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I have implemented Dizzy's Hacked Engine (here) and it is working, though I am in need of some help with the Shiny Charm. I left the default value for it in the build.py line 48:
The item in question, 0x70, is an empty item normally and upon looking at said item in both PGE and Gen 3 Tools it is still an empty item. Is there another step necessary to implement this item? I looked into the offsets.ini and on line 18 it says:
and that is the only reference I can find to this particular feature. Am I missing something?
Spoiler:
ShinyCharm = 0x70 #set to item ID if you want to have that item in your hack
The item in question, 0x70, is an empty item normally and upon looking at said item in both PGE and Gen 3 Tools it is still an empty item. Is there another step necessary to implement this item? I looked into the offsets.ini and on line 18 it says:
Spoiler:
create_shiny_pid: 08FF1580
and that is the only reference I can find to this particular feature. Am I missing something?
Last edited: