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How to add a new Pokemon. (Stats, Picture, Icon, Name, and much more!)
If you don't see anything in the thread. Try The Johto Elite theme.
How to add a new Pokemon. (Complete Tutorial)
Introduction:
All the tutorials on how to change Pokemon sprites are on unLZ.GBA. This tool is good, but a better one came out by Wichu. UnLZ.GBA is a limited program, by that I mean the Pokemon you insert has to have the same pallet as the previous one. You could use A-Pallet, but that is to hard too.
So this is how to make new Pokemon the easy way!
If you don't see anything in the thread. Try The Johto Elite theme.
How to add a new Pokemon. (Complete Tutorial)
Introduction:
All the tutorials on how to change Pokemon sprites are on unLZ.GBA. This tool is good, but a better one came out by Wichu. UnLZ.GBA is a limited program, by that I mean the Pokemon you insert has to have the same pallet as the previous one. You could use A-Pallet, but that is to hard too.
So this is how to make new Pokemon the easy way!
Tools:
Advanced Series
YAPE or another Pokemon editor
Advance Map or another wild Pokemon editor
MS Paint or another picture editor
ROM
Advanced Series
YAPE or another Pokemon editor
Advance Map or another wild Pokemon editor
MS Paint or another picture editor
ROM
Battle Sprite:
Open up Advance Pokemon Sprite Editor (included in Advance Series).
Press file, open rom, find your rom, the press open.
It should look something like this.
Find the Pokemon you want to replace. I'll choose Bulbasaur.
Press file, export image, save a .png file somewhere where you can find it.
The image you exported should look like this, but with whatever Pokemon you chose.
Open your image.
Now make/paste your sprite onto it. Just for laughs I'm doing Missingno.
IMPORTANT!!!!!!!!!!!!!!!! YOU HAVE TO HAVE THE SPRITES IN THE SAME POSITION ON THE IMAGE. An easy way of doing this is having not erased the previous sprite. Like this.
Now just erase the old sprite.
Back to Advanced Pokemon Sprite Editor.
Press Edit, import all, find your image, press open, press synchronise pallets, and press okay.
If the colours are still messed up when you synchronise the palettes, you can edit them manually by double-clicking an entry in the palette. Also, you should make sure that your front and back sprites have no more than 16 colours in total (i.e. you're not using completely different palettes on front and back sprites). PM Wichu if it is still messing up.
Press write to rom, find free space, what a second for it to find it, type the numbers and/or letters into start offset, okay, and now it is inserted.
Open up Advance Pokemon Sprite Editor (included in Advance Series).
Press file, open rom, find your rom, the press open.
It should look something like this.
![[PokeCommunity.com] How to add a new Pokemon. (Complete Tutorial) [PokeCommunity.com] How to add a new Pokemon. (Complete Tutorial)](https://i43.tinypic.com/2qi5x75.jpg)
Find the Pokemon you want to replace. I'll choose Bulbasaur.
Press file, export image, save a .png file somewhere where you can find it.
The image you exported should look like this, but with whatever Pokemon you chose.
![[PokeCommunity.com] How to add a new Pokemon. (Complete Tutorial) [PokeCommunity.com] How to add a new Pokemon. (Complete Tutorial)](https://i42.tinypic.com/fn7g38.jpg)
Open your image.
Now make/paste your sprite onto it. Just for laughs I'm doing Missingno.
IMPORTANT!!!!!!!!!!!!!!!! YOU HAVE TO HAVE THE SPRITES IN THE SAME POSITION ON THE IMAGE. An easy way of doing this is having not erased the previous sprite. Like this.
![[PokeCommunity.com] How to add a new Pokemon. (Complete Tutorial) [PokeCommunity.com] How to add a new Pokemon. (Complete Tutorial)](https://i41.tinypic.com/6dssp4.jpg)
Now just erase the old sprite.
![[PokeCommunity.com] How to add a new Pokemon. (Complete Tutorial) [PokeCommunity.com] How to add a new Pokemon. (Complete Tutorial)](https://i43.tinypic.com/11raznm.jpg)
Back to Advanced Pokemon Sprite Editor.
Press Edit, import all, find your image, press open, press synchronise pallets, and press okay.
If the colours are still messed up when you synchronise the palettes, you can edit them manually by double-clicking an entry in the palette. Also, you should make sure that your front and back sprites have no more than 16 colours in total (i.e. you're not using completely different palettes on front and back sprites). PM Wichu if it is still messing up.
Press write to rom, find free space, what a second for it to find it, type the numbers and/or letters into start offset, okay, and now it is inserted.
Party Sprite:
Open up Advanced Pokemon Icon Editor (included in Advance Series).
Press file, open rom, find your rom, and open it.
Find the Pokemon sprite you had edited earlier.
Press file, export image, and save it somewhere you can find it.
Open it up, and paste/make your icon.
Remember Missingno. had a boy sprite in Red and Blue, so that is what I'm using.
