LeafGreen Team - Rate 'em!

Charon

unscrupulous~
  • 1,186
    Posts
    19
    Years
    (In no paticular order)

    Pidgeot lv 64 -> Triela
    Holding: nothing
    Gentle Nature
    Fly
    Hidden Power
    Mirror Move

    Ninetails lv 64 -> Suki
    +Modest Nature+
    Holding: Soothe bell
    Fire Spin
    Flamethrower
    Return
    Hidden Power

    Dragonite lv 66 -> Toboe
    Holding: Amulet Coin
    +Naive nature+
    Double Edge
    Waterfall
    Dragon claw
    Shockwave

    Blastoise lv 70 -> Kagetora
    Holding: Quick Claw
    +Carefull Nature+
    Surf
    Ice Beam
    Hydropump
    Skull Bash

    Raichu lv 63 -> Ramen
    Holding: Choice Band
    +Gentle nature+
    Brick Break
    Thunder
    Thunderbolt
    Megapunch

    Venomoth lv 68 -> Itachi
    Holding: Leftovers
    +Docile nature+
    Toxic
    Gigadrain
    Psycic
    Aeriel Ace

    Someone will probably come along and say I'm doing this all wrong, but hey. This is the first time I've got a team on the new generation games that hasn't got a Crobat or a Wigglytuff/Clefable. xD
     
    Charon-chan said:
    (In no paticular order)

    Pidgeot lv 64 -> Triela
    Holding:lefties/sharp beak
    Gentle Nature
    Aerial ace
    Hidden Power fighting
    Mirror Move
    return

    Ninetails lv 64 -> Suki
    +Modest Nature+
    Holding: Soothe bell
    WoW
    Flamethrower
    Return
    Hidden Power

    Dragonite lv 66 -> Toboe
    Holding: Amulet Coin
    +Naive nature+
    thunderbolt
    flamethrower

    Dragon claw
    earthquake

    Blastoise lv 70 -> Kagetora
    Holding: Quick Claw
    +Carefull Nature+
    Surf
    Ice Beam
    yawn
    seismic toss

    Raichu lv 63 -> Ramen
    Holding: Choice Band
    +Gentle nature+
    Brick Break
    substitute
    Thunderbolt
    encore

    Venomoth lv 68 -> Itachi
    Holding: Leftovers
    +Docile nature+
    Toxic
    Gigadrain
    Psycic
    Aeriel Ace

    Someone will probably come along and say I'm doing this all wrong, but hey. This is the first time I've got a team on the new generation games that hasn't got a Crobat or a Wigglytuff/Clefable. xD

    Hey its really good for a first time
     
    Okay, I'll give it a shot. But what Hidden Powers do your pok?mon have? Anyhow, suggestions are in Bold and moves I don't consider worth it are overlined.

    Charon-chan said:
    (In no paticular order)

    Pidgeot lv 64 -> Triela
    Holding:
    Gentle Nature
    Fly Aerial Ace/Wing Attack
    Hidden Power [Fighting/Ground/Steel]/Steel Wing
    Mirror Move Featherdance/Attract
    Return/Quick Attack

    Eh? Where's your fourth move? Anyhow, this is the set I'd recommend. Oh, and if the Hidden Power is flying and has a good enough power then keep it instead of Aerial Ace/Wing Attack.

    Ninetails lv 64 -> Suki
    +Modest Nature+
    Holding: Soothe bell
    Fire Spin/Will-O-Wisp
    Flamethrower
    Return Confuse Ray/Attract
    Hidden Power [Grass/Electric]

    Ninetales' Attack stat is pretty low so Sp.Attacks are the way to go I think and Will-O-Wisp cuts the targets Attack in half so it's good for helping Ninetales against physical attackers.

    Dragonite lv 66 -> Toboe
    Holding: Amulet Coin
    +Naive nature+
    Double Edge Return
    Waterfall Aerial Ace/Wing Attack
    Dragon claw Brick Break
    Shockwave Thunder Wave

    Regardless of nature, Dragonite's Attack is still greater than it's Sp.Attack, this moveset worked great for me.


