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If you made the games, what would you do? What would the story be? What would you do differently?
Supreme Dirt said:...THe opening professor scene is replaced with an Ancient Legend of the Kanada region, before it had cities built in it.
It involves all teams from previous games, and is fairly serious when it comes to storyline. It should be a serious game, despite things like Pizagy, Pizza Delivery and "With the American Military".
Basically, a main plot turn is that although you start out fighting against Team Rocket, you end up joining forces with them in order to stop the spreading destruction caused by Shaado, who controls the Team _______ minions, using them to do his bidding.
All legendaries will be encountered in-game and be catchable in-game. There will be, however, one unique legend catchable in each version which will be the equivalent of Ho-Oh/Lugia, Groudon/Kyogre, and Dialga/Palkia.
The various teams will use their respective staple (crap) teams, with Poison/Psychic/Normal remaining with Team Rocket, Water/Dark/Poison remaining with Team Aqua, Fire/Dark/Poison/Rock remaining with Team Magma, and Bug/Normal/Poison/Dark/ALOT remaining with Team Galactic. I'm toying with the idea of working in Cipher somehow.
We need some distinctly evil and some distinctly good Pokemon...
fUddO said:Um, I think the story should take place 45 years in the future. That would make the protagonists in the other games around 60 in this one - the perfect age for a mentor character/professor. Also, technology improves A LOT in 200 years, so if we did do something like that it would end up being Pokemon in Space or something.
On another note, I think that the final boss should be some sort of super Pokemon that is uncatchable, and is so good you need the help of a bunch of people (Double Battle Style) to beat it. I'm talking 1000+ HP sorta boss here.
Another completely unrelated idea: We need a love interest. It would make this (Serious X 10) if we did it properly.
Supreme Dirt said:Umm... perhaps you can read the story thus far. I`ll be polishing it up quite a bit tonight, but...
Also, [OTHER] which is mentioned IS the love interest.
Also, I'll be updating it tonight, but [OTHER] becomes Pearl and [PLAYER] becomes Diem. Also, we'll shorten it to 100 years after the War, because the war lasted 50 years. Not alot made it through. So it's taken nearly 100 years to come close to restoring what used to exist.
Anyways, current version of the storyline, prone to many changes tonight:
THE LEGEND
There is a legend of a time long ago, when the land was still in its youth.
There is a legend of a time of war, of famine, of terrible weapons and utter destruction, lasting nearly 50 years, a seemingly unending war between those who had once been merely organized criminals and the remaining scattered Pokemon trainers and rangers.
It is said that a being of true evil, not a human, perhaps not even a Pokemon, was the source of the war, bringing a curse to the land.
All was thought to be lost.
Two young Pokemon trainers rose up, natives of the Kanada region, and set to strike down the source of the evil, the bringer of doom. When all hope was lost, one of them sacrificed themself, allowing the other to call upon the power of a two-faced orb to seal the shadows away.
The world recovered. Hope returned. The Pokemon Suicune began to heal the waters of the world, and still continues doing so to this day. Palkia, god of space, emerged from the other plane on which he resides, and restored the Spear Pillar, which had been destroyed in the war. Many other Pokemon we know only in the legends aided in the regeneration of the world, as did mundane Pokemon.
It has been nearly 200 years, and all seems to be quiet.
Yet something stirs, restless in its sleep, waiting for the chance, the opportunity, to once again plunge the world into darkness...
Here begins our story...
First, what is your name?
<Activate name script>
And if you had to pick a random guy's name?
<Activate rival name script>
PROLOGUE: BEWARE OF SWIPLE
<Go to Toron Town>
This is assuming that you are playing as a male character.
<Living room type area, fairly primitive style, few signs of modern luxuries. What appears to be a gun rack on the right side of the room.>
[PLAYER]'s Mom: [PLAYER], your friend, [OTHER] is here. You were going hunting, I assume?
<Enter [PLAYER], a young man of about 16-18. No more damn 10-year-olds.>
[PLAYER]: Yes. Hopefully we catch something large. Maybe a Piloswine!
