• Our friends from the Johto Times are hosting a favorite Pokémon poll - and we'd love for you to participate! Click here for information on how to vote for your favorites!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

I am n00b h3lp m3 with mah lin3upz

Synchronize

Donphan: My Fourth Love
  • 2,254
    Posts
    19
    Years
    • Age 35
    • Seen Oct 5, 2008
    Metagross @ Leftovers
    Trait: Clear Body
    EVs: 140 HP / 160 Atk / 56 Def / 96 SAtk / 56 SDef
    Brave Nature (+Atk, -Spd)
    - Earthquake
    - Explosion
    - Meteor Mash
    - Thunderpunch

    Felt like a filler more than anything, but Tmnt Boy convinces me this gives me Boah and Gengar coverage.

    Cacturne (M) @ Leftovers
    Trait: Sand Veil
    EVs: 236 HP / 64 Spd / 44 SAtk / 164 SDef
    Calm Nature (+SDef, -Atk)
    - Encore
    - Hidden Power [Fire]
    - Leech Seed
    - Spikes

    This is a cool spiker. You can do a lot of things with Encore, from Encoring Tyranitar Subs/DDs, Encore Blissey Softboileds/Aromatherapies, or Swampert Surfs, and proceed to put down a few layers of spikes, which the first draft of this team was in severe need of.

    Solrock @ Leftovers
    Trait: Levitate
    EVs: 220 HP / 56 Atk / 136 Def / 96 SDef
    Impish Nature (+Def, -SAtk)
    - Earthquake
    - Explosion
    - Reflect
    - Rock Slide

    Gyara/Sala die in devastating landslides.

    Suicune @ Leftovers
    Trait: Pressure
    EVs: 236 HP / 176 Def / 56 SAtk / 40 SDef
    Bold Nature (+Def, -Atk)
    - Calm Mind
    - Rest
    - Sleep Talk
    - Surf

    Makes for good special tanking along with Cacturne (who was originally Venusaur, btw). Sleep absorber for the team and all.

    Steelix (M) @ Leftovers
    Trait: Sturdy
    EVs: 252 HP / 120 Atk / 136 SDef
    Careful Nature (+SDef, -SAtk)
    - Earthquake
    - Explosion
    - Roar
    - Rock Slide

    Nothing special here. Counters Zapdos a bit better than Cacturne, if you're interested.

    Moltres @ Leftovers
    Trait: Pressure
    EVs: 192 HP / 176 Spd / 140 SAtk
    Timid Nature (+Spd, -Atk)
    - Fire Blast
    - Hidden Power [Grass]
    - Sunny Day
    - Will-O-Wisp

    The team's powerhouse. Anything not named Blissey is seriously threatened upon switching in, except maybe Tyranitar, but it might get crippled for the worse in the long run!

    I believe this is quite possibly my coolest team to date, though Metagross is bugging me a little.
     
    lol @ topic title
    Metagross @ Leftovers
    Trait: Clear Body
    EVs: 140 HP / 160 Atk / 56 Def / 96 SAtk / 56 SDef
    Brave Nature (+Atk, -Spd)
    - Earthquake
    - Explosion
    - Meteor Mash
    - Thunderpunch

    Felt like a filler more than anything, but Tmnt Boy convinces me this gives me Boah and Gengar coverage.
    AgiliGross or CBGross ALONE gave BOAH and Gengar coverage already :x

    Cacturne (M) @ Leftovers
    Trait: Sand Veil
    EVs: 236 HP / 64 Spd / 44 SAtk / 164 SDef
    Calm Nature (+SDef, -Atk)
    - Encore
    - Hidden Power [Fire]
    - Leech Seed
    - Spikes

    This is a cool spiker. You can do a lot of things with Encore, from Encoring Tyranitar Subs/DDs, Encore Blissey Softboileds/Aromatherapies, or Swampert Surfs, and proceed to put down a few layers of spikes, which the first draft of this team was in severe need of.
    Okay.

