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- Seen May 12, 2022
How can I make an event that I can pass a route or cave only when I have a certain type of pokemon or a legendary in my party? For example I need a water pokemon in my party to enter a desert or I need a legendary to enter a cave
EDIT: I found the script to check for types: pbHasType?(:WATER)
Just put it in conditional branch
And I found the script to check for specific pokemon: pbHasSpecies?(:CELEBI)
This needs a bunch of conditional branches to check if you have ANY legendary in the party. Maybe it's possible to reverse the rule-script for the battle frontiers to check for ANY legendary.
EDIT: I found the script to check for types: pbHasType?(:WATER)
Just put it in conditional branch
And I found the script to check for specific pokemon: pbHasSpecies?(:CELEBI)
This needs a bunch of conditional branches to check if you have ANY legendary in the party. Maybe it's possible to reverse the rule-script for the battle frontiers to check for ANY legendary.
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