<[PLAYER] heading towards gun rack>
[PLAYER]'s Mom: Alright, but be careful. And watch out for Mamoswines! They can be brutal if they think you're threatening their newborns, Swiple or something they're called.
<[PLAYER] turns around.>
[PLAYER]: ...
[PLAYER]'s Mom: What is it?
[PLAYER]: They're called Swinub, Mom.
[PLAYER]'s Mom: Yes, whatever. Well, go on, [OTHER] is waiting.
{[PLAYER] received Hunting Rifle!
Hunting Rifle was placed in the Key Items pocket.}
<[PLAYER] can now exit the house or go up to their room. Outside, there are several houses, but Torontown is fairly small. There is no Professor's lab. The Kanada region has been cut off from the rest of the world for many decades, and there is much unease about the silence. Last that was heard, scientists in the Orre region had rediscovered a technology from before the Great War that seemed to have once been used to increase the power of Pokemon, at the cost of their capacity for compassion. In the Kanto region, the revival of the long-dead criminal enterprise known as Team Rocket had caused many problems for the authorities. Contact had not yet been reestablished with Johto, Hoenn was a mess as Team Aqua and Magma were still fighting, even after several centuries. Sinnoh had finally become stable enough for Team Galactic to resume its search for new power sources, and had managed to restore some electrical power, which had not been widely used since before the War. Kanada was pretty much the same way it always was, laid back, watching events unfold, and catching the occasional hockey game.>
<[PLAYER] can leave to the East or the North. North, there are Rock Smash boulders in the way. East, [OTHER] is waiting. In one of the houses in town, a person will give you a Pokeball. In another, you will receive a Potion.>
[OTHER]: [PLAYER]! It took you long enough!
[PLAYER]: Sorry, had to deal with my Mom's knowledge of Pokemon. We have to watch out for Swiple today, she says.
[OTHER]: (Laughter of some sort. I suppose 'kekekekeke' will have to suffice) Swiple! Yes, I'll watch out for them! Well, let's get going. We've got to get a pile of swines before the day is through!
[PLAYER]: ... That was terrible, just terrible.
{[OTHER] joined the party!}
<Player can now continue east, where he discover 3 Pokeballs lying on the ground. One seems to be emitting a dark aura. One seems to emit copious amounts of heat. And the third seems to be refreshingly cool. There is a group of Swinub nearby>
[OTHER]: Three Pokeballs? I guess we can each take one?
[PLAYER]: Yes. People shouldn't leave such commodities out in the open.
<3 Mamoswine rush the player!>
[OTHER]: Agh! 3 of them!
[PLAYER]: Quick! Take a Pokeball!
<The player is given the choice of Floravore, [WATER-TYPE] and Farnace.>
{Mamoswine (Lv 4) is charging!}
<After defeating the Mamoswine, you find that although [OTHER] defeated one Mamoswine, the other has maimed her. Seeing that you have defeated one however, it flees. Yet a Piloswine, being young and easily angered, sees its two KO'd elders and charges you. You grab a potion that [OTHER] dropped, heal your Pokemon, and prepare for the fight.
{Piloswine (Lv3) appeared!}
<The Piloswine flees. The two KO'd Mamoswines flee as well, having recovered. [PLAYER] restores his Pokemon with the one remaining Potion. Suddenly, one Swinub, having been unintentionally left behind, charges you.>
[PLAYER]: Oh, what the hell! Leave us be!
{Swinub (Level 1) Appears!}
<After defeating the wild Pokemon, the first thing [PLAYER] notices is a dark figure, dragging [OTHER] away! At the same time, he hears the town bell, rung only in case of disaster. Another person walks up behind him, and [PLAYER] is knocked unconscious.>
<[PLAYER] awakes. There are several Swinub next to him, as well as a Piloswine nearby. Seeing him awake, they bolt, surprisingly quickly for Ground types. There is silence, pure, dead silence. [PLAYER] looks around, calling out.>
[PLAYER]: [OTHER]! [OTHER]!
<[PLAYER] cannot continue east, for there are many Mamoswines. He can go west, and return to Toron Town, or so he believes.