    Blastoise lv 70 -> Kagetora
    Holding: Quick Claw
    +Carefull Nature+
    Surf
    Ice Beam
    Hydropump Counter/Earthquake/Rest
    Skull Bash Counter/Earthquake/Rest

    Hydro Pump is completely inferior to Surf, and in any case there's no point in having both of them in the same set. Earthquake is far more useful there since it helps you counter electric types. Also, you might want to add in either Rest or Counter to take advantage of Blastoise's high defences.

    Raichu lv 63 -> Ramen
    Holding: Choice Band
    +Gentle nature+
    Brick Break/Attract
    Thunder Hidden Power [Grass/Water/Ice]
    Thunderbolt
    Megapunch Thunder Wave

    Meh, ditch the Choice Band. It's not going to do your Sp.Attacks any good but Thunder Wave and Attract will make all the difference against tougher foes.

    Venomoth lv 68 -> Itachi
    Holding: Leftovers
    +Docile nature+
    Toxic
    Gigadrain/Silver Wind
    Psycic/Sludge Bomb
    Aeriel Ace/Psychic

    Meh, I have to confess that I'm not 100% about Venomoth's statline, but I think that with STAB Silver Wind and Sludge Bomb are more effective than Giga Drain and Psychic, although you might want to keep Psychic instead of Aerial Ace to help you against poison types.

    Someone will probably come along and say I'm doing this all wrong, but hey. This is the first time I've got a team on the new generation games that hasn't got a Crobat or a Wigglytuff/Clefable. xD

    Well, these aren't the worst out there but they aren't the best either. Keep working at it. ^_^
     
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    Ok im not gonna disagree with the other guys but I am an awesome deffensive fighter. Alot of guys on this forum are punch for punch fighters, which is'nt bad, but nothing but offense is'nt always a great idea. Why? This is because youre always gonna have the guy who beats the game 6 time just to get 6 Mewtwo's. That team is anyone true nightmare. Honestly it is beatable though. I did it with Snorlax, Wigglytuff, Tangela, Jolteon, Starmie, and Exeggutor. I cant tell you how but I can say deffense saved my butt. LOL neways let me see if I can inspire you.

    Pidgeot: Aerial Ace, Fly, Double Team, Mirror Move/Return

    Pidgeot is a decent pokemon but there are better one but its not horrible. I love Fly because it makes your pokemon unreachable by all attacks except for Swift. This means they waste an attack. Double Team is amazing because if your opponent can't hit you they can't win. Mirror Move is great to surprise your opponents with. Return is a good move as well. Wing Attack is the worst flying move ever.

    Ninetails: Confuse Ray, Will-O-Wisp, Flamethrower, Double Team/H-Power
    Ninetails 2: Toxic, Confuse Ray, Fire Spin, Double Team/Hidden Power

    I agree with Alter Ego about using Confuse Ray on Ninetails. Confuse Ray is awesome without a doubt. Having too many pokemon that use Return is dumb because there are moves that stop the returning of pokemon. Fire Spin is not powerful enough so substitute in Will-O-Wisp. Flamethrowers is more accurate than Fire Spin. Fire Spin only works great with this move combo. Fire Spin + Confuse Ray + Toxic + Double Team. Ninetails is deadly with this combo. First you use Toxic, then you hit them with Confuse Ray, then finaly you hit them with Fire Spin, this works because Fire Spin eats up the turns one by one. While the turns are eaten up the immobilized pokemon is getting dealt severe damage from Toxic and possibly Confuse Ray as well. This combo is godly.

    Dragonite: Thunderwave, Aerial Ace, Hyper Beam, Double Team

    What I truly hate is the fact that allot of people do not like Hyper Beam just because of the recharge turn. People disregard however Dragonites high attack stat and the fact that Hyper Beam works of of Attack and not Special Attack. Dragonite can OHKO (One Hit Knock Out) about 80% percent of the pokemon in the game with one non-critical strong Hyper Beam. Honestly its worth the recharge time especialy if you D-Team him to the max. Thunderwave is an awesome move that all pokemon that can learn it should. D-Team = If you can't be hit you can't loose.

