Mithel_Celestia
Alluring Illusion
- 406
- Posts
- 12
- Years
- Age 28
- Philippines
- Seen Jun 3, 2019
If you were to create your own villainous team, what is it called? what are their motives? what do they look like? what are they based on/your inspiration to create them? what do they use?
I have had this idea in a long time, 4 years now and I have been developing them mentally until I can find a chance to illustrate them or depict them.
Name: Team Abyss
Motives/Intentions: Gain power by bringing fear. Cast darkness all over the world and rule as the only beings who can see through theillusions.
Motto: "Your mind is our playground!"
Location of actions: Global, divided in divisions who are responsible of to their assigned locations.
Threat level: Great. Because everyone only speculated and doubted their existence and all activities they've done are completely covered up by their illusions plus suspects who saw them mostly think that it was a dream or imagination, their activities are mostly looked upon as just mere imagination and they use that fact to slowly achieve their goal, only announcing their presence when they have done all they can to ensure control of the region, such as placing black mails.
Team Capacity: Each division has a different capability, but all have the ability to use illusions. Each division uses illusion differently, depending on how they bring the fear. The most common method is to disguise as different trainers and wait in ambush. All can use illusion to escape, but their illusions have a limit. Only Sunlight, even Sunny Day, can cause their equipment to malfunction, causing distorted images and lost disguises.
Pokemon usage: Zoruas & Zoroark, Few basic dark-types, Ghost-types.
Ranking: Grunts, Captains, Commanders, Founder. Each commander has their own title depending on their division assigned
Idea origin: Team Abyss was thought of as a Dark-type using team, before generation V. No real motives back then other than to use dark types. After Zoroark's introduction, I have began to think that they should harness illusions to trick trainers and hide themselves, like Team Rocket's Petrel, only more clever and sneaky.
Appearances: Grunts are pictured as a group who wear hoodies and dark clothing. Their hoods cover ther head that also covers a cap that they wear that bears their symbol. This is a common attire that are worn by members assigned in cities and towns. Those that are assigned in rurals wear a different attires. They wear light clothing, a bandana that acts like a mask that covers their mouths and a cap, also bearing their symbol, similar to how common organized poaching can appear or how guerilla members wear. Their Symbol
Description: They are very elusive, rarely showing their real forms as they quietly do their objectives in secret. They research in neurology of both humans and pokemon alike to maintain their full understanding of illusion.
Inspiration based on: The urban Team Abyss is based on the hoodie subculture, mostly tied with crimes and anti-social behaviors. Rural Team Abyss is based on real-world guerilla movements. Their doubted existence and mysterious sightings are mostly based derived on most urban myths, which are mostly looked upon as fake.
I have had this idea in a long time, 4 years now and I have been developing them mentally until I can find a chance to illustrate them or depict them.
Name: Team Abyss
Motives/Intentions: Gain power by bringing fear. Cast darkness all over the world and rule as the only beings who can see through theillusions.
Motto: "Your mind is our playground!"
Location of actions: Global, divided in divisions who are responsible of to their assigned locations.
Threat level: Great. Because everyone only speculated and doubted their existence and all activities they've done are completely covered up by their illusions plus suspects who saw them mostly think that it was a dream or imagination, their activities are mostly looked upon as just mere imagination and they use that fact to slowly achieve their goal, only announcing their presence when they have done all they can to ensure control of the region, such as placing black mails.
Team Capacity: Each division has a different capability, but all have the ability to use illusions. Each division uses illusion differently, depending on how they bring the fear. The most common method is to disguise as different trainers and wait in ambush. All can use illusion to escape, but their illusions have a limit. Only Sunlight, even Sunny Day, can cause their equipment to malfunction, causing distorted images and lost disguises.
Pokemon usage: Zoruas & Zoroark, Few basic dark-types, Ghost-types.
Ranking: Grunts, Captains, Commanders, Founder. Each commander has their own title depending on their division assigned
Idea origin: Team Abyss was thought of as a Dark-type using team, before generation V. No real motives back then other than to use dark types. After Zoroark's introduction, I have began to think that they should harness illusions to trick trainers and hide themselves, like Team Rocket's Petrel, only more clever and sneaky.
Appearances: Grunts are pictured as a group who wear hoodies and dark clothing. Their hoods cover ther head that also covers a cap that they wear that bears their symbol. This is a common attire that are worn by members assigned in cities and towns. Those that are assigned in rurals wear a different attires. They wear light clothing, a bandana that acts like a mask that covers their mouths and a cap, also bearing their symbol, similar to how common organized poaching can appear or how guerilla members wear. Their Symbol
Description: They are very elusive, rarely showing their real forms as they quietly do their objectives in secret. They research in neurology of both humans and pokemon alike to maintain their full understanding of illusion.
Inspiration based on: The urban Team Abyss is based on the hoodie subculture, mostly tied with crimes and anti-social behaviors. Rural Team Abyss is based on real-world guerilla movements. Their doubted existence and mysterious sightings are mostly based derived on most urban myths, which are mostly looked upon as fake.
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