CHAPTER 1: THE DARK IS RISING
<The smoke is the first thing that catches the eye. The bridge is blown apart. The burnt shells of houses surround him. His own house has been burnt to the ground, naught remaining but scorched wood, twisted furniture, and a single skeleton.>
[PLAYER]: What... What happened here?
???: The shadows have returned.
<A man of about 22 is standing behind [PLAYER]. He is looking at the wreckage of one of the buildings, the one where neither a potion or a pokeball was received earlier in the game.>
[PLAYER]: The shadows? Who are you?
???: I am [RIVAL]. I was sent from Johto to try and stop this from happening. It appears I was too late.
[PLAYER]: Johto? We havn't heard from the other regions in decades!
???: That is because a darkness has descended upon them. The Johto region was one of the hardest hit in the war. There were very few of us left. What remained banded together in what was once Ecruteak City. We have dwelled there ever since, determined to prevent a Great War from ever breaking out again.
[PLAYER]: What of the rest of the world?
???: As I said, a darkness has descended upon the world. There is a smaller evil, human in origin, that was created in the Orre region. That evil, and a far greater one, have worked together to destabilize time and space in the world.
[PLAYER]: Do you mean... Shadow Pokemon?
???: No. Shadow Pokemon are not evil.
[PLAYER]: Then what...?
???: Not even we know. Yet whatever it was destroyed this town.
[PLAYER]: [OTHER]! Have you seen-
???: Yes. They took her away. Where, I do not know.
[PLAYER]: What now, though...?
???: We need to recover the badges.
[PLAYER]: What?
???: Badges, once upon a time, enabled Pokemon trainers to have their Pokemon perform certain feats with their moves. Through the move Cut, they could remove troublesome plant life from their way. With Surf, oceans could be crossed. They could travel at will with Fly. Using Strength, massive boulders could be shifted. Flash would light up even the darkest of caves. Defogging areas could be done as well. Areas could be cleared of debris, and even the mightiest of waterfalls climbed. It's even told that one could dive to the depths of the sea.
[PLAYER]: But how does a badge allow all of this?
???: Noone quite knows. Yet here is one of the moves, Rock Smash. And here is the first badge, the one that this town once guarded. [PLAYER], last living person in Toron Town, I hereby confer on you the Smog Badge.
{[PLAYER] received the Smog Badge!
[PLAYER] can now use Rock Smash to destroy small boulders!
Traded Pokemon Level 10 and below will now obey without question!
[PLAYER] received HM08 Rock Smash!
The HM08 was placed in the TM Pocket}
???: Also, here is a Pokedex and 5 Pokeballs. Who knows, they may come in handy.
{[PLAYER] received a Pokedex!
[PLAYER] received 5 Pokeballs!
The Pokeballs were placed in the Pokeball pocket.}
???: Be sure that you do not allow anyone to see the badge. Foul things have been put into motion, and I fear even now we may be too late to stop them. Head north, to Vancou Village. There, you must search for the truth, and the locations of the hidden badges.
<A (ivan's version of Pidgeot) flies over to ???, and he flies off.)
<[PLAYER] can now head east, to find a wild Pokemon with which to Rock Smash (We raise the catch rate of Swinub to 255) unless they caught the Level 1 Swinub from before, which they can now teach Rock Smash to>
FROM HERE ON I AM NO LONGER WORKING OFF OF MY WRITTEN STORYLINE FROM DARK/BLACKSYRUP VERSION, AS I DIDN'T HAVE IT WITH ME
<to the East, in the wild, most commonly found is Swinub. There is the occasional under-leveled Piloswine, and Delibird and (very rarely) a Frosflam appear as well.to the North, there is no real change, except that instead of Piloswine, our version of Kricketot/Caterpie/etc appears. To the north, it is Route 401, and it is a fairly open Route, with a few trainers in the way, but mostly wild encounters. There are a few overworld pokemon, much like the ones on route 400, except that these will attack [PLAYER]. these Pokemon should not differ from the wild Pokemon found in the route except in special circumstances. At the end, a cutscene occurs, just before reaching Vancou Village. IT IS HAILING ON THIS ROUTE>
Grunt 1: Security check. Empty your pockets and bag, and you won't be hurt.
<[PLAYER] backs off.>
Grunt 2: I'm sorry, but you'll need to empty your pockets and your bag before we let you pass.
[PLAYER]: I'm sorry, I can't.
Grunt 1: And why might that be?
<beeping sound>
Grunt 2: What is this? The badge radar is going off!
<Encounter music>
Grunt 2: You'll be handing that badge over now.
<Mystery Grunt wants to battle!>
...
Grunt 2: This guy seems to be rather tough.
Grunt 1: I hope you liked living!
<Mystery Grunt wants to battle!>
...
<an Admin looking person appears>
Admin: What's going on here?
[PLAYER]: It appears I have something your Grunts here wanted.
Grunt 1: He has a badge!
Admin: I see. <turns to face [PLAYER]> It appears that it is time for you to die. Give me the weapon!
Grunt 2: But sir, it hasn't had its power fully-
Admin: The weapon! Now!
Grunt 2: Yes sir.
<the Grunt moves and gives a Pokeball to the Admin>
Admin: Prepare yourself.
<Mystery Man wants to battle! (Uses Rayquaza lvl 10)>
...
Admin: What is this? Defeated?
Grunt 2: Sir, I tried to tell you, the Shadow Lock has not been completed yet! It causes the Pokemon that holds it to disobey-
Admin: Nonsense. Rayquaza is merely a weak Pokemon. <turns to [PLAYER]> You survive this time, but next time, you will not be so lucky. Farfetch'd, Fly! <flies off>
Grunt 1: Abra, Teleport!
Grunt 2: Abra...? What? You have an Abra?
<they teleport.>
[PLAYER]: Rayquaza? Shadow Lock? Who were they?
<[PLAYER] seems to notice something on the ground>
[PLAYER]: What is this...?
{[PLAYER] received the Strange Veil!
The Strange Veil was placed in the Key Items Pocket.}
[PLAYER]: How odd... I will ask ??? about it.
<The player can now head north, to Vancou Village
CHAPTER 2: SOMETHING IN THE SHADOWS
<[PLAYER] reaches Vancou Village. There is an old style Pokemon Centre (read: the style we're familiar with) at the top right, and two houses. It hardly qualifies as a village. Inside one of the buildings is a library. In the other, just some random people. In the house, they speak of some odd people who were conducting experiments in the woods to the east. In the library...>
<[PLAYER] enters the library>
[PLAYER]: ??? said to search for the truth... But the truth of what?
<There is a bookshelf in the back, blocked by a pile of bricks. The player can reada "For Construction" sign, and has to Rock Smash RBY style. They can then "use" the far right section of the bookshelf, which causes a stairway to appear. OMFG CLICHE! RUN!>
<They then enter an underground room with a pedestal with a book on it. They must read the book.>
<book read>
<epic STORYLINE music>
There is a legend...
There is a legend of a time long ago, when the land was still in its youth.
There is a legend of a time of war, of famine, of terrible weapons and utter destruction, lasting nearly 50 years, a seemingly unending war between those who had once been merely organized criminals and the remaining scattered Pokemon trainers and rangers.
It is said that a being of true evil, not a human, perhaps not even a Pokemon, was the source of the war, bringing a curse to the land.
All was thought to be lost.
Two young Pokemon trainers rose up, natives of the Kanada region, and set to strike down the source of the evil, the bringer of doom. When all hope was lost, one of them sacrificed themself, allowing the other to call upon the power of a two-faced orb to seal the shadows away.
The world recovered. Hope returned.
XXXXXX This part needs work XXXXXXX
Yet in the Johto region, there were those who feared that the war would reoccur. They knew of a terrible Pokemon, created accidentally by 2 men, whose intentions were in fact pure, when they put Pokemon through a process called Purification, to restore them to their original states. However, the evil released from them would not go away. This evil migrated north to the Kanada Region, where it eventually formed into a horrifying abomination, a truely evil Pokemon. This Pokemon had an ability unlike any other, and could influence people to do its bidding. It was the cause of the Great War.
There was a group of petty thieves and criminals, TEAM X, who sought power. Unknowingly, they came under the influence of the evil being. They built terrible weapons using the power released through evolution, and forced the Pokemon Arceus, through the Red Chain, to do their bidding.
Thoroughly corrupted by the Red Chain, which had mixed with evil power to become the first of the Shadow Locks, it destroyed without a thought. Then, purely by chance, it encountered the heroes of legend. Recognizing them as the Bearers of the Badges, instead of killing them, it captured them instead. Though it is unknown what happened after this, it is assumed that one of them sacrificed themselves to defeat the Shadows, as only one returned. However, she died soon after, for reasons unknown, and the world soon recovered.
To this day, noone knows who, or what, the shadows are.
Um, I have several criticisms.
1) You open the game with the Hero going hunting. Kids play this game. Do we really want to teach them to main and/or kill innocent animals? In a series where the main theme has been about loving and respecting all Pokemon?
2) That badge should have to be earned, not just given to you.
3) You have Piloswine and Mamoswine at impossibly low levels.
4) Your "hero" is mean to a baby Swinub whose parents he just attacked. Seriously, how is this guy not the villain?
5) The grunt uses a RAYQUAZA? W? T? F?
Other than that, it's OK. Anyway, I'm not just here to criticise others, in a bit I'll be revealing the unofficial Generation V Pokedex and Games - Pokemon Black/White/Colour.
1) It's supposed to be a serious game. Keep in mind that the original fans of Pokemon are now adults, and our game is being made with that in mind. Also, this game (in its current version, which is not currently available online) now takes place 10 years after a nuclear war. We're also showing one of the darker sides of Pokemon. Where do you think they get their meat from? Pokemon is just their term for Animals.
2) The game does not follow the regular badge idea of most Pokemon games. We needed to work them into the storyline for HM purposes. There are gyms, but they do not give out the "HM badges", as the organization had stolen them all in the original wars.
4) He's defending himself. Seriously, what would you do if a Swinub charged you?
5) Again, it is for Storyline purposes. The Shadow Lock v1 that it is holding significantly weakens it, as it causes 100% chance of a confusion smack upon using a non-direct attacking move. Thus should the AI (which has been made significantly smarter) choose Dragon Dance (and it never has chosen DD, ever) it will cause the Rayquaza to hit itself in confusion.
Considering how stale and repetitive the games have become, I think that Generation V should feature a major renovation in both battling and normal gameplay. Now, a few of these suggestions may be controversial, but I don't care, I like controversy.
1) Introduction of a Pokémon's species.
Now, I'm not talking about the random two-word species on the Pokedex, I'm talking about a sort of sub-type. I envision 12 different species of Pokemon:
· Hoof
· Paw
· Rodent
· Bird
· Shrub
· Tree
· Crustacean
· Fish
· Lizard
· Insect
· Humanoid
· Composite (pokemon made up of some material or element, eg. Geodude, Regice, Muk. The others are self-explanatory)
Each species would be strong against one species and weak against one other. If a pokemon of a certain species (eg. Grovyle, Lizard) came up against a pokemon of a species it is strong against (eg. Yanma, Insect), the power of all Grovyle's attacks would be multiplied by 1.5. Stat-changing moves would be affected in the same way.
There are several aims to this. The first is simple realism. A bird would be much better off against a rodent, as they are their natural prey. Another is to add a curve-ball into battling and team-building. You'd think twice about sending your Pikachu out to face Pidgeotto. And while a team consisting of Rapidash, Rhyperior, Mamoswine, Meganium, Tauros and Ampharos may seem like a fairly good, well-balanced team at first glance, they are in fact all Hoof pokemon, and so could be screwed up against a powerful rodent like Shaymin or Weavile.
2) Introduction of two new types: Digital and Ancient.
