• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

[Scripting Question] How to evolve Pokemon(Stones And Level)????

In the Pokemon pbs file, you will have to designate the stone as the evolutionary requirement. Check out an eeveelution for guidance.

Under the pre-evolution pokemon, go to its Evolutions section and follow this: POKEMON,Item,STONE,Level,#

POKEMON = the pokemon you want the pre-evolution to evolve into (All caps)
STONE = the name of the stone (All caps)
# = level
 
In the Pokemon pbs file, you will have to designate the stone as the evolutionary requirement. Check out an eeveelution for guidance.

Under the pre-evolution pokemon, go to its Evolutions section and follow this: POKEMON,Item,STONE,Level,#

POKEMON = the pokemon you want the pre-evolution to evolve into (All caps)
STONE = the name of the stone (All caps)
# = level

I studied about it. However, this way it doesn't work, apparently the evolution script needs something to define this type of evolution in two different ways
 
I studied about it. However, this way it doesn't work, apparently the evolution script needs something to define this type of evolution in two different ways

It should be evolution=POKEMON, Item, STONE, POKEMON(1),Level, Level#
Where,
POKEMON= Name of the Pokemon in which the Pokemon would evolve with stone(In CAPS)
STONE= Name of the evolution stone( In CAPS)
POKEMON(1)= Name of the Pokemon in which the Pokemon would evolve with Level( IN CAPS)
Level#= level in which the Pokemon would evolve.

HOPE IT HELPS.
 
It should be evolution=POKEMON, Item, STONE, POKEMON(1),Level, Level#
Where,
POKEMON= Name of the Pokemon in which the Pokemon would evolve with stone(In CAPS)
STONE= Name of the evolution stone( In CAPS)
POKEMON(1)= Name of the Pokemon in which the Pokemon would evolve with Level( IN CAPS)
Level#= level in which the Pokemon would evolve.

HOPE IT HELPS.

I want a script that helps me to define all Pokémon, for example:
Evolution = Charizard, NEW EVOLUTION METHOD, Item, FIRESTONE, 36
I want to define all the Pokémon, would that be possible? I want combined with item and level.
 
I want a script that helps me to define all Pokémon, for example:
Evolution = Charizard, NEW EVOLUTION METHOD, Item, FIRESTONE, 36
I want to define all the Pokémon, would that be possible? I want combined with item and level.

OK I will try to make such a new evoluttion method.

But If you give;
Evolution= CHARIZARD,Level,36,CHARIZARD,Item,FIRESTONE
It will evolve with both stone(Firestone) and level(36).

In this way it worked for me.
 
Back
Top