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[Scripting Question] How do I make my player change its sprite as soon as it receives an item?

  • 3
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    3
    Years
    • Seen Feb 27, 2022
    So I'm trying to script that as soon as my player receives a mask, they'll put it on and keep it on for the rest of the game. How do I script that? Thank you.
     
    Have you tried the "set move route" command and "change graphic" without anything else? I think that's the easiest way.
    Unsure if my answer on this has changed, as I haven't tried recently, however I believe this method doesn't work with the player graphic.

    Edit: This changes the player charset, until the player attempts to run, surf, bike, dive, fish, etc.
     
    Unsure if my answer on this has changed, as I haven't tried recently, however I believe this method doesn't work with the player graphic.

    Edit: This changes the player charset, until the player attempts to run, surf, bike, dive, fish, etc.

    Hmmmm, well my method works well for cutscenes and stuff, I suppose. In that case, the only method left is $Trainer.outfit=1 (or any number) with proper file modification. Like this guy here:

     
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