- 8
- Posts
- 1
- Years
- Seen Sep 5, 2023
My friend is working on a rom hack, and somehow the Dialogue Box where Oak forbids an item is glitched, while the other dialogue boxes in the game look fine, as he put
in his
file to fix them (thanx shinydragonhunter). However despite this, the dialogue box where Oak forbids an item is still jumbled up... I wonder if the dialogue box is in another C file?
Here's the dialogue box:
Code:
#define BG_TILE_HV_FLIP(n) (0xC00 + (n))
Code:
include/gba/defines.h
Here's the dialogue box:
![[PokeCommunity.com] How to fix the outline of the Dialogue Box where Oak forbids an Item? [PokeCommunity.com] How to fix the outline of the Dialogue Box where Oak forbids an Item?](https://cdn.discordapp.com/attachments/369552511557697537/1125055311556919306/image.png)
Last edited: