Rainbow Chara X
Impossible to gauge!
- 129
- Posts
- 9
- Years
- Shiny Hunting in Sinnoh
- Seen Feb 24, 2025
So... Once every so often, I get the craving to write but I don't want to do a full let's play. Essentially, I made a category for games that aren't large enough to get their own let's play. Generally, they're fangames or small hacks that barely cover one or two chapters of my format.
That said, we're starting off strong - not with a good game, but instead with this:
Let's Go, Thingio is a fangame made by a duo known as Someguy and Kaepora from Mario Fan Games Galaxy. It's easily one of the craziest games that I've ever played (puts Snakewood to shame) and not really all that good, but I had a lot of nostalgia for it and I still sort of do to this day. I got my copy as far back as September 2008, so prepare yourselves because we're going back into the past.
[FONT=verdana, geneva, lucida, lucida grande, arial, helvetica, sans-serif]Let's Go, Thingio - An Incarnation of Madness[/FONT][FONT=verdana, geneva, lucida, lucida grande, arial, helvetica, sans-serif]
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We start off with the Famicom Disk System screen... aka. the filler screen that appears if you don't have a game in. I can understand not knowing what this is due to the Famicom being japanese only.
One interesting thing about Thingio is that you have both save states and passwords. The passwords instantly take you to a point in the game, and it helps that the game came with a document that has each password.
That saves a lot of time and effort trying to screencap things, to be honest.
Alright, this is where Thingio gets absolutely obnoxious - the volume from the game is practically 300% the normal volume of my computer. I had to put it down to 40% just to make it sound presentable and it was still too loud at times.
I swear to god, clicking on Silly Noises was enough to jump scare me when the volume was still at max.
Techwing is the group that made Thingio, with Someguy and his friends as the leaders. They made another game called Super Mario Melatonin, which was essentially just Mario having a nightmare with Kraid smoking a doobie in it. It was also the first Mario fangame I ever played.
... I wish I were kidding. At least their logo is kind of cool.
There's the title screen again, but I should elaborate more - Fire 1 and Fire 2 are automatically set to Shift and Control, which is stupid. Thankfully, you can change it, but those are horrible default choices.
... The Three Stooges. This is what happens if you leave it idle for long enough. They say some really loud thing that I can't even understand due to the poor quality of the voice clip.
[I need to know what this midi is based off of #1]
Oh dear lord in heaven, it begins.
Let this be a sign for the rest of the game to come.
That said, if you fidget around with the controls, you can make the tank barrel shoot in any direction. It is just as bizarre as it sounds.
You can make it hit the sun, for one. Hit it enough times and you unlock a secret! Personally, if Mario is able to shoot down the sun with just a few missiles, I'd be worried because he has clearly transcended humanity at that point.
There's just a whole bunch of TNT crates. Fun fact: We unlocked "secret mode" when we shot down the sun, which makes all of the TNT explode instantly.
Normally, TNT crates cover the screen and each one explodes one-by-one with "KHAAAAAN!!" playing in the background. Vintage Star Trek memes and what I could only assume is an inside joke? It's all I could ever ask for.
Next we have -
WHOA JESUS WHAT THE FUCK AAAA
We're being assaulted by Yoshi eggs!
This is also a side-effect of "secret mode" as they don't normally go this fast. You have to keep getting hit by eggs in this state to unlock more secrets... or something, but I don't really know if anything really significant changes from here on. To proceed, you just gotta shoot the eggs with more god-missiles.
This is another song I wish I knew where it was from, because it's actually pretty good.
EDIT:
I FOUND IT.
[Mario is dreaming of explosions]
"BLAAAH-OOOGH-BLAAUGH"
I swear to god, if the written version doesn't sound stupid enough to you, hearing the actual sound file will make you question things. It literally sounds like Mario is dry-heaving while screaming at the same time.
The best part is that this is the sound that played when I clicked on "Funny Noises" and was also used in Super Mario Melatonin.
Immediately after that, we get Mario dreaming about waking up.... which wakes him up. This is some Inception shit.
[Repeats Mario scream sound effect]
We're already 17 screenshots in and I already feel my brain melting. Abandon all hope, ye who enter here.
(By the way, each scenario changes the title of the game - for example, this part where the guys are going to get stabbed by Exor from Super Mario RPG is called "You Dirty Waker".)
[A midi version of Petunia Under Attack plays]
Nothing short of poetry.
That's nice, but who the hell is Doofliss?
[A really midi version of Doopliss's battle theme plays]
Ah. For those of you who aren't in the know, Doofliss is a really poor parody of Doopliss - a minor antagonist from Paper Mario: The Thousand Year Door. He spits out 8-bit copies of your partners from that game - Flurrie (a wind genie with giant uh assets) and Bobbery (an old sailor bob-omb) in particular.
He can't hurt you and can only take two hits before dying due to secret mode, but it doesn't make this any less strange.
You'd imagine walking through fire would hurt, but it's just an every day stroll for One Punch Mario.
Literary perfection. I swear to god I'm not skipping anything, this is just how it happens. To make things even better, it's accompanied by an intentionally(?) horrible voiceover from someone who sounds like they're using a toaster to record their voice.
... And then we just jump into proper grammar. The shift is so sudden I nearly got whiplash.
