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How to force the player to follow an NPC?

Moist

other in a month When you,
  • 211
    Posts
    12
    Years
    Like how in RBYFRLG Oak stops you from going in the wild grass and the player is forced to walk into the lab with him. How would you go about scripting that in Essentials? Is it just a matter of using pbMoveRoute and moving an NPC at the same time?
     
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