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[Other Question] How do I temporarily disable the ME that plays after a trainer battle?

AwesomeJr44

Lechonker
15
Posts
5
Years
    • Seen Aug 15, 2023
    In a particular area in the game, I have the trainer types for the area's battle music set to be the same as the area's music so that the same track will continue to play into the battle. However, upon beating a trainer, the game plays the 'Battle victory trainer' ME and forces the music to restart after leaving the battle. Is there a way to prevent this from happening temporarily with a script or event switch that would allow the music to play through the victory screens? I'm on Essentials version 17 if it matters. (it probably does)
     

    Aldo

    Survivalist
    1,160
    Posts
    5
    Years
    • Seen yesterday
    Someone else can come up with a better solution than mine
    Code:
    $PokemonGlobal.nextBattleME = ""
    You can try using the Script event command and put the line above before the battles in the trainers' events to silence their MEs.
     
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