[I need to know what this midi is based off of #3]
Mother of god, what are we doing now?
Alright, so... The Rub Rabbits Leader is clearly a myrmidon sprite from the Gameboy Advance Fire Emblems. The concept of the character themselves is from a mini game compilation known as Feel The Magic, which only adds to the bizarre, out of nowhere direction this game is going in.
He is also a bitch to fight, especially in Secret Mode. Normally, he'd be a bit slower, but he's straight up an SNK boss here.
This is his ultimate attack. It is just as powerful as it is silly. It also doesn't matter if you win or not, so don't worry too much.
[Rub Rabbits Leader keeps talking and Mario falls asleep]
What kind of life have you lived, Mr. Rub Rabbit Man? Like I bet you if that got a game of its own, it'd be just as insane as this one.
RRL: "And that's about it. Do you understand?"
I can relate to Mario because I did the same thing all the time.
Excuse me?
Oh my god it's an actual quiz section. These aren't like nonsense questions, either, they're legitimate questions that involve actual knowledge of video game media. For example...
Gunpei Yokoi is the correct one here, and it's something I didn't even know was a thing. I should take the time to mention that the Techwing guys have a massive adoration for Gunpei Yokoi and to be honest I can't really blame them.
Yeah, see, even the game acknowledged that Doofliss is based on the character from Paper Mario.
Kirby appears on a movie poster in Superstar Saga, which I do plan on doing in the future.
Clearing all of the questions, regardless if you got them right or wrong, nets you the "sakred treee" sequence. Apparently Rub Rabbit Leader's sword has magical purple tree sap in it.
"The battle, the quiz, the TREE, I mean come on! It's madness!"
Is that sanity I see? Coming from Mario of all people? What is going on?
Mario, no, it's a trap!
This is the "Residue Evil" section and you have to jump off of ledges.
If you fail, you get this screen. The cheesy font only enhances the experience in my opinion.
"Created by... I dunno, ask a teacher or something!"
So Mario went into a mansion and stole someone's badly drawn pasta. So he's not just Saitama, he's also a thief too.
[Mario jumps out the window and drops the pasta into the abyss]
... Oh. That can't be good.
[Clapping SFX]
Yeah, Mario just jumped out of a three story mansion and landed on his feet like a cat. Of course that would be impressive.
[The pasta flickers, with Mario realizing he dropped it on his escape]
... Whoops.
Truly a crying blow.
Okay, what the fuck.
You know something is strange when I can't even try to think of witty commentary. You just have to make it to either end of the screen... going backwards counts too.
"yay you did it good job uncle scrooge"
Aww,
AND THEN HE JUST RAMS ALL OF THEM MUAHAHAHAHA
... Hey if you think I sound crazy now, imagine how it was like when I thought this was a legitimately good game.
The thing I probably hate the most about Thingio is that it doesn't rest on one particular scene. Like alright, the game is the ultimate manifestation of mad-libs, but despite all of Techwings's claims, they do try to build a story here in a sec.
You'll see what I mean.
You have to wonder - this game was made in late 2005/early 2006. Back then this kind of randumb humor didn't really seem weird, but it's just embarassing now.
"Please try to set me free from this cursed land so that we may fix this."
Alright, it wasn't enough to be crazy... now they're trying to get a story going. The problem with this is that it leaves the realm of "oh whatever they're just being wacky" and drops right into the pan of "yeah i'm going to critique the shit out of your game". Things are gonna get steamy.
Also, keep in mind that they are talking about the Star Spirits from Paper Mario, aka. these guys:
Younger, more impressionable Dan couldn't believe that the Star Spirits could be turned bad. But now, it's just a bit more than silly to think that's the case.
Apparently it was so intense that it needed its own loading screen.
[A midi version of Ruined Street from Megaman 7]
Mario Mario (I'm not kidding that's what they went with): "A DOOTADLE DATOE!"
It's not as obvious on text, but it's the Mario talking SFX from Superstar Saga... that's the joke. I feel bad for the Yoshi, though - it looks so sad dragging the car along. (By the way, it comes with this horrible screechy sound effect which I assume is the car scraping against the asphalt.)
Rub Rabbits Leader: "But... that's on the other side of the sea! We'd have to travel by boat!"
Mario Mario: "A DOOTADLE DATOE!"
Rub Rabbit Leader: "Well, the only place I know where we can borrow a boat is..."
A boat, huh?
[A midi version of Here's Some Weapons plays]
Captain Falcon: "WHADDAMATTER WIT' YOU?! COMIN' IN HERE AND GIVING ME THAT CODE STUFF! IF YOU DUN SHADDAPA YOUR FACE AND TELLS ME THAT AGAIN IN ENGLISH, YOU'S BE GETTIN WHACKED MORE DEN DAT WHACKA THING AT A HAMMAH CONVENTION! YOU GOT ME?!"
Imagine if Captain Falcon actually talked like this. It would be amazing.
Falco [Visibly shaking]: "O-o-okay, b-boss! The people of Canaan City you spoke of w-won't be a bother now."
Captain Falcon: "Yeah, now dat's wat I like to hear. Do somethin' about dat stutter, though... Or I'll have tah mess ya up, capeesh?"
Don Falcon is not one to be trifled with. Also, Canaan? As in, the region in the Bible where the Israelites were moved to after Moses freed them from Egypt? That's... a strange reference for a nonsense game.
[Mario and Rub Rabbit Leader come in through the door and slowly run over Falco with their car]
Like what the hell, guys? That's not cool.
Rub Rabbits Leader: "We must ask to borrow the S.S Miyamotorboat, because it is the only thing that will work. You see, we need to get to Hilure, but it's on the other side of -"
S.S MIYAMOTORBOAT. That's so lame it transcends bad and runs into great.
