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Integrated I: Roads Crossing [PG-16]

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parallelzero

chelia.blendy
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    Integrated I: Roads Crossing

    Is there other intelligent life out there? Humans and creatures alike have looked to the starry sky time and time again with this very thought in their minds. An alternative theory for the existence of fellow intelligent life is that there is such a thing as an alternative dimension, hidden from the eyes of our world. Obviously, just like with the existence of life on other planets, there's no solid proof to support this theory. But what if there really was another dimension, or in fact thousands upon thousands of different dimensions that all met at one particular point in the universe? I'm sure you're raising your eyebrow and wondering about proof. Well, there is none, really. But maybe you'll visit the City of Crossroads one day yourself, and at that moment you'll know this theory is correct.

    Yes, Crossroad City, or CRC as denoted by the Legion of Hearts, is what lies at the heart of the universe. It is the train station between dimensions if you will, allowing passage between one and another. But, only members of the Legion of Hearts are permitted the ability to travel freely, and for a very particular reason. So that they can gather participants from different worlds to use in a tournament known as the Dimensional Cup. You see, the players are taken from their home world without having their own opinion hold any weight. In order to get back to their home, they must win the cup or face one of two options: be killed, or become part of the Legion.

    Perhaps now is the time to shed some light on the nature of the Legion of Hearts. The Legion is divided into four classes: Diamonds, Clubs, Spades, and Hearts. The Diamond class is responsible for medical and healing related issues. They are the Legion group that has the largest numerical presence at the Dimensional Cup, due to the obvious need to help whomever may become injured through their victory or defeats. Clubs act as intelligence, gathering information and locating worthy contenders for the Cup, which gives them access to some of the highest level technology in CRC. Spades are the assassin class. Skilled killers, with members including ninjas and the like. The most powerful Spade member holds the title of 'Queen of Spades'. Hearts are the military power of the Legion, containing the most elite soldiers and fighters provided. Keep in mind that for the most part, Legion members don't want to be where they are, since they are only there as they lost the Dimensional Cup, but they have no choice but to obey the 'Winner'. The Winner governs the entire legion, and nobody quite knows who it is.

    Aside from the Legion and the Dimensional Cup, there is quite a bit more to see in the CRC. The place is built like a giant city to provide homes for Legion members. An ocean of blue nothingness surrounds the massive city, and the only entrance or exit is the Bridge of Discovery to the north. This bridge leads to the Terminal of a Million Dimensions, which allows transportation to any dimension thinkable. At the center of the CRC is the Dome which is where the Cup is held. Participants are given residence on a nearby campus.

    Upon waking in the CRC, unwilling participants are assigned to a team of three. As each participant comes from a different world with different laws and abilities, there is never a shortage of unique team combinations. The teams then must overcome a variety of challenges for round one, and the conditions begin to change as they go through rounds two and three. The entire game is enjoyed by the Winner and a majority of the Legion, whom have accepted their fate and decided to make the best of it.

    Obviously, you're an unwilling participant ripped from your own world and brought to the CRC by a Legion member. From that point on, your future will rest on how you perform in the DC - Dimensional Cup, and perhaps you'll even accomplish a little more than that. Your future is in your own hands.

    Rules-i-oes
    1) As implied in the plot, you can use almost any type of character from any kind of series, be it an anime, manga, tv show, book, movie, or even your own imagination. There are a couple of guidelines to follow for making your character, however. First of all, the character must be original, meaning you can't use Naruto or whatever. Second of all, no mecha. You can have characters from mecha series that can perform well without the giant robot, or it's also accessible if it's only a small mecha.
    2) Only two people can make a character from the same series. That means if three people want to make a BLEACH character, the first two get dibs. I'll keep a list in this post.
    3) Two characters per person. I may have a few extras for NPC purposes, but other than that you can only have two main characters.
    4) Your character can not be overpowered.
    5) Be as detailed as possible. Obviously, not everyone is going to know every series, so give a little background, especially when it comes to your character's history and abilities.

    Form

    Name:
    Age:
    Gender:

    World of Origin:
    World Background: (Just so people get the jist)

    Appearance:
    Personality:
    Powers / Skills: (You might have to branch this section off into smaller ones depending on your character. Again, be very detailed.)

    RP Sample:

    TAKEN SERIES: Only two per series, remember. Though it'd be nice for some variety.
    Shakugan no Shana: .fate


    If you have any questions or concerns, feel free to PM me.
     
    Ooh! I finally get in on one of .fate's RPs!! (hopefully)

    Name:Assar Dara'shive

    Age:22

    Gender:Male

    World of Origin:Wheel of Time World (Randland)

    World Background:
    General
    Spoiler:


    Asha'man
    Spoiler:


    Appearance:Looking at Assar the first thing that most people would probably notice would be his face which contrasted between lines creasing it from smiling and laughing often with the cold hard eyes of a man that has very little to smile about. Dark Brown hair on top of his head kept in a shaggy and unkempt manner and most often cropped short seemed to add to the effect that he must be a refugee or some such from the troubles plaguing the land. However if one looked closer it is clear that he is not a lost refugee trying to find safety, his eyes tell a different story.