3) Change the storyline
This is probably the change most needed, in fact it definitely is. Pokemon is getting stale with its oft-repeated, simplistic and linear storyline. Kid gets pokemon from Professor and meets rival. Professor tells him to go off and challenge the eight gym leaders. Kid meets evil team. Kid beats evil team several times before a finale featuring a legendary pokemon that Kid must capture/defeat. Kid goes to challenge the five members of the Elite Four(?!).
It was tired even by Johto, and now it's just getting silly. We need more exploration of the new region, and less of a straight journey from Gym to Gym. We need a twist on the old recurring baddies of the rival and Team X.
4) Weather conditions and Seasons.
As others have said, this would be a great addition. You could have different pokemon cropping up at different times of the year, like Sunflora in Spring or Delibird in Winter. Ice pokemon could appear in the grass when it's snowing, when it's sunny a sudden flourish of grass pokemon, when it's raining you see a lot of water pokemon. They already have a similar system for Morning/Day/Night, so why not the weather?
5) Improve the gyms
These are supposed to be the eight most skilled trainers in the region. So why, for the love of God, do they only have pokemon of one single type? And may I also ask why they have, out of a maximum of six, often only three pokemon? Two of which are the same creature? Why?
Gym leaders are far too easy to overcome and always have been. So the Gym leader is a master of flames, possessing the most powerful fire pokemon in the country? You have a decent ground-type and a capable water pokemon and you walk it. Especially when they throw out 4 Magcargos or something. And have an empty slot in their party. Doh.
Make the Gym leaders more intelligent. If you must have an all-ice gym or something, make it an opportunity to show off all kinds of ice pokemon - Piloswine, Glalie, Dewgong, Weavile, Cloyster, Glaceon - not an opportunity to show of three Swinubs and its evolution. In fact, do away with typed gyms all together, save for maybe a couple for nostalgia's sake. Instead, each gym can have a theme of some sort, eg. A gym for Paw pokemon, a gym for Special-typed pokemon, a gym for Forest-dwelling pokemon, a gym for fast pokemon, etc.
6) Make NPC trainers more intelligent
I am sick of tired of facing Fisherman with 6 Magikarp that all use splash, or Bird Keepers with 5 Pidgeys that all use tackle against my Bayleef. Mix it up, make the NPC's use more effective attacks, and bring in as many pokemon as you can from all the generations. Overall, I'd be a great supporter of having fewer but more powerful NPCs.
7) Increase the variety of wild pokemon
By the time Generation V rolls around, there will be over 600 different types of pokemon, and yet each game only features around 200 and half of those are Zubats. Add a ton or two of pokemon into various areas and the whole thing will feel a lot more vibrant and unpredictable. You'd also have a lot more choice when creating a team, no more having to wait until the last third of the game before getting a fire type, you'll get a few Magbys, Slugmas, Vulpixes and Numels thrown in near the start. Rather than the first three routes all containing the same old Pidgey/Rattata/Caterpie combination (for later generations read Hoothoot/Sentret/Caterpie or Tailow/Zigzagoon/Wurmple), let you be able to catch all types of pokemon early on, like baby pokemon, old starters and various others from all other regions. Variety can only be a good thing.
While we're at it, please please please please get rid of Zubats in every bloody cave, and have a sea that isn't entirely populated by Tentacools. Water is by far the most common type, yet those infuriating jellyfish dominate everywhere you swim. Grr.
8) Make you able to have a Pokemon following you around
Not just your starter, but any Pokemon, with obvious size restrictions (so your Blissey or Krabby will be able to follow you anywhere, but Groudon and Wailord are big no-nos. Being out of a pokeball will increase happiness, but reduce its health over long walks.
9) Allow customization of trainer sprites and pokemon
'Nuff said.
10) No more pointless evolutions/prevolutions
Generation II started this ugly trend with the introduction of pointless baby pokemon (if you're going to introduce weaker versions of strong pokemon, at least let us catch the weaker ones early on in the game) and saddling awesome pokemon like Scyther with lame evolutions - and I'm looking at you too Bellosom, Politoed and Hitmontop. Generation III bucked this trend, but they were back to it in the awful Generation IV creating Honchkrow, Mime Jr., Lickilicky, Magmortar, Bonsly, Probopass and Rhyperior. I'm not placing an embargo on new evolutions, far from it, but they shouldn't create new ones just because they can.