Captain Falcon: "First ya whack my best man, den you go askin' for stuff, from me of all people. I'll gives ya somethin' alright... C'mere, Mario, I gots a boot upgrade for ya'..."
Oh boy, what's it going to be?
... Oh. Well that went south immediately.
The hilarious thing is that the game title changes over to "Not Atomic Fire"... So that's worth a laugh from me at least.
[A slow midi version of the underwater theme from Super Mario Bros 1]
Now this I remember from my early years. I remember booting up Thingio during days where I had a lot of homework and playing the game made me feel a bit better even if I knew I had other things to do.
You could say that despite everything else stupid that's happened, the game is a precious memory of mine.
The actual level itself is a slog. When you land on the Cheep-Cheeps, they make a glass shattering noise... which I find darkly humorous.
I... What was the point of these "low budget" sections? I literally do not understand.
Wow, seriously? Link's Awakening of all games?
Oooh, that's good.
It's like Mario went super-anime all of a sudden.
"Darn, nothing! He must have dropped everything into the sea. Maybe that green dude over there has something."
Okay, is the whole game just Mario having one giant fever dream after another? Because that would explain everything.
(Also, Marin is the best - don't make her a thief.)
Spoiler warning: Peach is not involved. It gets silly because at least Zelda makes an appearance even at the very end.
I can't with this story - it's so goofy.
Ol' Link has fallen on hard times.
Starting off our Peach adventure, we are greeted with a tiny Mario and what I assume is modern art.
That is one hell of a sassy entrance.
Going up turns you into... a Poochyena. (They're not wolves, by the way)
Not only that, I assume that is a midi of a Pokemon song in the background.
You'd think this would be like a normal Zelda dungeon, but given how this game has been rolling so far...
The Stalfos can't hurt you and self-destruct when you make contact with them. Mario must really like those bones.
Madre de dios, ¿qué es este juego?
[Really loud midi of a song I don't know]
Well he sure looks like had fun, jesus christ. By the way, remember that this came out in 2006 - Brawl wasn't released yet, so they were talking about Melee here. Yet I thought they were talking about Brawl because I had it.
Younger Dan Logic is enough to sink ships.
At the end of the dungeon, you have to fight this strange green-haired boy. Believe it or not, he's from a weird, non-canon Zelda game called BS The Legend of Zelda - it was an exclusive game to a Japanese-only attachment for the Super Nintendo... Someguy and Kaepora really knew their stuff, damn.
Fighting him is a bit of a problem because you have to hit him from the back and Poochyena Mario is not very generous with how fast they run.
When you beat Not-Link, Geno from Super Mario RPG shows up.
"Oh yes, about the wolf thing - when a human enters the Twilight Realm, they transform. Me being a spirit manifested in an enlarged action figure obviously doesn't count. Anyway, we need to take our leave now. This place should start to explode riiiiight about..."
Back in the day, I didn't know what Twilight Princess was so this wolf stuff was brand new to me. Also, explode? What, was this place laced with TNT that were all set to go off when BS Zelda dude died?
Aw shit.
The red fire is the only thing that can hurt you aside from BS Zelda guy's sword, by the way. You really don't want to start that all over again. We're timed too, but it's rather generous.
The entire island is about to blow.
Oh yeah, by the way - the title for this part of the game? "YOU FORGOT BABY GENO!"
I swear that is actually what it is. We really needed to be reminded of a horrible Bible game via memes, it seems.
Oh wow, they actually drew this out. That's cute, but the characters look like serious goobers in this art style.
(This part was titled Isle Boomfino. That's amazing.)
[Voice clip saying the above]
So did they just get some dude to speak into a microphone for these parts?
Good question, Geno. What's the plan?
... Mario, no.
OH MY GOD YOU'RE BOTH DORKS.
[Mario and Geno fly into the sky]
[I need to know what this midi is based off of #4]
Hi Kirby. Is every Smash Bros character part of an evil gang in this universe?
Geno: "That is incorrect, this place is government property, so move."
Kirby: ("Well, technically you're right and... What am I saying? I outrun cops for a living! Forget them. Falcon says that if we get rid of ya, we don't have to pay roadtax!")
See, this is where things start to get weird and not fun. You see, Thingio was originally several multiple mini-game projects that were stitched together into one game... and it shows. The game starts off not having a story at all, then it tries to roll with it even though it's not compelling or even interesting.
Geno: "What do you mean... we?"
Mario tells Geno to dance again.
And get murdered by tires, the end.
Except not really because that would be a boring way to end the game.
"Oh, I'm not here to save you..."
Oh god, he's back.
[Really goddamn loud midi that is actually the Mini-Boss Intro from Wario Land for the Virtual Boy]
Fuck, that is obnoxious. Remember that I have the volume down to 40% and it is still ear breaking.
So yeah, Doofliss the Original Character is revived as a Mechakoopa to get revenge on Mario for beating him up earlier. Oh, and we're fighting on Final Destination from Melee.
Forgive me if I don't feel anything from this plot thread - It's kind of hard to when it's brought out of nowhere, even if Doofliss was a character before this scene, technically. The worst part is that the actual battle controls like soap-covered butter - you'd be lucky to hurt Robo-Doofliss with how nonsensical the physics are.
That is the last we ever see of him because the plot thread is dropped like a two-ton anvil. The same thing for the Captain Falcon mafia, because Kirby was the last instance of them appearing in the game at all.
