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How to make water reflection sprites in Photoshop

Honeymaid

Game Design Student IRL
12
Posts
18
Years
  • Okie day then, i've figured it out, for any and all overworld sprites
    This will also come with pictures, so be happy, much less confusion :)

    First, let's see what the original reflection pics look like.

    Okie dokie then, as you can see, it's upside down, and mirrored(of course :P )
    but the colors look drained, or rather whiter, and as i'm not sire if anyone's posted this, I figured I may as well try to contribute.

    and please note, i've yet no idea how to do reflections in ANY game maker, so please please don't ask, cause I wanna know the same thing.

    Now then, on to the tutorial

    Supplies needed:
    -At least a sprite of each direction of your character
    -Photoshop(or something similar, as far as i know, iDraw and paint won't do this, i could be wrong)
    -The ability to read and follow directions/instructions

    Okay then, Honeymaid, how do we do this, you may ask, that is if you don't read further, cause then you will know.

    Well first let's see the original character sprites i'm using

    Not the best, but they'll do for the example

    now then, take your sprites, select the BOTTOM 4 rows of pixels
    and fill with whatever color you'd be using for transparencies in your sprite sheet


    Yes, that's my PC screen, be amazed

    Then, go to Image>Adjustments>Brightness & Contrast(keep in mind you must be in RGB mode)



    Now then, use these EXTREMELY simple settings of +80 brightness




    Then, make sure each direction is in a different layer, and flip the Left and Right ones Vertically only and the Up and Down ones Vertically and Horizontally



    Voila, after that, you're finished, but i decided to show you what it would look like as an ingame sprite, not an actual screenshot



    TADA!



    Thank you for reading this, and if this is in the wrong section, I'm sorry, as I'm new :embarrass

    All comments are welcome :)
     
    Last edited:

    Dudedude

    I am the Johto Man
    141
    Posts
    18
    Years
    • Seen Aug 14, 2007
    Pls tell us when you know how to do this for either RPGM2K3 or RPGMXP!

    On topic;Wow!
     

    Honeymaid

    Game Design Student IRL
    12
    Posts
    18
    Years
  • 18 years old, 19 on September 28th, just started though, and i'm already way ahead of the rest of my peers because of my past 2.5 years of experience in photoshop and 3ds max, barely a lick of coding experience though :(
     

    Honeymaid

    Game Design Student IRL
    12
    Posts
    18
    Years
  • hmmm, not quite sure, i guess once i figure that out for screencaps, i'll tell you straight away...

    ::goes to look for screenshots of the differences::
     

    Honeymaid

    Game Design Student IRL
    12
    Posts
    18
    Years
  • no seriously, it's gonna take me at least 3o minutes of scrrenshot finding/comparing and photoshop experimenting... ten to one it'll take me a little while, but when it's finished i'll PM you, no worries
     

    Karasuma

    It's beemo time!
    6,455
    Posts
    18
    Years
  • Honeymaid said:
    no seriously, it's gonna take me at least 3o minutes of scrrenshot finding/comparing and photoshop experimenting... ten to one it'll take me a little while, but when it's finished i'll PM you, no worries

    great then I'll go sleep.
     
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