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[Question] Issues with Animations

4
Posts
7
Years
    • Seen Apr 18, 2022
    Hello! I have been having issues with my pokemon Essential animations. I followed this guide https://www.pokecommunity.com/showthread.php?t=431177 and I am having issues.

    The video linked has the issue please help.
    https://youtu.be/SMLnw4oFM1s

    To describe the issue, it is that when in the animation editor, the animations all match up with their intended move names and work well, but when in the game, the moves do not match up at all.
     
    Last edited:

    StCooler

    Mayst thou thy peace discover.
    9,301
    Posts
    4
    Years
    • Seen May 5, 2024
    I am not exactly good with animations and such, however I have had this problem several times.

    I believe this is due to a mismatch between the animations IDs and the move IDs; when you Import/Export all the animations, or add a new animation, the file "move2anim.dat" is not necessarily updated. This file is a hexadecimal file that links move IDs to animation IDs. To update it, you need to compile everything again.
    Tip: open moves.txt, insert a space somewhere, remove that space by deleting it (do not Ctrl+Z) and save your file. Then run your game in debug mode from RPG Maker, it will compile again because moves.txt was changed. It should also remake move2anim.dat.
     
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