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- Seen Oct 12, 2018
So I got a bit of a problem. Right now, I'm trying to set it up so that there's a large wall of trash blocking the player's path. I know I can't put it as a tileset, because then it will always be there and there will be no way to get through it. So what I want to do is put it as an event and use it as a graphic on the overworld so that when a switch triggers, it'll disappear. Problem is that I don't know how big to make the actual image sheet so it will actually use the full graphic. Right now it's 145x145 pixels. Is there a formula to determine how to make it fit as a graphic or does anyone know what size the sheet should be?
Thanks for the help. Pic related is the trash I'm trying to use.
Thanks for the help. Pic related is the trash I'm trying to use.
![[PokeCommunity.com] Image dimensions for various overworld sprites? [SOLVED] [PokeCommunity.com] Image dimensions for various overworld sprites? [SOLVED]](https://i.imgur.com/oznOrqQ.png)
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