11) Get rid of the HMs.
Have each pokemon have one or two "skill slots" that would allow you to do the out-of-battle things and shift all the battle moves into TMs or learnt moves. Alternatively, introduce Key Items that allow you to navigate the area, such as a boat for surfing, a machete to replace Cut. Whatever they do, they have to do something, because I'm fed up with saddling my lovely Poliwrath with Rock Smash, or my Raikou having to use up one of its slots for Flash.
sooooo.....when are you calling nintendo to force them to make that game?
okay,here's my idea for a game.i can't make the game as a hack,because i don't know to.if any one wants to make it,contact me at [email protected] ,and i'll help with plot.
first,you start in school,taking a test to get a trainer's license.first is a written test,with various questions,multiple choice of course,with choices that are mostly based on preference of pokemon.then you must face four professers with a randomly selected team of pokemon.all pokemon are possible,with the exception of legends and starters
the professers are
sam-seadra lv.43,charizard,lv.48,dragonite lv.53.all pokemon for this battle are level 50
elmo-electivire lv.68,aggron lv.70,tyranitar lv.73.all pokemon are level 70
dirk-mawile lv.83,medicham lv.85,flygon lv.89.all pokemon are level 85
edwin-shuckle lv.95,smeargle lv.98,slaking lv.100.all pokemon are level 100
after this,the head professer,dr. O'rebberhan,will come and give you a starter.depending on your test answers,you will be ble to choose between the starters of kanto,johto,hoenn,and sinnoh.after to choosing,you will go on your journey,traveling through todoroki forest,where a level 24 ledian is capturable after getting the first badge,and rocky hill,where you can get a level 14 groudon after obtaining the first badge and a ground type.the first badge is in katsun city,and the gym is psychic type.after reaching the next gym,but not challenging it,you can return to katsun city to battle gardenia and get a prize.
more info if anyone is interested later
well,it's a remnant of the origanal premise,which was basically a legendary scavenger hunt,but also because by the time any one figured out he was their,they probably would have beat the elite four already.plus,in my game,legendaries aren't one of a kind.in fact,the champion's team(first time only)is made up of mostl legendaries,which he releases(except for one of them,which not really his,just a friend with no pokeball)after you beat him the first time.and it's not like all legendaries are superstrong.celebi is level 30,and regigigas is level 1!
also,you interested in the rest of the story?
I wouldn't want to make my Pokemon Generation, but I would want to make some changes. I would want to make the types an even 16. So I would combine Dark and Ghost-types together. All previous Ghost-type Pokemon would be given a special ability called Spectral Form. This would make them immune to Physical attacks.
Moves should not be limited to 4, it is rediculous.
I think Pokemon that are aquatic should not be allowed to battle on land, unless near water.
You should be able to choose between being a Trainer, Breeder or Coordinator. They should follow the same main storyline, but have seperate individual storylines. Each with their own bonuses. Perhaps Trainers get bonus EVs from Trainer battles, Breeders get Happiness bonuses from feeding and bonus IVs from Breeding and Coordinators get bonus Contest stats from feeding and are the only ones who gain Contest stat increases upon entering a Contest.
I want there to only be 366 Pokemon. 1 Pokemon for each day of the year, including Leap Year.
The added evolutions and preevolutions have got to stop and be removed!
There shouldn't be 50 million means to evolving your Pokemon. There should be 6 useable items (Fire Stone, Leaf Stone, Moon Stone, Sun Stone, Thunder Stone, Water Stone), 1 held item (King's Rock), 1 event (Upgrading Porygon), trading and gender based evolutions.
To list the changes I would make, I would still only have 150 Pokemon plus Ho-oh in each region. I want them to stop at the 6th Generation. With 366 Pokemon minus 151, that leaves 215 Pokemon, divide that by the 5 remaining regions after Kanto and you get 43 new Pokemon. Then you have 118 of the previous generations Pokemon. So the 2nd Generation only has 118 Kanto Pokemon and 43 new Johto Pokemon, but Hoenn can have any 118 Pokemon from Kanto and Johto plus their own regional 43.