    Blastoise: Double Team, Rest, Surf, Blizzard

    I highly recommend this move set due to the fact it is the most irritating to your opponents and it instils feelings of hopelessness when they battle against you. Mess with your oponents heads when you battle them. D-Team + Rest = Cant be hit and cant be kept at low HP. Plus when you are sleeping D-Team still protects you. Blastoise has horrible Attack stat compared to his Special Attack stat. So stick with the attacks that run off of S. Attack. Counter is horrible because it only counters physical attacks but not S. Attacks. I'd rather have Bide there and not Counter. Blizzard over Ice Beam, even if it has lower PP, but it has a higher damage that makes the move godly. Surf is universal.

    Raichu: Double Team, Thunderwave, Thunderbolt, Swift/Hidden Power

    Raichu I'm not a big fan of personaly. Thunderwave, and Thunderbolt must stay on. Double Team against those slow and extreememly inaccurate ground and rock attacks. A D-Team can make Rock and Ground type pokemon to loose all hope when using their attacks. Swift has great PP and it has a 99.99% chance of hitting enemy pokemon even if they use Dig or Fly. Obviousely great against those ground type diggers.

    Venomoth: Psychic, Sludge Bomb, Silver Wind, Snore
    Venomoth 2: Toxic, Double Team, Rest, Atract

    Now I agree with the first choice as being a bad *** mofo to use but choice two is strategicaly kewl as well. Atract keeps them in play when Toxic has poisoned them badly then D-Team and Rest will keep Venomoth alive long enough and way past the seventh turn when Toxic is guaranteed to kill every pokemon on.
     
    SubZer0 said:
    Ok im not gonna disagree with the other guys but I am an awesome deffensive fighter. Alot of guys on this forum are punch for punch fighters, which is'nt bad, but nothing but offense is'nt always a great idea. Why? This is because youre always gonna have the guy who beats the game 6 time just to get 6 Mewtwo's. That team is anyone true nightmare. Honestly it is beatable though. I did it with Snorlax, Wigglytuff, Tangela, Jolteon, Starmie, and Exeggutor. I cant tell you how but I can say deffense saved my butt. LOL neways let me see if I can inspire you.

    Pidgeot: Aerial Ace, Fly, Double Team, Mirror Move/Return

    Pidgeot is a decent pokemon but there are better one but its not horrible. I love Fly because it makes your pokemon unreachable by all attacks except for Swift. This means they waste an attack. Double Team is amazing because if your opponent can't hit you they can't win. Mirror Move is great to surprise your opponents with. Return is a good move as well. Wing Attack is the worst flying move ever.

    Ninetails: Confuse Ray, Will-O-Wisp, Flamethrower, Double Team/H-Power
    Ninetails 2: Toxic, Confuse Ray, Fire Spin, Double Team/Hidden Power

    I agree with Alter Ego about using Confuse Ray on Ninetails. Confuse Ray is awesome without a doubt. Having too many pokemon that use Return is dumb because there are moves that stop the returning of pokemon. Fire Spin is not powerful enough so substitute in Will-O-Wisp. Flamethrowers is more accurate than Fire Spin. Fire Spin only works great with this move combo. Fire Spin + Confuse Ray + Toxic + Double Team. Ninetails is deadly with this combo. First you use Toxic, then you hit them with Confuse Ray, then finaly you hit them with Fire Spin, this works because Fire Spin eats up the turns one by one. While the turns are eaten up the immobilized pokemon is getting dealt severe damage from Toxic and possibly Confuse Ray as well. This combo is godly.

    Dragonite: Thunderwave, Aerial Ace, Hyper Beam, Double Team

    What I truly hate is the fact that allot of people do not like Hyper Beam just because of the recharge turn. People disregard however Dragonites high attack stat and the fact that Hyper Beam works of of Attack and not Special Attack. Dragonite can OHKO (One Hit Knock Out) about 80% percent of the pokemon in the game with one non-critical strong Hyper Beam. Honestly its worth the recharge time especialy if you D-Team him to the max. Thunderwave is an awesome move that all pokemon that can learn it should. D-Team = If you can't be hit you can't loose.

