4th Gen How are these Starmie IV's?

Storm-DC

Dance Instructor
  • 538
    Posts
    18
    Years
    • Seen Dec 2, 2019
    HP IV: 17 [13 ~ 22] 9%
    Attack IV: 5 [1 ~ 10] 6%
    Defense IV: 29 [27 ~ 31] 23%
    Sp.Atk IV: 10 [6 ~ 15] 7%
    Sp.Def IV: 29 [27 ~ 31] 23%
    Speed IV: 23 [19 ~ 28] 9%

    It's modest by nature, so has increased SP ATK (at the cost of normal attack), but still the SP ATK IV is kinda low.. Its fast and good defended though..

    Since Starmie is one of the fastest pokemon out there anyway i was thinking giving it cyroball, psychic, a special water attack and recover.

    Anyway, this is more about the IV. Should I go with this?

    Also, I was thinking for EVs: 255 SP ATK, 155 SP, 100 SP DEF (or HP).
     
    HP IV: 17 [13 ~ 22] 9%
    Attack IV: 5 [1 ~ 10] 6%
    Defense IV: 29 [27 ~ 31] 23%
    Sp.Atk IV: 10 [6 ~ 15] 7%
    Sp.Def IV: 29 [27 ~ 31] 23%
    Speed IV: 23 [19 ~ 28] 9%

    It's modest by nature, so has increased SP ATK (at the cost of normal attack), but still the SP ATK IV is kinda low.. Its fast and good defended though..

    Since Starmie is one of the fastest pokemon out there anyway i was thinking giving it cyroball, psychic, a special water attack and recover.

    Anyway, this is more about the IV. Should I go with this?

    Also, I was thinking for EVs: 255 SP ATK, 155 SP, 100 SP DEF (or HP).

    Hmmm... I'm not liking the Special Attack IVs there. Speed is decent, but the Defense goes to waste since Starmie wasn't meant to take physical hits. Patience with IV breeding is well worth the outcome - it took me a few days to get a Beldum with perfect 31 IVs in both HP AND Attack. The Attack pleases me, since that means that at any time my future Metagross (with max EVs) will have the highest Attack possible for any Metagross. And HP is by far more important than Defense. Personally, I would keep breeding until you get the Special Attack and Speed at least in the high 20's. Because 10 in Special Attack is pretty bad.

    Modest nature is good (Starmie is in the same league as Alakazam: bad defenses, but fast enough to OHKO a few things, so it's possible that Speed is more important than Special Attack, to get the upper hand, so also consider a Timid nature.), but with EVs, try maxing out Special Attack and Speed (that is, 252 in both, since 255 isn't divisible by 4, so that leaves 252 in Special Attack and 252 in Speed), and put the rest (that is, 6) into Special Defense. That's good for a special sweeper.

    The basic Starmie moveset from the 3rd generation is:

    - Surf
    - Thunderbolt
    - Psychic
    - Ice Beam

    However, with many of the new moves in the new generation, this set might be slightly dated.

    Either way, Starmie is a force to be reckoned with.
     
    Just got a timid one that also 'likes to run'.. So real real fast.. But I'm like 'well, starmie is number 14 of all pokemon, including legies, on speed', so why even boost it? Well, Cyroball will be amazingly strong now..
    I'm going to raise him some to check out the other IVs

    EDIT:

    * HP IV: 6 [2 ~ 10] 8%
    * Attack IV: 14 [10 ~ 18] 10%
    * Defense IV: 10 [6 ~ 14] 9%
    * Sp.Atk IV: 26 [22 ~ 30] 11%
    * Sp.Def IV: 10 [6 ~ 14] 9%
    * Speed IV: 23 [20 ~ 27] 12%

    Hm, won't settle for this
     
    Last edited:
    Another timid with

    * HP IV: 28 [25 ~ 31] 15%
    * Attack IV: 28 [26 ~ 31] 18%
    * Defense IV: 25 [21 ~ 29] 11%
    * Sp.Atk IV: 3 [0 ~ 7] 6%
    * Sp.Def IV: 3 [0 ~ 6] 8%
    * Speed IV: 23 [20 ~ 27] 12%

    With the prospect of Staryu being a slow leveller, this is frustrating :)
     
    The second one has terrible HP... 6! However, the Speed and Sp. Atk is pretty good, so keep that one as an option.