Press file, import image, press your image, and press open.
Press okay when the box pops up.
Press write to rom.
Or you can import each 64x64 sprite individually. This means you don't need to worry about alignment, as you can simply save your sprite, recolour it to the shiny colours, and save it again with a different name (then, both sprites will be identical other than the colours).
Open up Advanced Pokemon Icon Editor (included in Advance Series).
Press file, open rom, find your rom, and open it.
Find the Pokemon sprite you had edited earlier.
![[PokeCommunity.com] How to add a new Pokemon. (Complete Tutorial) [PokeCommunity.com] How to add a new Pokemon. (Complete Tutorial)](https://i42.tinypic.com/501rit.jpg)
Press file, export image, and save it somewhere you can find it.
Open it up, and paste/make your icon.
Remember Missingno. had a boy sprite in Red and Blue, so that is what I'm using.
![[PokeCommunity.com] How to add a new Pokemon. (Complete Tutorial) [PokeCommunity.com] How to add a new Pokemon. (Complete Tutorial)](https://i39.tinypic.com/117xnya.jpg)
Press file, import image, press your image, and press open.
Press okay when the box pops up.
Press write to rom.
Or you can import each 64x64 sprite individually. This means you don't need to worry about alignment, as you can simply save your sprite, recolour it to the shiny colours, and save it again with a different name (then, both sprites will be identical other than the colours).
Sprite Position:
Open Advance Sprite Position Editor (included in Advance Series).
Press file, open rom, find your rom, and open it.
Find the Pokemon sprite you had edited earlier.
Press Auto-position and see if you like the position.
Mess with the Player Y, Enemy Y, and Enemy Altitude until your happy if you didn't like the Auto-position. I can't really help you much here.
Press write to rom.
Open Advance Sprite Position Editor (included in Advance Series).
Press file, open rom, find your rom, and open it.
Find the Pokemon sprite you had edited earlier.
Press Auto-position and see if you like the position.
Mess with the Player Y, Enemy Y, and Enemy Altitude until your happy if you didn't like the Auto-position. I can't really help you much here.
Press write to rom.
Stats, Name, Pokedex, etc...
Open up YAPE or your editor.
As you can see there is way to many things to go over. I think I'll make another tutorial just for YAPE.
That tutorial can be found here!
Open up YAPE or your editor.
As you can see there is way to many things to go over. I think I'll make another tutorial just for YAPE.
That tutorial can be found here!
Making it appear:
What would be the point of this if it didn't appear?
Open Advance Map.
Press file, load rom, and open your rom.
Chose the map(s) you want it to appear in, and open them.
Press wild Pokemon, add your Pokemon to the list, and if need be change the level.
Press save.
What would be the point of this if it didn't appear?
Open Advance Map.
Press file, load rom, and open your rom.
Chose the map(s) you want it to appear in, and open them.
Press wild Pokemon, add your Pokemon to the list, and if need be change the level.
Press save.
Testing:
This is the fun part.
Open up your emulator and rom in it.
Go to the route/town it appears in.
Wait for it to appear.
Catch it, and see your hard work paid off.
This is the fun part.
Open up your emulator and rom in it.
Go to the route/town it appears in.
Wait for it to appear.
Catch it, and see your hard work paid off.
Screenshots:
![[PokeCommunity.com] How to add a new Pokemon. (Complete Tutorial) [PokeCommunity.com] How to add a new Pokemon. (Complete Tutorial)](https://img188.imageshack.us/img188/6505/34265049.png)
![[PokeCommunity.com] How to add a new Pokemon. (Complete Tutorial) [PokeCommunity.com] How to add a new Pokemon. (Complete Tutorial)](https://img214.imageshack.us/img214/2475/27087944.png)
![[PokeCommunity.com] How to add a new Pokemon. (Complete Tutorial) [PokeCommunity.com] How to add a new Pokemon. (Complete Tutorial)](https://img387.imageshack.us/img387/8073/19219807.png)
![[PokeCommunity.com] How to add a new Pokemon. (Complete Tutorial) [PokeCommunity.com] How to add a new Pokemon. (Complete Tutorial)](https://img709.imageshack.us/img709/7158/47195243.png)
![[PokeCommunity.com] How to add a new Pokemon. (Complete Tutorial) [PokeCommunity.com] How to add a new Pokemon. (Complete Tutorial)](https://img168.imageshack.us/img168/3586/75616395.png)
![[PokeCommunity.com] How to add a new Pokemon. (Complete Tutorial) [PokeCommunity.com] How to add a new Pokemon. (Complete Tutorial)](https://img28.imageshack.us/img28/1290/54340937.png)
![[PokeCommunity.com] How to add a new Pokemon. (Complete Tutorial) [PokeCommunity.com] How to add a new Pokemon. (Complete Tutorial)](https://img695.imageshack.us/img695/3156/80083591.png)
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