    Blastoise: Double Team, Rest, Surf, Blizzard

    I highly recommend this move set due to the fact it is the most irritating to your opponents and it instils feelings of hopelessness when they battle against you. Mess with your oponents heads when you battle them. D-Team + Rest = Cant be hit and cant be kept at low HP. Plus when you are sleeping D-Team still protects you. Blastoise has horrible Attack stat compared to his Special Attack stat. So stick with the attacks that run off of S. Attack. Counter is horrible because it only counters physical attacks but not S. Attacks. I'd rather have Bide there and not Counter. Blizzard over Ice Beam, even if it has lower PP, but it has a higher damage that makes the move godly. Surf is universal.

    Raichu: Double Team, Thunderwave, Thunderbolt, Swift/Hidden Power

    Raichu I'm not a big fan of personaly. Thunderwave, and Thunderbolt must stay on. Double Team against those slow and extreememly inaccurate ground and rock attacks. A D-Team can make Rock and Ground type pokemon to loose all hope when using their attacks. Swift has great PP and it has a 99.99% chance of hitting enemy pokemon even if they use Dig or Fly. Obviousely great against those ground type diggers.

    Venomoth: Psychic, Sludge Bomb, Silver Wind, Snore
    Venomoth 2: Toxic, Double Team, Rest, Atract

    Now I agree with the first choice as being a bad *** mofo to use but choice two is strategicaly kewl as well. Atract keeps them in play when Toxic has poisoned them badly then D-Team and Rest will keep Venomoth alive long enough and way past the seventh turn when Toxic is guaranteed to kill every pokemon on.
    Why, oh why do you always want to give double team to every pokemon? I agree with you that defencivness is a good thing, but double team isn't good for ingame playing and do you happen to know that thunder can strike a pokemon that is up in the airr? I have to say your pidgeot is the worst one I have ever seen, first of all why give both fly and AA (aerial ace) to the same pokemon? Second, most people will probaly use Rockslide, Thunder/Thunderbolt, Icebeam/Blizzard on pidgeot and that means pidgeot will usualy make a not very effective hit and pigeot's special attack isn't exactly the best. Swift on Raichu!? Come on, if you want to give raichu a normal type move use strenght or return instead. Do you happen to know how much 6 double team TMs will cost? I'm not even going to tell all the flaws in your strategys, but you have to remember three things. First of all, hyperbeam sucks! If dragonite would use hyper beam your opponent would probaly send out an ice or water type pokemon with ice beam and blast away dragonite. Second, double team is lame and if proper EVs and DVs are banned from tourneys (like you told me via your extremely pointless and spammy pm) why aren't lame moves like double team, minimize and one hit KO moves banned? Third, you're talking like we would still live the time when wrap made the target completely helpless and night shade affected normal type pokemon. Oh and one more thing, I forgot to mention that wing attack isn't the worst flying move. The worst flying moves are Gust and Fly.

    Charon-chan, I'd suggest you use Alter ego's movesets, they're balanced and work very well for ingame and competitive battles.
     
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    SubZer0...what century do you live in?

    Fly is inferior to both Wing Attack and Aerial Ace because;

    1. Nowadays Thunder can strike you while flying. Swift can't anymore, but Thunder can. Now tell me, what does a 120 power electrical attack usually do to a Pidgeot?

    2. Fly's accuracy is 95%, meaning that it can miss. Which in a combat situation means that you've just given your opponent two free turns. Go you...

    3. You opponent can make use of the turn your pok?mon spends up in the air to buff up with moves like Iron Defense or Double Team.

    4. If your pok?mon is paralyzed you have to make it through two consecutive paralysis checks if you want Fly to actually do something.

    5. Any AI smart enough to switch will immediately do so when you fly up.

    6. If your opponent is packing Protect or Detect then Fly won't hit them at all since you're only attacking on every second turn, which means guaranteed success for Protect/Detect. If they're packing a first-strike move like Quick attack or Mach Punch as well then you're screwed.

    Secondly, Mirror Move...what actual purpose does it serve? The moves that opponents would use against Pidgeot would usually be ones that are ineffective against their users. E.g. Electric types going with Thunderpunch, Thunderbolt or Thunder or Ground types going with Rock Slide. Overall, it's very rare to actually get anything useful out of a Mirror Move, especially with the sweeping strategies that most ingame opponents employ. That slot could be used far more productively.

