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Indexing sprites and inserting trainer sprites into your ROM

  • 48
    Posts
    13
    Years
    • Seen Jul 30, 2012
    In this tutorial I will teach you how to index a trainer sprite (part 1) and insert it into your ROM! (part 2)

    What you will need:
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    Indexing your sprite.

    Why do I need to index my sprite? You must index your sprite before inserting it into your ROM because a sprite on a ROM consists of a palette with 16 to 256 colours and unLZ will not insert it into the ROM and will just feed you the same error over and over explaining that you haven't indexed your sprite. The indexed sprite you produce from following this guide will leave you with the same looking sprite as you or someone else produced, just with a file size around six hundred to nine hundred bytes; around ten times smaller then the originally produced sprite.

    STEP 1
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    STEP 2
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    STEP 3
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    STEP 4
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    STEP 5
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    STEP 6
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    STEP 7
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    STEP 8
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    STEP 9
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    STEP 10
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    STEP 11
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    STEP 12
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    STEP 13
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    STEP 14
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    STEP 15
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    STEP 16
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    CONGRATULATIONS! YOU HAVE CORRECTLY INDEXED YOUR SPRITE!

    [INSERTING SPRITE INTO ROM TUTORIAL BEING ADDED ON SOON!]
     
    Last edited:
    Thanks a bunch dude, just trying to be of help... You know? Could you suggest a way of how I could change the title of this thread from 'wefws' to 'Indexing sprites and inserting trainer sprites into your ROM.' because I misnamed it while creating the thread...
     
    Thanks a bunch dude, just trying to be of help... You know? Could you suggest a way of how I could change the title of this thread from 'wefws' to 'Indexing sprites and inserting trainer sprites into your ROM.' because I misnamed it while creating the thread...
    PM a ROM hacking section mod, tehy should be able to help you with it.
     
    can use this to put in new overworld sprites. (i dont know if that is the correct term). But i am hacking a ruby rom, but i want team rocket and professor oak, as well as a few other characters from fire red.

    If not can you direct me to a tutorial that teaches me how to do that?
     
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