Something gives me the impression that cobbling together multiple different games and making a story out of them is not a very wise idea, you know?
Damn it Mario, you've doomed us all!
(what even is that thing I'm looking at, by the way)
Aw, it's cool, they're fine. Oh, and Rub Rabbit Leader man has a Megaman Zero sprite all of a sudden.
Geno: "Yeah, those Dark Butt-cradle would have gotten us had it not been for those meddling kids!"
wh-
Mario Mario: "The monkey with the coconut scared me..."
What the hell? Am I in Snakewood again?!
Geno: "With that one of a kind never to happen again thing out of the way, we must decorrupt the Star Spirits before they do anything worse. In order to do that..."
You know, it makes me wonder - did the guys who were making this knew they were taking the piss out of the whole situation? Because the various quality drops (intentional or not) make this whole game seem really stupid and not in a good way sometimes.
"I... really don't know how this stuff is supposed to fix our conundrum."
Yeah, no kidding.
Rub Rabbits Leader: "Let me guess, they're scattered all around the world and somehow you know where they all are."
Mario Mario: "And when we get them all, we'll unleash a big monster or get them stolen by our main foe!"
Geno: "And you two will do the de rigueur pauperizing of the fourth wall! Right?"
Mario Mario: "This is a game for all ages, don't go saying those nasty words!"
Geno: [Sigh] "Fine. Never mind, let's go, first stop - Atlanta, Georgia, for the Pit of Dispair!"
At the very least this game is taking... interesting turns every new corner.
Okay, that is actually kind of cool.
That... that is Amelia from Fire Emblem 8. What the hell is she doing standing on top of a skyscraper?
Mecha Mario Gozirra Kun (I'm slowly dying, help): "I am needing a peet of despear thingy. With a side order of friiiiiise."
Geno: "What do you think you're doing?!"
^ me with the developers
Mecha Mario: "Oh, and coke for best friend of mine Geno!"
Okay this is getting tiring.
Not-Amelia says that someone stole all the peaches and Mario makes a quip about how it was Red Herring, etc.
I assume these are the peaches... so they were stolen by the Pacman ghosts?
You collect them by stepping over them, which I think would squish them more than anything else but logic is currently taking a back seat.
After that, we go through Tetrisland where we can totally cheat by pressing Fire 2 to skip all of it.
Then we fight an evil memory card and get a piece of string.
It says a lot more taunts, one that involves dog steaksauce, but I didn't get them on screen. My apologies.
(By the way, it's hard to tell, but Rub Rabbit Leader man is in the background - he just blends in with the green.)
The guys contemplate on what they have, which are a donut (Holey Pastry, ho ho) divine blades of grass that some "grey guy" gave to Mario in Australia, used tissues and -
Yeah, that sounds about right. The only thing we're missing is the silly brick, funnily enough. The best part of this cutscene though?
All three of them: "Magic Banjo of summoning, awaken the robot of justice!"
My zaniness threshold is reaching cosmic levels.
Kyoto, Japan, huh? What awaits us here?
[A midi version of Peach's Misfortune plays]
That's a bit of a change from the music we've had so far.
Mario: "There's some kind of papery thingy on the door. I'll read it! It says: This building is of no use now: It was a memorial for someone who we have no memory of existing. Demolition is to be restarted in three days."
Rub Rabbit Leader: "Someone who doesn't exist? Who can forget Yokoi? How are we going to find the silly brick in this demolition heap?"
Uh... Wasn't this the same game that threw Uncle Scrooge running over his grandchildren with Tingle dancing in the background? Why the sudden need to be serious?
It's... a Toad girl. What's the deal?
[A midi version(?) of Sadness and Happiness from Paper Mario: The Thousand Year Door]
"He did things. So many good things. But nobody was there... yet he still smiled. I asked him. I asked him if he could do it... something special, like his red machine. He made something silly. He took a brick... he drew a silly face on the brick. It was special, though. One of a kind. Like all of his creations. Then we said goodbye. It was goodbye. He left this plane. Perished in 1997. Gone forever... He was still loved. This building was made for him. I gave them the brick to add. It was made to remember him... But something is wrong. Nobody remembers."
... What happened?! We started off dumb and silly but now things are really depressing. Granted, Gunpei Yokoi was a great man, but... why here of all places?
"Goodbye."
[Fade to white, accompanied by a door opening SFX]
"Duh, she's a Toad! But I know what you mean. Let's use this junk now."
Long story short, the guys use the seven items to uncorrupt the Star Spirits or whatever - I stopped caring.
[The magical objects float in the sky and... that's about it for the scene. No, really.]
(I really like these backgrounds, by the way. I'm always mystified by the use of other game assets, especially if I can't immediately recognize them. The mystery behind it was like my favorite part of looking up rom hacks back when I was younger.)
[A midi version of Sonic Advance 3's ending theme plays as a beanstalk pierces the clouds]
It just keeps going.
You'd think the game would have ended by now, but nope.
Yeah, cool, whatever. By the way, this bit is referred to as "Sakurai's Lunch" so I... don't really know what to make of it.
"Your reward is a Gossip Stone - all of the useless information you could ever want!"
Geno: "That useless information may just be what we need..."
Wow, way to be a dick Geno. I approve.
So the rest of the game from here will be a bunch of boss fights. This room in particular has a ton of flavor text to it, however:
Please don't let it be a toilet - I don't think I could handle that right now.
Now that would be terrifying and incredibly interesting at the same time.
It's not like you can even get a game over in Thingio anyway, so I'm willing to excuse this.
[SFX of Falco going "nooo"]
My exact reaction.
The door is too small for Mario so they throw this at you. I'm at least glad they don't make this unplayable.
MS Paint Roller. Oh, this is going to be good.
It is exactly as it sounds. He's not much of a threat because he just summons poorly drawn unicycles and fireballs at you - they don't do much damage and you're able to stop him from doing so if you hit his hand. Next!
In between each match, you get to refill your life with these Mario 2 Mushrooms. That's nice.
God I hate this thing.
Virtual Kaboola is one of the most annoying enemies in the entire game and is second only to Robo-Doofliss, because it starts off at your level of height and moves just out of your reach for the rest of the fight. It's annoying because you have to stomp off of its bombs to hit it.
After you beat it, you get Heavy Lobster (who is from Kirby: Super Star, if you couldn't tell) and he's practically the opposite. I don't know if this is a glitch or not, but he can't kill you no matter what... so thanks to Mario's temporary invulnerability, the only thing we have to worry about is wasting our time.
Oh, to top things off? There's a midi of Rock Lobster playing in the background.
After that is the Sonic crew... who anticlimactically fall to their doom.
Tails even says "my skin is shedding" which is kind of disturbing when you think about it.
The next actual boss is Katamari Damouser, who flings uh... a spaghetti ball that traps you. You have to jam Fire 1 to escape, but they're otherwise a cinch.
"I shoot you."
Rouge: "HOW COULD YOU!"
Shadow: "Like this. MARIO!"
[Spams dark balls until both of them die]
Man, Shadow really lost it after '06 and his own game. I can't really blame him.
The penultimate fight is with Wario and what the shit is that portrait.
Stomping on Wario does nothing, and the title says he is "The Invincible Tubba Wario" which is a reference to Paper Mario again.
Do that for a while and this pops up. What is that Wario portrait from - it is freaky.
After the game decides to give us a super-upgrade, Wario is now able to be defeated. The coins he drops can replenish your health in case you used up the mushrooms from before.
Alright, the final fight. How's it going to be?
"I am the great Wart! Hahaha!"
Oh right, you're the Mario 2 villain that nobody remembers. Given the presence of Koholint Island and all of the dream stuff at the beginning (Wart has only appeared in dream locales), I'm starting to think this is Mario's Inception story for real.
To beat Wart, you have to guide his bubbles to hit the veggies... which wind up hitting him. He himself doesn't hurt you, so this is arguably the easiest fight in the game.
When you beat him, this... cloud thing comes out of him.
AND IT'S ANGRY!
[A midi version of Marx's battle theme from Kirby: Super Star]
Believe it or not, this is the final boss of the entire game. Biokinton is a boss from Super Mario Land for the Game Boy and it's appropriate that an obscure reference is the final fight in this game full of obscure references.
He's not that hard - he shoots birds at you, but only towards the left. If you jump on him from behind, he can't do anything about it.
You couldn't even edit out the (Scale 1:40) and the name of the sprite ripper? Come on, guys.
Last area of the game. If you fall off the edges, you just get taken back to the start of this particular map so no need to worry there.
Each star here is a wish that someone made. Some of them are good-hearted, some of them are greedy and some are pure evil.
Hi, Luigi. Glad to see you're finally in the game.
Aw man. Everything after this is blank, so that's lame... I'm still showing them off, though.
I wonder what consitutes as a "somewhat greedy wish". Is it wishing for money and stuff like that?
At least someone had their hearts in the right place with these.
Okay, who is the spiteful idiot that made an evil wish? Was it Bowser?
An impossible wish? Now that makes me curious.
This one actually has a face, though - none of the other ones did, barring the confused face on the Impossible one.
[Shock stinger SFX]
Uh... fulfilled? I dread to see where this is going.
Rub Rabbits Leader: "And the cloud that came out of Wart - it had to come from somewhere!"
Boo, you suck.
Geno: "And the girl that said everyone was forgetting him... so many questions."
Mario: "I think I know the answer to those questions..."
[A midi version of The Sword Descends from Super Mario RPG plays]
No way - you actually went there.
Oh my god, where do I begin with this? This is technically the finale of Thingio as there's no more - a second game was planned but it never came out along with a thing that was supposed to "honor" all of the Japanese stuff that was put into Thingio in the first place, so you got me.
Oh yeah, there's this too. Apparently if you follow the secret mode to the end and do certain requirements, you get a super secret bonus ending with Mumbo... but trust me when I say it's not worth it. They planned to have way more bonus stuff in the game, but the tumultuous development history this game had made them cut it out before release.
So... yes, that's Thingio. A strange, forgotten relic that has some charm but is otherwise a really stupid game that tries to pass itself off as something more. It was fun to revisit something from my past, but I think there's a reason why I didn't play it as I grew up.
If I had to give it a score, it would definitely be a 43/100 (So Bad It's Good).
Next time I promise to play an actual game, though... such as Final Fantasy Tactics Advance for example. See you then.
That said, we're starting off strong - not with a good game, but instead with this:

