I was thinking.....

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evilcheese

God I am so freakin lazy
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    of making a stall team like anti-pop. so here it is. the ev's i did make up and calculated them on shoddy. rates? comments? critiscizm?



    Hippowadan @Leftovers
    Ability: Sand Stream
    Impish Nature (+Def -SAtk
    Ev's: 252 HP/ 252 Def/ 6 Atk
    -Thunder Fang/ Ice Fang/ Stone Edge
    -Earthquake
    -Roar
    -Stelth Rock

    my lead. it gives sandstorm to cradily and garchomp. dont know about the attack though

    Garchomp @Leftovers
    Ability: Sand Veil
    Jolly Nature (+Spd -Atk)
    Ev's: 252 Spd/ 252 Atk/ 6 HP
    -Fire Fang/ Earthquake
    -Dragon Claw
    -Swords Dance
    -Substitute

    well gets sandstorm so substitute works better. earthquake or dragon claw?

    Spiritomb @leftovers
    Ability: Pressure
    Modest Nature (+SAtk -Atk)
    Ev's: 252 HP/ 120 Def/ 120 SDef/ 18 SAtk
    -Nasty Plot
    -Shadow Ball/ Dark Pulse
    -Pain Split/ Wow
    -Hidden Power [Fighting]

    a nasty plot spritomb? dont know if its stupid just give me standard. rapid spin blocker.

    Drapion @Black Sludge
    Ability: Sniper
    Jolly Nature (+Spd -Atk)
    Ev's: 170 HP/ 100 Atk/ 56 Def/ 184 Spd
    -Night Slash
    -Earthquake/ Fire Fang/ Swords Dance
    -Toxic Spikes
    -Earthquake/ Fire Fang/ Swords Dance

    toxic spiker oh yeah. dont know about the ev's and attacks

    Cradily @Leftovers
    Ability: Suction Cups
    Careful Nature (+SDef -SAtk)/ Calm Nature (+SDef -Atk)
    Ev's: 252 HP/ 164 Def/ 92 Spd
    -Toxic
    -Rock Slide
    -Recover
    -Earthquake/ Stone Edge/ Energy Ball

    got it off smogon. really good with sandsorm.

    Blissey @Leftovers
    Abilty: Natural Cure
    Bold Nature (+Def -Atk)
    Ev's: 100 HP/ 252 Def/ 156 SDef
    -Wish
    -Thunderwave/ Heal Bell
    -Protect
    -Seismic Toss

    got this one from anti-pop at least the movesets anyway. it seemed cool as ive seen it in battle.
     
    Hippowadan @Leftovers
    Ability: Sand Stream
    Impish Nature (+Def -SAtk
    Ev's: 252 HP/ 252 Def/ 6 Atk
    -Ice Fang
    -Earthquake
    -Slack off
    - Roar


    Slack off now. ice Fang has better coverage and wants roar


    Garchomp @Life Orb
    Ability: Sand Veil
    Jolly Nature (+Spd -Atk)
    Ev's: 240 Spd/ 252 Atk/ 16 HP
    -Fire Fang
    -Dragon Claw
    -Swords Dance
    -Earthquake

    Sub is horrid on chomp especially when your actually contemplating dropping EQ for it =/. Life Orb is better if you want a hope of beating skarmory with fire fang.

    Why is this on a stall team aswell ?


    Spiritomb @leftovers
    Ability: Pressure
    Calm Nature (+SAtk -Atk)
    Ev's: 252 HP/ 100 DEF / 152 SP.DEF
    -Rest
    -Shadow Ball
    -Sleep Talk
    -Hidden Power [Fighting]

    Why do you have a nasty plot sweeper on a stall team ?

    Drapion @Black Sludge
    Ability: Sniper
    Impish nature (+Spd -Atk)
    Ev's: 252 HP / 6 Atk / 252 Def
    ~ Knock Off
    ~ Night Slash / Cross Poison
    ~ Brick Break / Whirlwind
    ~ Toxic Spikes


    Good God


    Cradily @Leftovers
    Ability: Suction Cups
    Sassy Nature (+SDef -SAtk)/ Calm Nature (+SDef -Atk)
    Ev's: 252 HP/ 164 Def/ 92 Spd
    -Energy Ball
    -Rock Slide
    -Recover
    -Stealth Rock

    Ok

    Blissey @Leftovers
    Abilty: Natural Cure
    Calm Nature
    212 SP.DEF / 252 DEF / 40 sp.att
    -Wish
    - Heal Bell
    -Protect
    -Seismic Toss


    Wish Bliss wants calm to stall out sp.sweepers, especially when your team is very metagame weak


    Swords Dance Lucario,Heracross,, Garchomp, Taunt Gyarados, Weavile, Feraligator,DD Dragonite, DD Mence and a whole other host of threats in the OU metagame all mow right over you.

    Also the point of stall team is to not take damage, this doesnt even have a Rapid Spinner, this opens you up to spikes and stealth rock.
     
    I wanna make a Magikarp team so that people will start posting those :):):):):)

    For a stall team, this is pretty weak defensively. Weavile trashes Hippowdon, Garchomp, and Cradily, and the others aren't exactly counters.

    Heck, even Tangrowth is a pest, especially one with HP Ice. Fighters are also brutal to you, especially ones that aren't carrying a choice item and can take out Spiritomb. And yuck, Heracross really hurts.

    Don't see how these pokemon gel together when they all share common weaks.
     
    Hippowdon always carries Slack Off.

    I agree with what Anti-Pop said. Half of your team is weak to ice itself, throw in Weavile's Brick Break and voila. This team is dead.

    This team is too physical oriented. I'd like to see more Special moves. This is another thing that it lacks.
     
    ok then should i add something like zap cannon fortress?
     
    <__< Where did that come from? Zap Cannon sucks. What I meant by my post is that maybe you should have some Pokemon that are designed to fuel special attacks. Don't just create Special Attacks on Pokemon out of nowhere. Play with your lineup a little bit.
     
    ah forry is for gyra because taunt kills me. plus it takes care of my weaville weakness. it wasnt just because i needed a special attacker.
     
    I realize that. But Zap Cannon almost never hits, making it unreliable. Play with your lineup for a Gyarados / Weavile counter. Also another reason I suggested a special attacker, it can carry Thunderbolt for Gyarados.
     
    magnezone for garchomp? maybe?
     
    Yeah, you can't randomly throw together a stall team, and this looks pretty random to be honest.

    For example, having a bunch of stat-uppers will not be stalling anything.

    I'd take out the useless stuff for something that can use Spikes, and something to counter Weavile.

    Also, what is with Calm on Cradily when it carries Rock Slide? speed EVs on Cradily? I just don't get it to be honest. How exactly is this team supposed to work?

    EDIT: Magnezone does absolutely nothing here to be honest. Besides add to the Weavile weakness.
     
    ya know know what ill give up on this team. someone can close this thread now.
     
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