    Third, Fire Spin & co don't immobilize pok?mon anymore! They were changed after the first generation games because of the horrible inbalance the created ingame. Nowadays they only prevent switching and cause damage each turn.

    Fourth, artificial AI doesn't have a head, it doesn't have emotions, hopelessness does not apply to it. Using Double Team ingame is a waste of time because the AI still has a fairly good chance of hitting that defies all logic. You could raise your evasion to the max and minimize your opponent's accuracy and they would still hit from time to time. Besides, practically all of the real opponents in the game either have moves that always hit (E.g. Aerial Ace, Shock Wave, Shadow Punch) or moves to counter your evasion raising (Ever heard of Haze and Odor Sleuth?). In short, ingame Double Team is a waste of space.

    Fifth, ground attacks are among the most accurate in the game. The most inaccurate ground move in the game is Mud Shot, which has an accuracy of 95%. Also, I don't see why anyone would use a Rock type move against Raichu when they could go for a stronger Normal type move or a little ground type move called Earthquake.

    Six, the modern AI is built to counteract Bide. As soon as you start biding the opponent switches to status inducing and stat. affecting moves if it has any, the only thing you can achieve by biding is giving you opponent three turns of free buffing. Again, not a worthwhile thing to do. Counter on the other hand provides a quick and efficient way of dealing with physical sweepers (which the game is teeming with) and is as of yet unpredictable for the AI so you'll have a very good chance of actually achieving something with. Mirror Coat is better for Blastoise than Counter but I doubt that Charon-chan is willing to scrounge up a Corsola and start training up a new Blastoise from a level 5 Squirtle to get it

    Seven, are you positive that you know what Return even does? Judging by your comment on the Ninetales set I'd say you don't. Return is a normal type move whose power depends on the pok?mon's hapiness value. The maximum attack power of Return is 102, which renders Hyper Beam with its measly 150 power obsolete since 102+102 > 150+0. Also, Hyper Beam's accuracy is 90% whereas Return's 100% and on top of that Return doesn't give your opponent a free turn. Quite a considerable thing for a pok?mon with 4x weakness like Dragonite. In short, Hyper Beam is only good for two things nowadays; Slaking, since ?t's Truant and would loose that second turn anyway, and somewhat unreliable suicide attacks (Not a worthwhile strategy ingame, and besides, Explosion works better in that department). It might have had its uses in R/B/Y where strong normal attacks were scarce, but even then Body Slam was a better option in my opinion. 85+85+30% paralysis rate > 150 + 0.

    In short, you're preaching outdated information and I'd suggest that you go and catch up on the topic before you rant. And the point of a proper defense is not to Double Team to the max and hope you get lucky. It's to make sure that even though your opponent hits (Because they always will) you can still keep on going. I've made a Metagross that is practically impervious to damage if it gets four turns to build up, that's defense. But giving everything Double Team (Hey, why not stick in Brightpowders while you're at it?) is just relying on luck. There's no skill to speak of.
     
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    OK whatever. I won tounaments, yeah youre right my opinion doesnt matter. W/e. Smarty_arty youre a moron and 12. Study the statistics of movesets and moveset species relationships. Each different species of pokemon do better with different moves of the same type. Secondly pokemon have whats called game programed genetics. That means in lamen terms that not all pokemon of the same species will have the same statistics across the board. For example one Raticate might have an amazingly high Speed while another will have an incredible Attack stat. This is why Nintendo intoduced personalaity modifications. This is so that the trainer could have a chance to acheive a nearly perfect stat pokemon without catching multiples of one species. To get a pokemon that has the potential of acheiving a perfect stat at level 100 is 1 in 30 chances. That means on average a trainer needs to catch 30 of each species and compare and contrast statistics of the pokemon on the same level to which has the best chance to reach their full potential. This in a video game is called a Variance Engine. Also Fearow in the new Leaf Green, and Fire Red version will do more damage and more accurately with Fly than Skarmory which is exreemely species proficient with Steel Wing. Swellow has a species proficiency with Aerial Ace that dwarfs Pidgeot's ability to use Aerial Ace. Lear about these things do some research. Alter Ego, I never said your moveset was ridiculous but you just prooved to me you do not know what youre talking about. You forgot about the damage calculator. Your inefficiency with mathematics is funny. To calculate damage there is a formula to use. The power of the move is not how much damage is caused. Here is the Formula.

