- 5
- Posts
- 4
- Years
- Seen Feb 27, 2021
I have tried using this resource.
if Input.trigger?(Input::V)
if pbSave
Kernel.pbMessage("Saved the game!")
else
Kernel.pbMessage("Save failed.")
end
end
It gives me an error even though it is exactly what Reborn and Deso have.
Im confused.
if Input.trigger?(Input::V)
if pbSave
Kernel.pbMessage("Saved the game!")
else
Kernel.pbMessage("Save failed.")
end
end
It gives me an error even though it is exactly what Reborn and Deso have.
Im confused.