    For Starmie, try to focus on Speed, Special Attack, and HP (HP is on general principle, because without a good amount of it, especially seeing as how we're not putting any EVs into it, Starmie won't be able to take ANY hits.)
     
    None of those Starmies are very good...
    Like the others said, HP, SpecAtt, and Speed.
    I'd read a little about IV breeding, so you can better do it. Get a ton of dittos and its pretty easy.

    And Gyroball sucks. (Yes, its GYRO). Steel is a terrible type to attack with, and Starmie is loaded with better moves. The only one who can pull off a Gyroball is Bronzong really.
     
    Sorry if this is sorta off topic, and maybe I should just find a good faq (suggest one if you know of one :)) but How did you calculate those IV's? I thought the only way to gauge it was to level up a pokemon to 15 or so and compare it to others (because the IV's don't impact the stats enough to tell at low levels).

    -Anarchana!
     
    The stats that are going to be used by the pokemon should be higher than 20, but lets say that theyre all close to 30 except ony thats in the 10s, it's acceptable if its not a major stat used (SP atk should be close to 30)
     
    The stats that are going to be used by the pokemon should be higher than 20, but lets say that theyre all close to 30 except ony thats in the 10s, it's acceptable if its not a major stat used (SP atk should be close to 30)

    and so you would also agree to go with a modest nature right? i think ill still go for that one, because like i said; starmie's speed already is hard to top without a nature boost.

    anyway, have to breed some more. bleh.

    hey AnarchaArcana, I used the calculator of legendarypokemon dot com slash ivcalc (cant post links yet :)). I first gave them an exp share and fought five Fearow of level 50 (since they would need the speed EV anyway). So its counted from level 13.

    ehm, something else.. starmie's defense stats really aren't thát bad by default
     
    hey AnarchaArcana, I used the calculator of legendarypokemon dot com slash ivcalc (cant post links yet :)). I first gave them an exp share and fought five Fearow of level 50 (since they would need the speed EV anyway). So its counted from level 13.

    Whoa, whoa, whoa, hold up a second... you gotta incorporate those EVs into the program, or else some of the IVs could be inaccurate. If you are taking EVs into account, stop reading this now, but if you aren't, it might be best to keep track of which EVs you obtain, and the program you use should have a special spot to put how many EVs you've earned.

    Or an easier method: just get maybe around 20 or 30 Rare Candies (In Emerald this was easily done with a high level Pokemon with the trait "pick up", not sure about D/P though), and use the Rare Candies instead of battling to level up. Rare Candies don't take EVs into account, so it's the best thing to use when IV-Breeding.
     
    yes, i wish i had a dozen of rare candies, but i don't. so like i just said; i train them against pokemon that provide EVs i would have to get anyway when the pokemon appears to be the one i will be training. and so yes, i also write them down in the calculator. i'm also pointing that out in the n00b-advanced-training-example i'm writing out for my fellow n00bs ;)
     
    hey AnarchaArcana, I used the calculator of legendarypokemon dot com slash ivcalc

    This link takes me to a generic InternetSquater site selling Pokemon Trading Cards... Is it spelled right?

    edit: Found it, It's at .net ^_^

    -Anarchana!
     
    Last edited:
    next modest one:

    * HP IV: 13 [10 ~ 17] 11%
    * Attack IV: 14 [10 ~ 18] 10%
    * Defense IV: 17 [14 ~ 21] 12%
    * Sp.Atk IV: 10 [7 ~ 14] 10%
    * Sp.Def IV: 3 [0 ~ 6] 8%
    * Speed IV: 29 [27 ~ 31] 23%

    okay; i officially hate breeding! (yesterday i watched childhood pictures of me and my brother and sister, and got depressed about me being the child with the bad IVs... its getting to my head)
     
    My Next IV question:

    As far as breeding for IV's go, is it just dumb luck, or can you control it by having parents with good IV's? (do they pass on only the good, not the bad)?

