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- Age 34
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- Seen Dec 29, 2008
Heres the coding for a simple berry system
First make a tree event (for the berry)
Make a variable called berry
Make an item called berry that heals 20 hp.
<>Change Switch:[XXXX:berry]-ON Set
<>Add/Remove Item:Berry-> 1 Incr.
<>Messg:You've Found a berry
<>Change Switch: [XXXX:Berry]-OFF Set
<>Wait: 60.0s.*
<>Change Switch: [XXXX:berry]-ON Set
*means you can change the # of seconds to whatever you want
hope that helps ^^
~Imakuni?
First make a tree event (for the berry)
Make a variable called berry
Make an item called berry that heals 20 hp.
<>Change Switch:[XXXX:berry]-ON Set
<>Add/Remove Item:Berry-> 1 Incr.
<>Messg:You've Found a berry
<>Change Switch: [XXXX:Berry]-OFF Set
<>Wait: 60.0s.*
<>Change Switch: [XXXX:berry]-ON Set
*means you can change the # of seconds to whatever you want
hope that helps ^^
~Imakuni?