• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Our weekly protagonist poll is now up! Vote for your favorite Conquest protagonist in the poll by clicking here.
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

[Question] How to add the Quicksave from Reborn and Desolation

  • 5
    Posts
    4
    Years
    • Seen Feb 27, 2021
    I have tried using this resource.

    if Input.trigger?(Input::V)
    if pbSave
    Kernel.pbMessage("Saved the game!")
    else
    Kernel.pbMessage("Save failed.")
    end
    end

    It gives me an error even though it is exactly what Reborn and Deso have.
    Im confused.
     
    This problem is either related to the spot you put this code in or the fact that there is no input for the button registered.Adding an image of the error message would help here. But either way check if this script is located in the section "Scene_Map" inside the method "def update" in a similar way as this.
    Spoiler:
    If that's all looking good, check in "PSystem_Controls" in "module Input" if this exists:
    Spoiler:
     
    Back
    Top