    ((2A/5+2)*B*C)/D)/50)+2)*X)*Y/10)*Z)/255

    A = attacker's Level
    B = attacker's Attack or Special Attack
    C = attack Power
    D = defender's Defense or Special Defense
    X = same-Type attack bonus (1 or 1.5)
    Y = Type modifiers (40, 20, 10, 5, 2.5, or 0)
    Z = a random number between 217 and 255

    Now if you wish to rant about pokemon strategies, learn what youre talking about. You are totaly incorrect about 102 + 102 > 150 + 0. Dragonite with Hyper Beam can statisticaly prooven by pokemon game research OHKO 80% of pokemon final evolutions. A Slaking can OHKO about 96%. Tell me where you net battle and I'll proove your theorys flawed and useless. Um I meant hopelessness to you the trainer. WOW I guess I do have to spell everything out for you. Thunder in pokemon colosseum 1 hit things while flying in mid air but never ever while a pokemon has dug underground! Swift can do that. As for Mirror Move? Im guessing you never came accros a Starmie or Slowking with Thunder, or Thunderbolt. If you have'nt you have never truly battled anyone decent even. Try going to pokemon tourney in Japan. Those guys over there would wipe the floor with you because strange and unusual strategies have prooved themselves more effective than your flawed math skills, and punch for punch techniques. If you cant hit me you cant win.
     
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    So you've won a tournament (From which pok?mon with good EVs are banned as I hear) and therefore feel entitled to not even make an effort at constructive debate but just bash away instead? Firstly, my inefficiency with 'mathematics' as you choose to call it is no doubt as annoying to you as your complete and utter inefficiency with spelling is to me. Sheez...you're 21 and still haven't learned to spell in your native language. Speaking of 'Lamen terms' and 'Lear' kind of makes me question whether you know what you're talking about...just stick with terms that you are capable of spelling. Or better yet, take some revision courses in english. And your comment about Arty's age...geez, I'll just quote your siggy here;

    "Why is there enough religion to incite WAR, but not enough religion to instill TOLERANCE?!"

    Age is by no means a measure of knowledge, as your god-awful spelling has proved, you should know better than to stoop to flaming and personal insults. Honestly, don't you find it a bit strange that you're acting with even less manners than a 12-year old? Quite frankly, your views on this seem more like a religious mantra than objective comments.

    Also, it seems like you haven't even bothered to read through my post before you already bashed it. Where exactly did I claim that Thunder strikes underground? I said it can hit pok?mon in mid-air, which you confirmed to be true, but I never said a word about Dig so I would appreciate it if you stopped putting words in my mouth. As for your fancy damage calculation formula, how about placing in Hyper Beam and Return there as practical evidence since you have to 'spell everything out for me'? Use a damage calculation on both (assuming that it's the same pok?mon using them) and the end result should prove your point. Also, even though Hyper Beam might create an OHKO where Return won't it still doesn't change the fact that the pok?mon your opponent sends out to replace the KOed one will get one free move while the pok?mon who has used Hyper Beam is recharging unless you're playing 'switch' mode and withdraw that pok?mon. Hyper Beam also retains its 5% miss ratio (Not a big factor but a factor nonetheless) and still has only 5 PP which makes it vulnerable to the Spite move as well as rendering it impractical for ingame use since you'd constantly have to replenish its PP.

    Furthermore, what sources does your information come from? You speak of research but don't provide any evidence of the existence of it. From an academic standpoint this renders your source unreliable and thus unusable for debate. Just put in a link or something because as it is all I can see is some random person, of whose real life I know nothing, who's preaching to me. Now that's not exactly likely to make me see your side of things, is it? So please, provide links for both the damage calculating formula and the species proficiency thing. You keep ranting on about how I don't know what I'm talking about but don't seem to show any interest in actually letting me learn.

