. Doom would be danger.
     
    My favorite one: SubPetayaDoom. Sub until Petaya activates and raises Special Attack.

    Houndoom @ Petaya Berry
    Trait: Flash Fire
    Timid Nature (+Spd, -Atk)
    EVs: 4 HP / 252 SAtk / 252 Spd
    -Flamethrower
    -Substitute
    -Dark Pulse
    -Hidden Power [Fighting/Grass/Rock/Water] / Shadow Ball
     
    My favorite one: SubPetayaDoom. Sub until Petaya activates and raises Special Attack.

    Houndoom @ Petaya Berry
    Trait: Flash Fire
    Timid Nature (+Spd, -Atk)
    EVs: 4 HP / 252 SAtk / 252 Spd
    -Flamethrower
    -Substitute
    -Dark Pulse
    -Hidden Power [Fighting/Grass/Rock/Water] / Shadow Ball
    Modest can also be used on that set.
     
    No modest can't be used, you have to get timid in there so that it can outrun. That is the only thing that keeps houndoom alive is when it is fast enough to sweep.
     
    Back
    Top