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Kaijudo Masters' Club (Duel Masters)

Well, Im a little late joining this club but I've been into Duel Masters since day one In america...

Now, if you haven't already heard... ROTSW is on its way in about 3 days..Its going to be really cool. Now I've been lucky enough to get my hands on a few of these packs, and it seems that alot of these cards revolve around bringing cards from your mana zone to your hand. So there should be some good combos in the works. =D
 
IT also introduces the first cards that help replenish your shield zone. OI heard of this one creature that is six taps, light civ, 1000 attack. When it's destroyed, it's goes into your shield zone. I myself wouldn't mind having one of those in my deck.
 
Yeah, that should be good..maybe a little pricey but It might be a life saver.. I'm looking fooward to gigamatis...he may just be ok, but I really like him.
 
Evolution-Put on one of your Giant Insects.
Whenever another of your nature creatures would be put into your graveyard from the battle zone, put it into your mana zone instead

Gigamantis..and the art on this card is awsome


4 to tap, and 5000 attack..now you see why I like it
 
I do he would be excellent in my nature/ Water deck, :D

A nature card that WOULDN'T be good is Earthstomp Giant. He's the only super rare for natures in teh set, but he's jsut terrible. Everytime he attacks, you ahve to take all teh mana made form creatures out of your mana zone and put them into your hand.
 
Yeah, theres alot of cards like tha in the new set, that when you use them you have to put a card from your mana to your hand =/
 
Yeah, I know what you mean, but somthing abut how unuseful that card is right now, tells me its going to be able to use some pretty wicked combos.
 
Well say they make a card like..the effect is where how ever many cards in your hand you have thats what sheild breaker this creature(just dreaming) or any card that could power up because of cards in your hand..attack value isn't every thing in this games though, so I guess we'll just have to wait.
 
Also, nature has allthoughs quick mana producers so, hes cheap and fast to get out, you might actually win if you got him out quick enough. Well, I dont run much nature anyways, so it isn't to big a deal for me.
 
Oh, Im just saying with those mana producers you could have him out in a couple of turns and win the game, provided you have a few other creatures out attacking.
 
I actually thought of a good way to keep recycling your monsters. REmember thsoe ones I mentioned that are sent to the mana zone when they are destroyed? You could use Earthstomp to return them to your hand then resummon them. Then when they are destroyed they go back to the mana zone to be return to the hand again. See, Recyclable monsters. :D
 
Yeah, But I think you'd have to wait a turn to attack with him again.
What about the Boltail dragon? He seems pretty cool,not really an effect monster but cool. Same with Dawn Giant he seems pretty cool to.
 
I would want Boltail in my deck jsut because he's an armored dragon. The two bolzards in my deck are a major strength. two man destroyed a turn, destroys mana faster thanthey can play it. :D I'd also put the evolution of the armored dragon in my deck.
 
Yeah, In my fire deck, I ran it with 2 Bolzards, I love them they're proebly one of my favorites.
 
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