    You also seem to be sidestepping several of my questions here by putting in completely unrelated information so I'll ask again; How does Fire Spin 'eat away turns' in a 3rd generation game? What good is Bide when the AI has been taught not to perform direct attacks on a biding pok?mon? How do you psyche out a machine? Honestly, read before you post. And read properly.
     
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    Well, that confused me. But I'm going to take your advice, and what not.

    There was me, proud of my venomoth! Ah well, I picked him up on level 32 and thought he'd make an awesome replacement for my persion. He, I despied.. *spits*
     
    OK whatever. I won tounaments, yeah youre right my opinion doesnt matter. W/e. Smarty_arty youre a moron and 12.
    To be honest, what the heck those my age have to do with this? The fact that I am 9 years younger than you doesn't mean I can't use my brain.

    So you've won a tournament (From which pok?mon with good EVs are banned as I hear)
    You might be wandering what ego meant by this, and just so you know, he knows everything about your extremely spammy and pointless pms wich made it clear to me that you don't know what the word 'fun' means you just play pokemon so you can take the 'strongest' pokemon and not even try using the 'weak' pokemon.

    Secondly pokemon have whats called game programed genetics. That means in lamen terms that not all pokemon of the same species will have the same statistics across the board. For example one Raticate might have an amazingly high Speed while another will have an incredible Attack stat.
    For your information, I already know about IVs.

    Also Fearow in the new Leaf Green, and Fire Red version will do more damage and more accurately with Fly than Skarmory which is exreemely species proficient with Steel Wing.
    For some reason the damage calculator here doesn't say anything about that.

    WOW I guess I do have to spell everything out for you. Thunder in pokemon colosseum 1 hit things while flying in mid air but never ever while a pokemon has dug underground! Swift can do that.
    I can't remember ego saying anything about thunder hitting underground, and please note that in the third generation games swift doesn't strike underground. You might be an 'R/B/Y Wise man', but face it when it comes to the new pokemon games you usualy don't have any idea what you're talking about.

    As for Mirror Move? Im guessing you never came accros a Starmie or Slowking with Thunder, or Thunderbolt.
    There is only one starmie with thunderbolt in pokemon FR/LG and that pokemon happens to be in the battle tower... pidgeot still wouldn't deal much damage because of it's pretty low special attack.
     
    Wow, playing the AI is half the battle. The other half is playing people trainers like your selves. Im not exactly writing an essay here for my Psycology class. I type fast and i dont care about my spelling. I was talking about Psyching out a LIVING opponent like you self. READ please i never said psyching out the AI. Its called Hooked on Phonics, try it some time. Dont read a fragment of a paragraph and think you understand the entire story.

    Ok maybee im not as skilled with the GBA versions of Fire Red and Leaf Green, and I never put down your strategy. I just mentioned what I prefer to do. Besides you were'nt the one asking to have his team rated. Your opinion is yours and im not gonna try to change that, mine is mine and dont try to influence it. In net battle I do try out different strategies, some just dont work for me. Others work well.

    I do battle for fun. In fact when I battle for fun I also try to learn what strategies cause the most havoc. Double Team is still a headache for allot of opponents and prooves effective most of the time. Even you cant argue with me that if you use double team and I cant hit you I cant win against it. Correct? So who care how much money youd spend. If you ever link GB together and battle or plug in to coloseum against some one its worth it if you can increase your chances at winning.
     
    this is a **** team i can beat it with my leafgreen team here it is

    charizard LEVEL 100
    mewtwo LEVEL 100
    moltres LEVEL 100
    zapdos LEVEL 100
    articuno LEVEL 100
    suicune LEVEL 100

    well what do u think?
     
    Dude, you insult Alter's reading skills one more time.. I'll totally bite you. XD

    Nah, but seriously.. I may not be the best at competitive battling, but even I know that Double Team will not garuntee a win. Sure, sometimes it can be an obstacle, but it's not something you can't get around. It's pretty much based on luck.

    And as mentioned before, Odor Sleuth will get around DT and Haze will get rid of every DT anyways..