    While his clothing is not in the best condition they are still made of stout wool and sturdy leather for his boots. The way he moves shows anyone that knows the sword that he can indeed handle the slightly curved blade he caries on his belt. The blade has a hawk on it's hilt, signifying that he is not, in fact, a blademaster.


    Personality:Assar seems to be indifferent to all that surrounds him, though in reality he is just focusing on everything at once, something taught to him while at the Black Tower. He isn't very talkative, unless it relates to something which he finds interesting. As a child, and into his teen years, Assar was quite the prankster, he could often be found at the Wisdom's home being punished from some deed or another. Though this part of Assar died when he was discovered by the Dragon Reborn's army, and enrolled in the Black Tower to be Asha'man... He intensely dislikes nobles, and hates any who recieve all the attention, though he himself doesn't want the attention. He likes blending with his environment, and observing without being observed.

    Powers / Skills:

    One Power
    Spoiler:


    Spoiler:


    Spoiler:


    RP Sample: (To be done later...)
     
    This is an absolutely awesome concept. *wracks brain*

    Name: Kurenai Hatsuharu
    Age: 17
    Gender: Male

    World of Origin: Earth (Kamen Rider Kiva)
    World Background:

    General
    Spoiler:


    Fangire
    Spoiler:


    The Checkmate Four
    Spoiler:


    Kiva
    Spoiler:


    Other Races
    Spoiler:


    The Wonderful Aozora Organization
    Spoiler:


    Appearance: Hatsuharu stands at a respectable 5 feet 6 inches and holds a slim figure weighing a mere 122 pounds. His sandy brown hair is a rare trait among the Japanese people and he tends to be teased for it. He doesn't really care much for styling it as it tends to stay in a naturally "teased" look. His eyes are the usual black, but are slightly large for a Japanese male. Many would tell you that his face has very soft features and there is very little rigidity in the "lines" of his visage and his skin is of a very fair, almost snowy complexion.

    His clothing usually consists of a t-shirt and jeans. He dislikes shoes, but he does have a pair of sandals he will tolerate when he is outside. Around his wrist you will find an assortment of bangles and wristbands and he always wears the necklace his father gave to him before he perished which is a silver chain with a pendant of a fleur de lis.

    His rider appearance is similar to Kiva's, but where Kiva resembles a bat, he resembles a falcon.

    Personality: Being the second son of Kurenai Otoya, he possesses great talent on the violin and a musical flair to himself. Unlike his brother Wataru, whom he has never known, he is very outgoing and outspoken. Wataru never lived with Otoya who was a self-proclaimed "ladies man", but Hatsuharu (Haru for short) did. Living around this man, he has developed a similar attitude and confidence. He attempts to woo women with his wondrous playing and it does work... sometimes.

    Also unlike Wataru, he has known of the fangire race all his life. Unfortunately, he was not the first born son of Otoya and Maya so he did not receive the Kiva legacy. However, he did meet Kivat's father and, with the meeting, was given his own choice to either stay the way he is or to fight as a second Kiva. He refused the offer fight at first. He incredibly dislikes the idea of violence. Though, one day on a stroll he happened across his brother as Kiva experiencing troubles fighting King. The urge to help his brother whom he never knew drew him to this option again. He rushed home and voiced to Kivat II that he wanted to fight. This turn of events has slightly changed his perception and he now fights valiantly to hopefully team with his brother and take his rightful role as one of the two Kiva's that comes along every 300 years to defeat King.

    Powers / Skills:

    Spoiler:


    RP Sample: (Wasn't sure if it had to pertain to the RP. If it does then I'll write a new one. This is just some completely random thing. Making it up as I write and such.)

    Spoiler:
     
    Last edited:
    Name: Mirielle Victoire
    Age:
    Gender: Female

    World of Origin: D.Gray-Man
    World Background: Set during the end of a fictional nineteenth century on Earth, D.Gray-man mostly centers around 15-year-old Allen Walker, who is gifted with the ability to control a weaponized form of a divine substance from ages past, called Innocence, and becomes an Exorcist of the Black Order. This secretive organization aims to stop the plan set in motion by the Millennium Earl to destroy all life on Earth. But the Earl has raised an army of Akuma, created by taking advantage of grief over a loved one's death, and summoned the direct descendants of Noah himself, the 13-strong Noah Clan, to aid him in his second attempt. Because of the Akuma's ability to wear a human's skin, they are nearly undetectable by any human. Allen proves to be a powerful asset as his 'cursed' left eye is able to detect the Akuma.