    -Anarchana!
     
    My Next IV question:

    As far as breeding for IV's go, is it just dumb luck, or can you control it by having parents with good IV's? (do they pass on only the good, not the bad)?

    -Anarchana!

    They do pass on IVs! But not only the good. It's really random which IVs they will pass on, but if you have two parents with high IVs in the same stats, it's very likely the offspring will also have good IVs in those stats. They pass on two or three IVs to their kids, but that doesn't mean they won't have bad IVs. And likewise, breeding two bad IV Pokes may result in a good IVed offspring. Parents with good IVs is a start, but the rest is really left up to luck.

    For example,I have an Adamant Ditto with good Attack IVs and good HP IVs (I haven't calculated the exact IVs, though), and I used that Ditto to breed myself an Aron and a Beldum. They both usually come out with PERFECT IVs in Attack and decent IVs in HP. But I have gotten Arons and Beldums with below average Attack and HP. And Once (as I mentioned above), I got a Beldum with PERFECT IVs in BOTH Attack and HP (although he has piss poor Speed IVs). So if you're not up for random breeding and patience, your best bet is to catch Pokes that can breed with yours (preferably Ditto, but make sure it's the correct nature) and make sure they're high IVed. So either way, it's based upon patience, and a little bit of dirt luck.

    EDIT: here's a little method... take the offspring with decent IVs, like a hatched Starmie, and replace it with the starmiw already breeding. See if that turns out anything better, and make it a kind of cycle. I've done this before, and it's just slowly going up the ladder to perfect IVs. Takes a bit more time, but maybe it won't be based on utmost dirt luck.
     
    Last edited:
    Whoa, whoa, whoa, hold up a second... you gotta incorporate those EVs into the program, or else some of the IVs could be inaccurate. If you are taking EVs into account, stop reading this now, but if you aren't, it might be best to keep track of which EVs you obtain, and the program you use should have a special spot to put how many EVs you've earned.

    Or an easier method: just get maybe around 20 or 30 Rare Candies (In Emerald this was easily done with a high level Pokemon with the trait "pick up", not sure about D/P though), and use the Rare Candies instead of battling to level up. Rare Candies don't take EVs into account, so it's the best thing to use when IV-Breeding.

    Its also possible to level a pokemon without the EV's via daycare centre, but of course this is more difficult especially if you are leveling up a pokemon that you wanna keep a move on. Its easier than using 20 or so rare candies. Daycare leveling is exactly the same as leveling up with rare candies and cheaper (Thro as I said you gotta be careful when it comes to moves you wanna keep...)
     
    Its also possible to level a pokemon without the EV's via daycare centre, but of course this is more difficult especially if you are leveling up a pokemon that you wanna keep a move on. Its easier than using 20 or so rare candies. Daycare leveling is exactly the same as leveling up with rare candies and cheaper (Thro as I said you gotta be careful when it comes to moves you wanna keep...)

    no, rare candies is the best way.. just make sure you have 15 and give them to a pokemon, calculate the stats and shut down the game without saving.. so you can re-use them all the time
     
    Some people can't collect that many >_> Yeah, i suck ;)

    Looks like i'm gonna have to assemble a team of Pick Up pokemon...
     
    well, i also dont have them :), i just fight some high level pokemon with EVs i'd have to add anyway when the IVs appear to be right.. anyway, its more about nature and EV in the first place, IV is only for perfectionizing
     
    well, i also dont have them :), i just fight some high level pokemon with EVs i'd have to add anyway when the IVs appear to be right.. anyway, its more about nature and EV in the first place, IV is only for perfectionizing

    True, true... I agree, however, would you rather have a Metagross with 31 Attack IV, or 12 Attack IV? IV training is without a doubt for hardcore Pokemon trainers, but it does make a difference.
     
    Back
    Top