    Blah, I can't say anymore, it's too early in the morning.. x.x

    demon_dayz said:
    this is a **** team i can beat it with my leafgreen team here it is

    charizard LEVEL 100
    mewtwo LEVEL 100
    moltres LEVEL 100
    zapdos LEVEL 100
    articuno LEVEL 100
    suicune LEVEL 100

    well what do u think?

    And this adds to the discussion.. How?


    Anyways, Charon-chan, I'd say use the movesets that Alter suggested, as I really don't have much to say. *brick'd*
     
    demon_dayz said:
    this is a **** team i can beat it with my leafgreen team here it is

    charizard LEVEL 100
    mewtwo LEVEL 100
    moltres LEVEL 100
    zapdos LEVEL 100
    articuno LEVEL 100
    suicune LEVEL 100

    well what do u think?

    I think you're a moronic legendary 'shipper (: I go for the weak pokemon and see how strong I can make 'em. My Venomoth was rubbish as anything when I got him, but he's actually now a pretty good sweeper.

    @Plushie: Yeah, I am! Alter is cleeeeever. It's odd, I've been playing, and roleplaying, pokemon for years, but I've honestly never noticed how indepth they are until I joined this board. xD
    Don't brick yooooourself! *shot'd* xD
     
    Demon Dayz thats a good team but legendary pokemon are always uber powerful, the trick is using non-legends in such a way that even legends fear. Random Plushie of course there are ways around D-Team. Yes I always knew Haze will get rid of the evasion mods, but ask yourself this. How many people actualy use Haze? Its the same question that everyone poses about D-Team. If anyone used Haze on me when I D-Team, I would so give em props for being prepared and judging their opponents before the match begins and choosing a team that is well prepared.

    All I ever say is that punch for punch battles and strategies get boring eventualy. Sure tons of people had Tauros, or Rapidash with Horn Drill back in the day, when OHKO type moves were based on speed. Tauros, and Rapidash were lethal. Times have changed since then but the Ninetails moveset I sudgested still works well to this day.

    Ninetails uses Toxic. Next turn Ninetails uses Fire Spin which traps opponent for 2-5 turns. During this Fire Spin causes 1/16 damage of max HP each turn the opponent is trapped. If youre lucky the opponent gets trapped for 5 turns, but usualy its only for 2 to 4 turns in which case Ninetails can use Fire Spin once again because its not like the slowest pokemon in the game. If Ninetails is faster then the opposing pokemon does'nt get to attack like ever. Each turn the Toxic damage doubles itself making Toxic the workhorse in the battle and Fire Spin the attack that protects your pokemon, and holds the enemy pokemon at bay allowing Toxic to win the battle for you. True Fire Spin only has 70% accuracy but it does payoff when hits accurately.

    Guys I do not mean to insult you or your strategies, but when im insulted it does'nt help much either. All I ever try to do is help people. Plus my strategies have helped people on this forum before and they did work for them, when it all comes down to it its a matter of opinion realy. Smarty_arty just hates me and always causes trouble because I mentioned on MY POLL (that discussess the top 15 best pokemon to use in battles) that HIS favorite pokemon Dunsparse rates #178. This is a fact posted up by the P-Files website and by the PokemonElite 2000 website. https://pokedex.kary.ca/rsrank.txt

    These websites from what I know had permission from Nintendo to reverse engineer the pokemon games, and research the data as well as they could so they could give trainer tips, and facts. I did check out the Psypoke website and they do have allot of info as well, and I will be researching that some more. I did see however that Psypoke does recommend movesets for pokemon. Honestly isnt that a bit cheezy and less fun than finding out what movesets work for you. If everyone has the same movesets on their pokemon whats the fun in battling if everyone has the same strategy?

    Charon_chan I like your strategy. It is fun to do it like that but its always good to have a powerhouse on your team right? Besides a Ditto can only be so good. It is a challenge to train a good Ditto but Ditto is at best unreliable due to the fact you never know what movesets your opponent has on Ditto. Its a chalenge but when you play for a title or championship you gotto go in strong. I like most pokemon but the ones I have in my Signature are the ones I know wont let me down. I respect your views on this topic though, in a way I feel the same.
     
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