Let's Go, Thingio is a fangame made by a duo known as Someguy and Kaepora from Mario Fan Games Galaxy. It's easily one of the craziest games that I've ever played (puts Snakewood to shame) and not really all that good, but I had a lot of nostalgia for it and I still sort of do to this day. I got my copy as far back as September 2008, so prepare yourselves because we're going back into the past.
[FONT=verdana, geneva, lucida, lucida grande, arial, helvetica, sans-serif]Let's Go, Thingio - An Incarnation of Madness[/FONT][FONT=verdana, geneva, lucida, lucida grande, arial, helvetica, sans-serif]
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Spoiler:

We start off with the Famicom Disk System screen... aka. the filler screen that appears if you don't have a game in. I can understand not knowing what this is due to the Famicom being japanese only.

One interesting thing about Thingio is that you have both save states and passwords. The passwords instantly take you to a point in the game, and it helps that the game came with a document that has each password.
That saves a lot of time and effort trying to screencap things, to be honest.

Alright, this is where Thingio gets absolutely obnoxious - the volume from the game is practically 300% the normal volume of my computer. I had to put it down to 40% just to make it sound presentable and it was still too loud at times.
I swear to god, clicking on Silly Noises was enough to jump scare me when the volume was still at max.

Techwing is the group that made Thingio, with Someguy and his friends as the leaders. They made another game called Super Mario Melatonin, which was essentially just Mario having a nightmare with Kraid smoking a doobie in it. It was also the first Mario fangame I ever played.
... I wish I were kidding. At least their logo is kind of cool.

There's the title screen again, but I should elaborate more - Fire 1 and Fire 2 are automatically set to Shift and Control, which is stupid. Thankfully, you can change it, but those are horrible default choices.

... The Three Stooges. This is what happens if you leave it idle for long enough. They say some really loud thing that I can't even understand due to the poor quality of the voice clip.

[I need to know what this midi is based off of #1]
Oh dear lord in heaven, it begins.


Let this be a sign for the rest of the game to come.
That said, if you fidget around with the controls, you can make the tank barrel shoot in any direction. It is just as bizarre as it sounds.


You can make it hit the sun, for one. Hit it enough times and you unlock a secret! Personally, if Mario is able to shoot down the sun with just a few missiles, I'd be worried because he has clearly transcended humanity at that point.

There's just a whole bunch of TNT crates. Fun fact: We unlocked "secret mode" when we shot down the sun, which makes all of the TNT explode instantly.
Normally, TNT crates cover the screen and each one explodes one-by-one with "KHAAAAAN!!" playing in the background. Vintage Star Trek memes and what I could only assume is an inside joke? It's all I could ever ask for.
Next we have -

WHOA JESUS WHAT THE FUCK AAAA
We're being assaulted by Yoshi eggs!
This is also a side-effect of "secret mode" as they don't normally go this fast. You have to keep getting hit by eggs in this state to unlock more secrets... or something, but I don't really know if anything really significant changes from here on. To proceed, you just gotta shoot the eggs with more god-missiles.
This is another song I wish I knew where it was from, because it's actually pretty good.
EDIT:
I FOUND IT.

[Mario is dreaming of explosions]

"BLAAAH-OOOGH-BLAAUGH"
I swear to god, if the written version doesn't sound stupid enough to you, hearing the actual sound file will make you question things. It literally sounds like Mario is dry-heaving while screaming at the same time.
The best part is that this is the sound that played when I clicked on "Funny Noises" and was also used in Super Mario Melatonin.


Immediately after that, we get Mario dreaming about waking up.... which wakes him up. This is some Inception shit.

[Repeats Mario scream sound effect]
We're already 17 screenshots in and I already feel my brain melting. Abandon all hope, ye who enter here.
(By the way, each scenario changes the title of the game - for example, this part where the guys are going to get stabbed by Exor from Super Mario RPG is called "You Dirty Waker".)


[A midi version of Petunia Under Attack plays]
Nothing short of poetry.

That's nice, but who the hell is Doofliss?


