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Items help (Spooky Cup)

WingedDragon

Competitive Trainer
  • 1,288
    Posts
    12
    Years
    I am looking for suggestions for better items for Chandelure and Gengar. I feel good about the other four. I dont want to use berries because of their frailty.


    Chandelure @ Expert Belt
    Ability: Flame Body
    EVs: 252 HP / 4 Def / 252 SpA
    Quiet Nature
    - Shadow Ball
    - Heat Wave
    - Trick Room
    - Will-O-Wisp

    Gengar
    Ability: Levitate
    EVs: 4 HP / 252 SpA / 252 Spe
    Timid Nature
    - Sludge Bomb
    - Shadow Ball
    - Will-O-Wisp
    - Protect

    Weavile @ Focus Sash
    Ability: Pressure
    EVs: 252 Atk / 252 Spe
    Jolly Nature
    - Icicle Crash
    - Fake Out
    - Protect
    - Knock Off

    Krookodile @ Choice Band
    Ability: Intimidate
    EVs: 252 Atk / 4 Def / 252 Spe
    Jolly Nature
    - Crunch
    - Rock Slide
    - Knock Off
    - Stone Edge

    Aegislash @ Weakness Policy
    Ability: Stance Change
    EVs: 252 HP / 100 SpA / 158 SpD
    Quiet Nature
    - Shadow Ball
    - Flash Cannon
    - Wide Guard
    - King's Shield

    Hydreigon @ Life Orb
    Ability: Levitate
    EVs: 76 HP / 92 SpA / 164 SpD / 176 Spe
    Hasty Nature
    - Aqua Tail
    - Dragon Pulse
    - Dark Pulse
    - Work Up
     
    Weird sets all around.

    I'd scarf the Chandelure, give it a Timid nature, and put Energy Ball and a fourth attack of your choice on it (or Trick). The team isn't really that slow with the exception of Aegislash so I don't see what benefit you're getting from having the two fastest Pokemon in the tournament on a "hybrid" trick room team.

    I'd consider running Icy Wind on Gengar as well as Taunt over Shadow Ball and Protect, respectively. You don't need another shadow ball user and being able to hit Granbull will be more valuable. Taunt to prevent opposing Will-o-Wisps and King's Shields. I'd move the sash to your Gengar and maybe give Weavile a Razor Fang to increase your flinch chance, and consider running Low Kick over Protect so you can hit other Dark types.

    No idea what you're going for with that Hydreigon set, but you don't seem too worried about it.
     
    Weird sets all around.

    I'd scarf the Chandelure, give it a Timid nature, and put Energy Ball and a fourth attack of your choice on it (or Trick). The team isn't really that slow with the exception of Aegislash so I don't see what benefit you're getting from having the two fastest Pokemon in the tournament on a "hybrid" trick room team.

    I'd consider running Icy Wind on Gengar as well as Taunt over Shadow Ball and Protect, respectively. You don't need another shadow ball user and being able to hit Granbull will be more valuable. Taunt to prevent opposing Will-o-Wisps and King's Shields. I'd move the sash to your Gengar and maybe give Weavile a Razor Fang to increase your flinch chance, and consider running Low Kick over Protect so you can hit other Dark types.

    No idea what you're going for with that Hydreigon set, but you don't seem too worried about it.

    I was expecting more Ghosts to appear than dark types in this event. I put Trick Room on Chandelure to negate Opponents Trick Room
    More/less of an Anti-TR, Taunt could do that same thing as well

    That set with Hydreigon is a counter to Volcarona. This spread speed creeps VGC Volcarona uninvested in speed. Also allows it to get less than 50% chance to be OHKO. +1 aqua tail guarantees OHKO.
     
    Last edited:
    I was expecting more Ghosts to appear than dark types in this event. I put Trick Room on Chandelure to negate Opponents Trick Room
    More/less of an Anti-TR, Taunt could do that same thing as well

    That set with Hydreigon is a counter to Volcarona. This spread speed creeps VGC Volcarona uninvested in speed. Also allows it to get less than 50% chance to be OHKO. +1 aqua tail guarantees OHKO.

    Both of these sound a little too situational to be effective considering that half the Pokemon in this tournament learn taunt and there are other bugs. How does that Hydreigon set handle a Scolipede, Galvantula, or Sharpedo?

    Instead of trying to patch up a Pokemon's weaknesses I would recommend giving its strengths room to shine. Especially things like Hydreigon that get access to such an incredible move pool. Here's how I'm running mine:

    Hydreigon @ Life Orb
    Ability: Levitate
    EVs: 4 HP / 252 SpA / 252 Spe
    Modest Nature
    - Draco Meteor
    - Dark Pulse
    - Earth Power
    - Protect

    The only real reason I can ever find to run a Fire-Type move over Earth Power is the threat of Ferrothorn. And it's not on the tournament list so I'm not really worried about it. I chose this set because I am running a trick room team and wanted a middle speed pivot that could nuke most of the meta. I run it next to a rage powder volcarona to sponge Malamar's Superpower, opposing Bug Buzzes, Play Rough and Close Combat from Granbull, and Mega Horn from Scolipede.

    This is the threat list I referenced for team building:

    https://www.goldper10.com/article/2622-pokmon-oras-spooky-cup-tier-list.html

    Also you can test out your teams on Showdown, which is hosting a room for the Spooky Cup.
     
    Earth Power wouldnt work as to I expect levitate user will be predominate. Also Volco would outspeed Hydreigon in that set and ohko it without investment. With the set of mons I have none of them would take out Volc ohko or even 3hko because of its bulk. Banded Krook would still do 2hko but that time it would QD itself and wipe out everyone. Volc is popular is VGC. I expect it to be very popular in this Cup
     
    Earth Power wouldnt work as to I expect levitate user will be predominate. Also Volco would outspeed Hydreigon in that set and ohko it without investment. With the set of mons I have none of them would take out Volc ohko or even 3hko because of its bulk. Banded Krook would still do 2hko but that time it would QD itself and wipe out everyone. Volc is popular is VGC. I expect it to be very popular in this Cup

    ?

    I think you misunderstand how coverage moves are supposed to work. What can't a dragon hit effectively? Fairies and Steel Types. Earth Power can hit Steel types for super effective damage and also Drapion which is a threat in the tournament.

    Who cares if Levitate is going to be common? Levitate is common in almost all metas but people don't choose not to run Earthquake on Landorus-T just because Rotom-Wash and Cresselia exist. That's what coverage moves are for.
     
    Regardless. I dont expect to do extremely well. I shoot for more wins than losses and build from there
     
    [PokeCommunity.com] Items help (Spooky Cup)


    Kk bud glhf cool thread you've got here
     
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