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Index Sprites the other way around!

tajaros

Hi I'm dawg
  • 855
    Posts
    13
    Years
    Hey, there tajaros here, I discovered a new technique in Indexing Sprites without using PAINT,GIMP, PHOTOSHOP, etc.

    This is a technique on how to easily insert indexed sprites with, Leafgreen and Sapphire, since the Advance Sprite Editor doesn't support those ROM's, also this might also work for Windows 7 users that can't use the PAINT method (something like that xD)

    Tools Needed:
    - Advanced Series (Mainly The Advanced Sprite Editor)
    - NSE 2.X
    - Unmodified Rom (A Rom that you do not use, eg. FireRed, Ruby, Emerald) Since that's the only INI's the Advanced Series had.
    - Brain

    First Get the sprite that you wanted to Index!

    For me it's my Zoroark Sprite!
    Spoiler:


    Next Open up the Advanced Sprite Editor and do what I do.
    Spoiler:


    Now to export the Indexed Image using NSE 2.X.
    Spoiler:


    Credits:
    Wichu
    link12552

    Here is a link to the Advanced Series... :)

    Advanced Series Download:
    https://www.mediafire.com/download.php?8hy017ivrm1xuvb
     
    Last edited:
    Magnificent, even though it's pretty erm...... idk, but this simplifies everything about indexing. Well done, Val.

    Keep up the easy yet handy tutorials.
     
    With this tutorial, I managed to import my first sprite into the game!
    I thank you good sir! :D
     
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