[A really midi version of Doopliss's battle theme plays]
Ah. For those of you who aren't in the know, Doofliss is a really poor parody of Doopliss - a minor antagonist from Paper Mario: The Thousand Year Door. He spits out 8-bit copies of your partners from that game - Flurrie (a wind genie with giant uh assets) and Bobbery (an old sailor bob-omb) in particular.
He can't hurt you and can only take two hits before dying due to secret mode, but it doesn't make this any less strange.

You'd imagine walking through fire would hurt, but it's just an every day stroll for One Punch Mario.

Literary perfection. I swear to god I'm not skipping anything, this is just how it happens. To make things even better, it's accompanied by an intentionally(?) horrible voiceover from someone who sounds like they're using a toaster to record their voice.

... And then we just jump into proper grammar. The shift is so sudden I nearly got whiplash.

[I need to know what this midi is based off of #3]
Mother of god, what are we doing now?
Alright, so... The Rub Rabbits Leader is clearly a myrmidon sprite from the Gameboy Advance Fire Emblems. The concept of the character themselves is from a mini game compilation known as Feel The Magic, which only adds to the bizarre, out of nowhere direction this game is going in.

He is also a bitch to fight, especially in Secret Mode. Normally, he'd be a bit slower, but he's straight up an SNK boss here.

This is his ultimate attack. It is just as powerful as it is silly. It also doesn't matter if you win or not, so don't worry too much.


[Rub Rabbits Leader keeps talking and Mario falls asleep]

What kind of life have you lived, Mr. Rub Rabbit Man? Like I bet you if that got a game of its own, it'd be just as insane as this one.
RRL: "And that's about it. Do you understand?"

I can relate to Mario because I did the same thing all the time.

Excuse me?

Oh my god it's an actual quiz section. These aren't like nonsense questions, either, they're legitimate questions that involve actual knowledge of video game media. For example...

Gunpei Yokoi is the correct one here, and it's something I didn't even know was a thing. I should take the time to mention that the Techwing guys have a massive adoration for Gunpei Yokoi and to be honest I can't really blame them.

Yeah, see, even the game acknowledged that Doofliss is based on the character from Paper Mario.

Kirby appears on a movie poster in Superstar Saga, which I do plan on doing in the future.

Clearing all of the questions, regardless if you got them right or wrong, nets you the "sakred treee" sequence. Apparently Rub Rabbit Leader's sword has magical purple tree sap in it.

"The battle, the quiz, the TREE, I mean come on! It's madness!"
Is that sanity I see? Coming from Mario of all people? What is going on?


Mario, no, it's a trap!



This is the "Residue Evil" section and you have to jump off of ledges.

If you fail, you get this screen. The cheesy font only enhances the experience in my opinion.

"Created by... I dunno, ask a teacher or something!"
So Mario went into a mansion and stole someone's badly drawn pasta. So he's not just Saitama, he's also a thief too.

[Mario jumps out the window and drops the pasta into the abyss]
... Oh. That can't be good.


[Clapping SFX]
Yeah, Mario just jumped out of a three story mansion and landed on his feet like a cat. Of course that would be impressive.


[The pasta flickers, with Mario realizing he dropped it on his escape]
... Whoops.

Truly a crying blow.


Okay, what the fuck.
You know something is strange when I can't even try to think of witty commentary. You just have to make it to either end of the screen... going backwards counts too.

"yay you did it good job uncle scrooge"
Aww,


AND THEN HE JUST RAMS ALL OF THEM MUAHAHAHAHA
... Hey if you think I sound crazy now, imagine how it was like when I thought this was a legitimately good game.

The thing I probably hate the most about Thingio is that it doesn't rest on one particular scene. Like alright, the game is the ultimate manifestation of mad-libs, but despite all of Techwings's claims, they do try to build a story here in a sec.
You'll see what I mean.


You have to wonder - this game was made in late 2005/early 2006. Back then this kind of randumb humor didn't really seem weird, but it's just embarassing now.

"Please try to set me free from this cursed land so that we may fix this."
Alright, it wasn't enough to be crazy... now they're trying to get a story going. The problem with this is that it leaves the realm of "oh whatever they're just being wacky" and drops right into the pan of "yeah i'm going to critique the shit out of your game". Things are gonna get steamy.
Also, keep in mind that they are talking about the Star Spirits from Paper Mario, aka. these guys:

Younger, more impressionable Dan couldn't believe that the Star Spirits could be turned bad. But now, it's just a bit more than silly to think that's the case.

Apparently it was so intense that it needed its own loading screen.

[A midi version of Ruined Street from Megaman 7]
Mario Mario (I'm not kidding that's what they went with): "A DOOTADLE DATOE!"
It's not as obvious on text, but it's the Mario talking SFX from Superstar Saga... that's the joke. I feel bad for the Yoshi, though - it looks so sad dragging the car along. (By the way, it comes with this horrible screechy sound effect which I assume is the car scraping against the asphalt.)
Rub Rabbits Leader: "But... that's on the other side of the sea! We'd have to travel by boat!"
Mario Mario: "A DOOTADLE DATOE!"
Rub Rabbit Leader: "Well, the only place I know where we can borrow a boat is..."
A boat, huh?

