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[Script] Is there a way to change where bytes for specific things are put?

  • 853
    Posts
    4
    Years
    • Seen Nov 9, 2023
    I want to change the ev cap, but the default place where the ev cap limiters are is locked to one byte.

    If I could somehow move the byte value to a place with free space next to it, and have the game still consider
    it related to the ev cap.
     
    It's possible but I don't see a reason to do it.
    One of the main reasons to use the decomps is to not have to deal with free space/repointing/hex editing.

    It's much easier to just directly change the variable type to something larger than a byte and let the compiler do the rest.
     
    It's possible but I don't see a reason to do it.
    One of the main reasons to use the decomps is to not have to deal with free space/repointing/hex editing.

    It's much easier to just directly change the variable type to something larger than a byte and let the compiler do the rest.

    gotcha.
     
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