ShivaDF
The Scooter-riding Artist
- 482
- Posts
- 15
- Years
- Seen Aug 25, 2017
Hey... so everybody knows the Sea Mauville quest, right? How Professor Cozmo's parents' marriage probably fell apart because his dad was never home? And how Cozmo thought that by doing all his homework and being a good child, they wouldn't fight anymore?
I, like everybody else who saw this in the game, wondered why the writers would include something so sad in the story if it's not even really that plot significant. I was thinking about what purpose this could serve in terms of thematic elements, and it suddenly hit me; who else is a child with incredible achievements, who also has a father who works long hours and is never home? The player character and his/her neighbor.
Think about it; Norman is rarely home because of his job in the Gym, which is referenced several times throughout the game. Professor Birch is also rarely home, to the point where (in the post-game) he mistakes his wifer for a wild pokemon chasing him even thought she's right in front of him.
In fact, at the end of the credits, Norman and the player's mom have a conversation about how they were planning to see the Litleonids together but Norman had to cancel, even though seeing that meteor shower together for the first time was a first step in their relationship. Since they still had the tickets, they gave them to Brendan and May.
I think lots of people picked up on the awkward romantic subtext between May and Brendan in this game. Since they see the Litleonids together, what if whoever the player plays as grows up to be and absent father/mother kind of like Norman, and the neighbor is the spouse and the pattern repeats?
I also always used to wonder why a twelve-year-old would be so bent on becoming the Champion. What if in ORAS specifically, it's a situation similar to Cozmo trying to become an overachiever?
I know I might be reading way too much into a kids' game, but I think I have a valid interpretation here. What do you think?
I, like everybody else who saw this in the game, wondered why the writers would include something so sad in the story if it's not even really that plot significant. I was thinking about what purpose this could serve in terms of thematic elements, and it suddenly hit me; who else is a child with incredible achievements, who also has a father who works long hours and is never home? The player character and his/her neighbor.
Think about it; Norman is rarely home because of his job in the Gym, which is referenced several times throughout the game. Professor Birch is also rarely home, to the point where (in the post-game) he mistakes his wifer for a wild pokemon chasing him even thought she's right in front of him.
In fact, at the end of the credits, Norman and the player's mom have a conversation about how they were planning to see the Litleonids together but Norman had to cancel, even though seeing that meteor shower together for the first time was a first step in their relationship. Since they still had the tickets, they gave them to Brendan and May.
I think lots of people picked up on the awkward romantic subtext between May and Brendan in this game. Since they see the Litleonids together, what if whoever the player plays as grows up to be and absent father/mother kind of like Norman, and the neighbor is the spouse and the pattern repeats?
I also always used to wonder why a twelve-year-old would be so bent on becoming the Champion. What if in ORAS specifically, it's a situation similar to Cozmo trying to become an overachiever?
I know I might be reading way too much into a kids' game, but I think I have a valid interpretation here. What do you think?
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