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Keyboard text entry

  • 6
    Posts
    6
    Years
    • Seen Apr 13, 2021
    How am I able to change the default input mode from cursor to keyboard (and how can I disable the player from being able to change it?)
     
  • 25
    Posts
    6
    Years
    Go to the PScreen_Options script, and in def initialize change the value of @textinput from 0 to 1. It is on the line 30-something by default. This will preset the default input mode, but it will only work if there is no save file. Because otherwise, game reads data about options from a savefile, I suppose.

    For disabling player from changing it, just comment the fragment of code from line 525-something to line 530-something in the same script. This also will make this option disappear from options menu.
    These bits
    EnumOption.new(_INTL("Text Entry"),[_INTL("Cursor"),_INTL("Keyboard")],
    proc { $PokemonSystem.textinput },
    proc {|value| $PokemonSystem.textinput = value }
    ),
    The comments start with '#' symbol at the line's beginning. Put '#' at all 4 lines.
     
    Last edited:
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