- 2
- Posts
- 7
- Years
- Seen Jun 16, 2020
Hi everyone.
I'm working with 17.2 essentials and am trying to figure out a way to have the built in AI that's used for the opponent also automatically choose and send out the player's next Pokemon when it faints. I've been reading through scripts and other posts the last few days but I can't seem to find exactly what I'm looking for.
If anyone knows a way of achieving this or at least specific script sections I should be looking at I'll be eternally thankful.
I'm working with 17.2 essentials and am trying to figure out a way to have the built in AI that's used for the opponent also automatically choose and send out the player's next Pokemon when it faints. I've been reading through scripts and other posts the last few days but I can't seem to find exactly what I'm looking for.
If anyone knows a way of achieving this or at least specific script sections I should be looking at I'll be eternally thankful.