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- Age 31
- Canada
- Seen Oct 15, 2021
Here me out. From what I heard, X and Y were considered easy pokemon games because of the exp. Share, and they added it to Omega Ruby and Alpha Sapphire.
Now you can turn it off, allowing you to use each pokemon to level up instead of just sharing the exp. So I am starting to think that Nintendo cleverly added a difficulty setting by adding the exp. share into the game. Think about it, when you have it on, it is easy mode, but when you have it off, it is normal mode.
I personally think it was a good idea on Nintendo's part to do this, since so many kids will buy it, and if they don't have a sibling that has played the game before, they can get through the game with little difficulty, but they will still have some, and they can change it anytime they want, and it won't effect the core of the game, but how fast you progress through it.
Maybe this was unintentional, but that is what I believe.
Now you can turn it off, allowing you to use each pokemon to level up instead of just sharing the exp. So I am starting to think that Nintendo cleverly added a difficulty setting by adding the exp. share into the game. Think about it, when you have it on, it is easy mode, but when you have it off, it is normal mode.
I personally think it was a good idea on Nintendo's part to do this, since so many kids will buy it, and if they don't have a sibling that has played the game before, they can get through the game with little difficulty, but they will still have some, and they can change it anytime they want, and it won't effect the core of the game, but how fast you progress through it.
Maybe this was unintentional, but that is what I believe.
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