• Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

[Scripting Question] How do I make my player change its sprite as soon as it receives an item?

3
Posts
2
Years
    • Seen Feb 27, 2022
    So I'm trying to script that as soon as my player receives a mask, they'll put it on and keep it on for the rest of the game. How do I script that? Thank you.
     
    311
    Posts
    4
    Years
  • Have you tried the "set move route" command and "change graphic" without anything else? I think that's the easiest way.
    Unsure if my answer on this has changed, as I haven't tried recently, however I believe this method doesn't work with the player graphic.

    Edit: This changes the player charset, until the player attempts to run, surf, bike, dive, fish, etc.
     

    DrewSigma67

    T-H-E T-O-X-I-C D-O-C-U-M-E
    15
    Posts
    2
    Years
  • Unsure if my answer on this has changed, as I haven't tried recently, however I believe this method doesn't work with the player graphic.

    Edit: This changes the player charset, until the player attempts to run, surf, bike, dive, fish, etc.

    Hmmmm, well my method works well for cutscenes and stuff, I suppose. In that case, the only method left is $Trainer.outfit=1 (or any number) with proper file modification. Like this guy here:

     
    Back
    Top