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[Question] Is it advisable to use another engine?

Alxira5

Software developer and digital artist
  • 10
    Posts
    1
    Years
    Hello community, Maybe I'm very new to this forum and this would be my first post, which deals with the following, it will be possible to create a Pokémon fan game without RPG Maker XP? and maybe I could use an engine like Solarus or Godot?

    In my opinion as a software developer, Solarus would be the best option and it would be much more convenient, since to be focused on action RPGs, I should just make a few small changes and maybe review the Pokémon Essentials code.

    I am a bit new in this field, and that's why I would like your honest opinion on the topic.
     
    Last edited:
    I'm currently creating my own monster taming rpg game and I'm using Unity.
    I don't there is a right or wrong engine to use. You can use Godot, Unity , Unreal.
    I'm just more comfortable with using Unity since I've been using it for over a decade. If you feel like Godot is good, then you can start with Godot.
     
    I'm currently creating my own monster taming rpg game and I'm using Unity.
    I don't there is a right or wrong engine to use. You can use Godot, Unity , Unreal.
    I'm just more comfortable with using Unity since I've been using it for over a decade. If you feel like Godot is good, then you can start with Godot.
    Both are good options and I have used both in the past, but I think Solarus does the job better, since I want to give it a gameplay very similar to a Zelda game. But maybe the future says otherwise, and ended up using Godot.
     
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