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How do I add a completely new text color for the message box?

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    • Seen Mar 20, 2025
    I want to use an ochre (yellow/orange) color every time the player speak/thinks, but can't find any files where information about text colors are stored apart from the charmap.txt file.
    Somebody told me you can't do it directly, only via the color palettes, but that didn't help.
    I also didn't find any tutorials/resources online, so if there is anything on the web - links are welcome as well.
     
    I want to use an ochre (yellow/orange) color every time the player speak/thinks, but can't find any files where information about text colors are stored apart from the charmap.txt file.
    Somebody told me you can't do it directly, only via the color palettes, but that didn't help.
    I also didn't find any tutorials/resources online, so if there is anything on the web - links are welcome as well.
    The color constants in charmap.txt refer to color numbers within the palette used to draw the text. The text boxes in the overworld use the palette stored in graphics/text_window/message_box.png. You can replace colors in that image's palette with your custom ones and then get the text to use them by inserting those color characters defined in charmap into your strings like this. You can also implement the textcolor command to specify the color of the message outside of the string.
     
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