    Solrock @ Leftovers
    Trait: Levitate
    EVs: 220 HP / 56 Atk / 136 Def / 96 SDef
    Impish Nature (+Def, -SAtk)
    - Earthquake
    - Explosion
    - Reflect
    - Rock Slide

    Gyara/Sala die in devastating landslides.
    Defensive Solrock okay

    Suicune @ Leftovers
    Trait: Pressure
    EVs: 236 HP / 176 Def / 56 SAtk / 40 SDef
    Bold Nature (+Def, -Atk)
    - Calm Mind
    - Rest
    - Sleep Talk
    - Surf

    Makes for good special tanking along with Cacturne (who was originally Venusaur, btw). Sleep absorber for the team and all.
    orly

    Steelix (M) @ Leftovers
    Trait: Sturdy
    EVs: 252 HP / 120 Atk / 136 SDef
    Careful Nature (+SDef, -SAtk)
    - Earthquake
    - Explosion
    - Roar
    - Rock Slide

    Nothing special here. Counters Zapdos a bit better than Cacturne, if you're interested.
    Okay

    Moltres @ Leftovers
    Trait: Pressure
    EVs: 192 HP / 176 Spd / 140 SAtk
    Timid Nature (+Spd, -Atk)
    - Fire Blast
    - Hidden Power [Grass]
    - Sunny Day
    - Will-O-Wisp

    The team's powerhouse. Anything not named Blissey is seriously threatened upon switching in, except maybe Tyranitar, but it might get crippled for the worse in the long run!
    rofl

    I believe this is quite possibly my coolest team to date, though Metagross is bugging me a little.
    Vaporeon will make you cry, not to mention Zapdos can still deal some damage after a good while.

    You oughta put Venusaur back in :x
     
    hp grass is fun on metagross over explosion. Even though you have zapdos, it's still much less expected.
     
    In my opinion, this team would get ripped apart by DDMence.... Especially if your Suicune isn't there to scare them off. Sure Solrock could give it some problems, but if it has 1-2 Dragon Dances under it's belt, Hidden Power [Flying] will likely 2HKO due to average defenses and poor HP. You likely won't OHKO with Rock Slide either.

    If Metagross is bugging you, put in something with extremely good defensive capabilities and good enough Special Attack to OHKO Salamence with an Ice type move. Maybe like uh Wurmple if you can hack enough to teach it Blizzard. :x
     
    Last edited:
    In my opinion, this team would get ripped apart by DDMence.... Especially if your Suicune isn't there to scare them off. Sure Solrock could give it some problems, but if it has 1-2 Dragon Dances under it's belt, Hidden Power [Flying] will likely 2HKO due to average defenses and poor HP. You likely won't OHKO with Rock Slide either.

    If Metagross is bugging you, put in something with extremely good defensive capabilities and good enough Special Attack to OHKO Salamence with an Ice type move. Maybe like uh Wurmple if you can hack enough to teach it Blizzard. :x

    Heee. Solrock has average hp and good enough defense. It also has Reflect. Even without it, Salamence isn't going to take it on with an HP Flying until after 4 DDs. Of course, I can't OHKO Salamence with Rock Slide: I'll be 2-3HKOing while it's strugging to do damage to me.
     
    Spinners mess up my team creativity, unless Forretress fits the team. MAYBE I SHOULD USE ARMALDO AND TENTACRUEL?!?!?
     
    I would suggest CBgross or Agiligross(my favorite) but seeing as Skarmory would run from anything else on this team that could cover it...
    Metagross seems to fit perfectly. Shouldn't bug you too much. Gengar could Destiny Bond it before you can mash it though...

    Instead may I suggest slapping a Choice Band on Steelix? It seems weird, but I've been using a CBlix on my dragon team and it's worked well. You can keep Roar, just switch out when you'd rather EQ or 'splode or something. CB makes Steelix's explosion much better.
     
    Skarm only runs from Moltres ._.

    CBSteelix wouldn't work here. It's still tanked by Skarmory and Bulky waters.
     
    CBGross and probably ditch sleep talk, I dunno much, don't start flaming me.

    Anyways, the rest is a-ok.
     
    Back
    Top