Dark Azelf
☽𖤐☾𓃶𐕣
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- Posts
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- Years
- Seen today
And when i do im gonna make a sandstorm team.
Tyranitar@Choice Band
252 ATT / 196 SPEED / 60 HP
Adamant Nature
- Stone Edge
- Earthquake
- Crunch
- Pursuit
Behold the awesome power of CB Tyranitar. Starts off sand stream and kills those idiot Gyarados leads. Pursuit hits stuff that think they can escape, well lol you can run but you cant hide from CB T-tar. EQ for coverage, Stone Edge for STAB, as is crunch.
Hippowdon@Leftovers
252 HP / 252 DEF /6 ATT
Impish nature
- Ice Fang
- Earthquake
- Slack off
- Roar
This is my physical wall and phazer hence Roar. Ice Fang for Dragons and has great coverage with EQ which gets stab. Slack off so i dont die.
Heatran@Choice Scarf
252 SP.ATT / 204 SPEED / 54 HP
Rash nature
- Explosion
- Fire Blast
- Earth Power
- Dragon pulse
Scarf Tran = Win. Explosion takes out already crippled sp.walls that have their leftovers recovery stolen by Sand stream. Dragon pulse for coverage against dragons who want to come in and wall me (Note ; I cant get Hidden power ice due to this being for Wifi). Earth power has good coverage, Fire Blast for STAB.
Garchomp@Life Orb
252 ATT / 240 SPEED / 16 HP
Jolly Nature
- Fire Fang
- Earthquake
- Dragon Claw
- Swords Dance
Swords Dance Chomp, nice clean up sweeper, Fire Fang is preferred as it gest a swords dance boost. EQ and Dragon Claw for STAB and general good coverage.
Cresselia@leftovers
Bold Nature
252 HP / 108 DEF / 148 SP.DEF
- Charge Beam
- Psychic
- Rest
- Reflect
This is only here as it counters Mix ape, i cant think of anything that counters mixape that is resistant to sand. Charge beam takes out Gyarados, psychic for said mixape and it gets STAB, i cant use Moonlight as it fails in sandstorm conditions so rest is here, Reflect for team support. This also covers loose ends and fighting weaknesses. Dual wall and sp.tank.
Cradily@Leftovers
Sassy Nature
252 HP / 92 SP.DEF / 164 def
- Toxic / Earthquake / Energy Ball.
- Rock Slide
- Recover
- Stealth Rock
This is like Blissey on crack in the sand lol. Its sp.def goes way over 450.
Toxic to whittle stuff away whilst EQ is for general coverage. Rock Slide is nice and gets STAB. Recover keeps me healthy and Energy Ball takes out Bulky waters such as swampert which cause me a few problems. Stealth Rock is for team support. Need help on that first moveslot.
![[PokeCommunity.com] Im gonna get my Wifi back eventually =[ [PokeCommunity.com] Im gonna get my Wifi back eventually =[](https://content.answers.com/main/content/wp/en/thumb/f/f3/200px-Tyranitar.jpg)
Tyranitar@Choice Band
252 ATT / 196 SPEED / 60 HP
Adamant Nature
- Stone Edge
- Earthquake
- Crunch
- Pursuit
Behold the awesome power of CB Tyranitar. Starts off sand stream and kills those idiot Gyarados leads. Pursuit hits stuff that think they can escape, well lol you can run but you cant hide from CB T-tar. EQ for coverage, Stone Edge for STAB, as is crunch.
![[PokeCommunity.com] Im gonna get my Wifi back eventually =[ [PokeCommunity.com] Im gonna get my Wifi back eventually =[](https://pokegab1.free.fr/imagedex/new/art18.jpg)
Hippowdon@Leftovers
252 HP / 252 DEF /6 ATT
Impish nature
- Ice Fang
- Earthquake
- Slack off
- Roar
This is my physical wall and phazer hence Roar. Ice Fang for Dragons and has great coverage with EQ which gets stab. Slack off so i dont die.
![[PokeCommunity.com] Im gonna get my Wifi back eventually =[ [PokeCommunity.com] Im gonna get my Wifi back eventually =[](https://www.pokebip.com/pokedex/images/sugimori/485.png)
Heatran@Choice Scarf
252 SP.ATT / 204 SPEED / 54 HP
Rash nature
- Explosion
- Fire Blast
- Earth Power
- Dragon pulse
Scarf Tran = Win. Explosion takes out already crippled sp.walls that have their leftovers recovery stolen by Sand stream. Dragon pulse for coverage against dragons who want to come in and wall me (Note ; I cant get Hidden power ice due to this being for Wifi). Earth power has good coverage, Fire Blast for STAB.
![[PokeCommunity.com] Im gonna get my Wifi back eventually =[ [PokeCommunity.com] Im gonna get my Wifi back eventually =[](https://www.myutsu.net/imagens/pokemon/445.jpg)
Garchomp@Life Orb
252 ATT / 240 SPEED / 16 HP
Jolly Nature
- Fire Fang
- Earthquake
- Dragon Claw
- Swords Dance
Swords Dance Chomp, nice clean up sweeper, Fire Fang is preferred as it gest a swords dance boost. EQ and Dragon Claw for STAB and general good coverage.
![[PokeCommunity.com] Im gonna get my Wifi back eventually =[ [PokeCommunity.com] Im gonna get my Wifi back eventually =[](https://www.pokebip.com/pokedex/images/sugimori/488.png)
Cresselia@leftovers
Bold Nature
252 HP / 108 DEF / 148 SP.DEF
- Charge Beam
- Psychic
- Rest
- Reflect
This is only here as it counters Mix ape, i cant think of anything that counters mixape that is resistant to sand. Charge beam takes out Gyarados, psychic for said mixape and it gets STAB, i cant use Moonlight as it fails in sandstorm conditions so rest is here, Reflect for team support. This also covers loose ends and fighting weaknesses. Dual wall and sp.tank.
![[PokeCommunity.com] Im gonna get my Wifi back eventually =[ [PokeCommunity.com] Im gonna get my Wifi back eventually =[](https://faqsmedia.ign.com/faqs/image/article/818/818288/foxofwar_cradily.jpg)
Cradily@Leftovers
Sassy Nature
252 HP / 92 SP.DEF / 164 def
- Toxic / Earthquake / Energy Ball.
- Rock Slide
- Recover
- Stealth Rock
This is like Blissey on crack in the sand lol. Its sp.def goes way over 450.
Toxic to whittle stuff away whilst EQ is for general coverage. Rock Slide is nice and gets STAB. Recover keeps me healthy and Energy Ball takes out Bulky waters such as swampert which cause me a few problems. Stealth Rock is for team support. Need help on that first moveslot.
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