Ho-oh would be the 'God Pokemon' available in all regions.
First of all I removed most ugly and scary Pokemon... since it is my personal prefrence to the 366 Pokemon.
Cherubi is now the preevolved form of Bellossom. Cherrim no longer exsists and Bellossom is no longer an alternate evolution of Gloom.
Shuckle evolves into Forretress and Pineco is now removed.
Furret has now been renamed Sentret and evolves into Linoone who has now been renamed Furret. Zigzagoon and the original Sentret have both been removed.
Cleffa has now been renamed Clefairy and Clefairy has now been renamed Clefable which leads to the elimination of the actual Clefable.
Weedle has been removed and replaced by Wurmple. Wurmple now evolves into Kakuna and then Beedrill.
Butterfree has been removed and Metapod now evolves into Beautifly.
Tyrogue has a 50/50 chance to evolve into either Hitmonchan or Hitmonlee. I jokingly put Tyrogue's name as Hitmonnorris, to follow the theme of famous martial artists.
Leafeon now evolves with a Leaf Stone, and has been renamed Arboreon. Espeon and Umbreon now evolve with Sun Stones and Moon Stones.
A Mrs. Mime has been added and evolves from a Female Mime Jr.
Female Ralts evolve into Kirlia and Gardevoir, while Male Ralts evolve into the new Kirmurai (Play on the 'Kir' prefix and Samurai just as Gallade is a play on Gallant a warrior and Blade) and Gallade.
There are no longer regional Shellos and Gastrodons. The Blue Shellos and Gastrodon are male only, and the pink versions are female only.
I know everyone hates my limited Pokemon list, but I always found the new preevolutions and evolutions to be lame. I never liked how Jyxn all of a sudden had a baby form, or Magmar got a new evolution. Now I really have issues with Eevee no longer evolving with stones. I never liked the time of day evolutions and like the rocks even less. I doubt they would make the changes I have in my head but, I just wanted to post them. I think making Pokemon evolve in a million different ways, with a million different items is just a waste. It never made sense that Steelix and Blissey never exsisted but they now do...
I understand adding new Pokemon lines, but not so much new evolutions and preevolutions. By limiting the means that Pokemon evolve, you make evolving via stones, genders and items more special and less common.
The trainer, breeder and coordinator idea is cool. I think those different classes of Pokemon owners do think differently and therefore should have bonuses when raising their Pokemon. Ash is different then Brock and May/Dawn. They think and train differently.
The Ghost issue is simply that there are so few, and other then being immune to Fighting and Normal attacks they have a similar sinister theme that Dark types have.
I don't feel that limiting move sets to 4 creates more of a challenge, I think having a trainer know all of his moves, and be able to use them at any given time, while combating all of the opponents moves it challenging. By limited moves to 4, you create cookie cutter builds with all Pokemon having basically the same stats and move sets.
I did not mean all Water type Pokemon have to be near water I meant Pokemon like Magikarp, Goldeen and Finneon. It would be limiting, but I also think you should limit land Pokemons ability to battle in the water LOL.
And I know Arceus has been established as the supreme-O god Pokemon but I think Ho-oh is cooler...
And why does everyone get all snippy when I suggest person ideas... OMG its not canon, why create retcons... um because you asked me what I would do if I made the game, thats why! That and when I eliminated the uglier Pokemon, I wanted to replace them with better looking ones... Butterfree traded for Beautifly etc...
and I feel legendary should be limited, they make many Pokemon obsolete in battles. I think a trainer should be able to compete with his favorite Pokemon and not be severely gimped by not picking the super powered always common Pokemon.
I liked stereotyping Shellos and Gastrodon... I felt they revived the Nidoran theme :)
But you never commented on my Tangela idea... that is the one I am most concerned with. I never caught Tangela but I always had high hopes that they would become something cooler.