    Very brief paragraph on the Noah Family

    Appearance: Mirielle, like your average Noah, is distinctive in the fact that she has gray skin and seven holy marks carved across her forehead, the middle mark slightly larger than the rest. Her black hair retains the same purplish sheen as her family, and her long, uneven wavy hair reaches the small of her back, her bangs pinned back from her face in a light pouf. Her bangs are held in place on the very back of her head by a black tulle rosette pin sprinkled with small diamonds. To further the ease of recognizing her as one of the Noah Clan, her large golden eyes are the exact same shade as her kin, but they take on a somber look- as if she is always looking at something that makes her extremely sad. Her thin eyebrows are always knit together in concern, and she seems to have a keen aversion to holding her head high when speaking. Mirielle's preferred attire consists of a Gothic Lolita dress with an A-line styled torso- white ribbons lining the ribbed portions of the corset-like top. Comparable to a babydoll dress, the strapless style neckline is lined by frilled black lace, the very same kind that peeks out from underneath the waistline. Underneath the lower rim of lace, the skirt of her dress is made of satin, two white petticoats underneath to give her skirt volume. The satin is then layered with two skirts of black tulle on top, and a horizontal strip of less delicate lace hangs off the ends of the uneven layers. Ribbons streak across these parallel lace strips, similar to the white ribbon weaving in and out of the upper portion of her detailed garment. In the back, the ribbons come together and criss-cross until they are tied into a simple bow just above her hips. Her black stockings reach mid-thigh, and upon her feet are a pair of high-heeled mary-janes. Accessories upon Mirielle's person usually consist of a purple, black-pin-striped ribbon tied into a large scarf, turned askew to her right. Lacy wrist warmers adorn her arms, and a large amethyst set into a silver ring rests on her right index finger.

    The Dress
    Sketch coming soon

    Personality: Being the Sorrow of Noah, Mirielle's actions and words are often tinged with the soft, fluid slowness of this melancholy. Her sad gaze is unreached even when she smiles the brightest smile, and this being the case, Mirielle is quite aware that she is rather undesirable company. She is, in all, a very kind person. The type who reaches her hand out to anyone and everyone, and always considers others before her own good.

    Powers / Skills: (You might have to branch this section off into smaller ones depending on your character. Again, be very detailed.)
     
    Well, here's my shot at this, hope it's good enough for the resident forum gods.

    Name: Summertide Teslanova (Designation: TV-531393)

    Age: 20

    Gender: Female

    World of Origin: Sentinel Gate

    World Background:

    Spoiler:


    Appearance: In Summertide's day and age, Scrin parents can choose all the traits they desire in a child, thanks to genetic engineering and molecular reconstruction. While this was done by her grandparents for her mother and father, Summertide's traits are mostly genetic (a rarity within the Scrin), the result of natural DNA recombination from her mother and father. But because the genetic codes of her parents were already artificially refined to "perfection", Summertide's traits are still quite close to the artificial standard, with the only major changes installed after her conception done to decrease the chances of disease or impairment. Even after birth, Summertide has gone through relatively little of the artificial refinements in shape and mind that most Scrin request for when undergoing reconstruction, although the amount of refinement is still far greater than that of the average human.

    Standing at 5'11 inches, Summertide is on the lower side of the height spectrum for the Scrin, which is considerably higher than that of an average human's. Her hair is sleek, perfectly straight, and shiny, the color of the empty darkness of space, and falls elegantly just four inches beyond her shoulders. Standing in stark contrast to her hair is her skin, which is almost absurdly pale. This is because of a side effect of reconstruction to become a Traveler, which causes the cells within the skin that produce melanin, the brown pigment that gives humans their skin color, have essentially shut off, making Summertide's skin the same color as a Caucasian who has never seen sunlight before. In addition to being white, most parts of her skin, apart from the scalp, eyebrows, and other traditional concentrations of hair, is almost completely devoid of hair.

    Summertide's preferred attire when off-duty is a military-issue jumpsuit (which is actually in-style), form-fitting, sleek, and shiny, constructed of a dark reddish-purple material, similar in appearance to leather, almost glowing in its color, that insulates against heat and cold, breathes, stretches easily, and is impervious to water and oils, causing them to simply slide right off. The material is "smart", and embedded with quantum processors and nanofibers that enable it to stretch as needed, and even self-mend rips and tears, to a degree. While not anywhere near as effective as actual battle armor, it is also capable of hardening upon impact to help spread out the damage of high-velocity strikes to a small degree. For the most part, the jumpsuit has little decorations, but Summertide's military designation, TV-531393, is written on the sides of the sleeves and the words "Traveler-53", Summertide's unit, are emblazoned on the back in bright red. Around her waist is a black belt with a small pouch on the right. The pouch utilizes spatial-compression technology, meaning that the volume inside is actually greater than that of the outside, in essence letting it store objects that are larger than itself. To end it, Summertide wears boots that go up to about six inches below the knee and gloves made of the same material the jumpsuit is made of.
    Personality:
    Powers / Skills:
    Spoiler:



    RP Sample:
     
    Last edited:
    So I don't forget about this later. XD

    Name: Fleur Antoinette
    Age: 14
    Gender: Female

    World of Origin: Shakugan no Shana
    World Background:
    Spoiler:


    Appearance:
    Personality:
    Powers / Skills:
     
    Just so i don't forget, can i reserve a spot? I would post now, becasue i have something in mind, but i have to clean my room :(.

    Sounds very, very interesting, though!
     
    Okay... I'm done now. If you want me to add more to the sample or change the sample completely then let me know. I kinda just made it up on the spot. Though... telling me to lengthen it would kind of defeat the purpose of asking us to include one in the first place. Just disregard that first thing. >.>;
     
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