[A midi version of Here's Some Weapons plays]
Captain Falcon: "WHADDAMATTER WIT' YOU?! COMIN' IN HERE AND GIVING ME THAT CODE STUFF! IF YOU DUN SHADDAPA YOUR FACE AND TELLS ME THAT AGAIN IN ENGLISH, YOU'S BE GETTIN WHACKED MORE DEN DAT WHACKA THING AT A HAMMAH CONVENTION! YOU GOT ME?!"
Imagine if Captain Falcon actually talked like this. It would be amazing.
Falco [Visibly shaking]: "O-o-okay, b-boss! The people of Canaan City you spoke of w-won't be a bother now."
Captain Falcon: "Yeah, now dat's wat I like to hear. Do somethin' about dat stutter, though... Or I'll have tah mess ya up, capeesh?"
Don Falcon is not one to be trifled with. Also, Canaan? As in, the region in the Bible where the Israelites were moved to after Moses freed them from Egypt? That's... a strange reference for a nonsense game.
[Mario and Rub Rabbit Leader come in through the door and slowly run over Falco with their car]


Like what the hell, guys? That's not cool.
Rub Rabbits Leader: "We must ask to borrow the S.S Miyamotorboat, because it is the only thing that will work. You see, we need to get to Hilure, but it's on the other side of -"
S.S MIYAMOTORBOAT. That's so lame it transcends bad and runs into great.
Captain Falcon: "First ya whack my best man, den you go askin' for stuff, from me of all people. I'll gives ya somethin' alright... C'mere, Mario, I gots a boot upgrade for ya'..."
Oh boy, what's it going to be?



... Oh. Well that went south immediately.

The hilarious thing is that the game title changes over to "Not Atomic Fire"... So that's worth a laugh from me at least.

[A slow midi version of the underwater theme from Super Mario Bros 1]
Now this I remember from my early years. I remember booting up Thingio during days where I had a lot of homework and playing the game made me feel a bit better even if I knew I had other things to do.
You could say that despite everything else stupid that's happened, the game is a precious memory of mine.

The actual level itself is a slog. When you land on the Cheep-Cheeps, they make a glass shattering noise... which I find darkly humorous.


I... What was the point of these "low budget" sections? I literally do not understand.

Wow, seriously? Link's Awakening of all games?

Oooh, that's good.
It's like Mario went super-anime all of a sudden.

"Darn, nothing! He must have dropped everything into the sea. Maybe that green dude over there has something."
Okay, is the whole game just Mario having one giant fever dream after another? Because that would explain everything.
(Also, Marin is the best - don't make her a thief.)

Spoiler warning: Peach is not involved. It gets silly because at least Zelda makes an appearance even at the very end.

I can't with this story - it's so goofy.


Ol' Link has fallen on hard times.

Starting off our Peach adventure, we are greeted with a tiny Mario and what I assume is modern art.

That is one hell of a sassy entrance.

Going up turns you into... a Poochyena. (They're not wolves, by the way)
Not only that, I assume that is a midi of a Pokemon song in the background.

You'd think this would be like a normal Zelda dungeon, but given how this game has been rolling so far...

The Stalfos can't hurt you and self-destruct when you make contact with them. Mario must really like those bones.

Madre de dios, ¿qué es este juego?

[Really loud midi of a song I don't know]
Well he sure looks like had fun, jesus christ. By the way, remember that this came out in 2006 - Brawl wasn't released yet, so they were talking about Melee here. Yet I thought they were talking about Brawl because I had it.
Younger Dan Logic is enough to sink ships.

At the end of the dungeon, you have to fight this strange green-haired boy. Believe it or not, he's from a weird, non-canon Zelda game called BS The Legend of Zelda - it was an exclusive game to a Japanese-only attachment for the Super Nintendo... Someguy and Kaepora really knew their stuff, damn.
Fighting him is a bit of a problem because you have to hit him from the back and Poochyena Mario is not very generous with how fast they run.

When you beat Not-Link, Geno from Super Mario RPG shows up.
"Oh yes, about the wolf thing - when a human enters the Twilight Realm, they transform. Me being a spirit manifested in an enlarged action figure obviously doesn't count. Anyway, we need to take our leave now. This place should start to explode riiiiight about..."
Back in the day, I didn't know what Twilight Princess was so this wolf stuff was brand new to me. Also, explode? What, was this place laced with TNT that were all set to go off when BS Zelda dude died?


Aw shit.
The red fire is the only thing that can hurt you aside from BS Zelda guy's sword, by the way. You really don't want to start that all over again. We're timed too, but it's rather generous.

The entire island is about to blow.
Oh yeah, by the way - the title for this part of the game? "YOU FORGOT BABY GENO!"
I swear that is actually what it is. We really needed to be reminded of a horrible Bible game via memes, it seems.

Oh wow, they actually drew this out. That's cute, but the characters look like serious goobers in this art style.

(This part was titled Isle Boomfino. That's amazing.)

[Voice clip saying the above]
So did they just get some dude to speak into a microphone for these parts?

Good question, Geno. What's the plan?

... Mario, no.

OH MY GOD YOU'RE BOTH DORKS.
[Mario and Geno fly into the sky]

[I need to know what this midi is based off of #4]
Hi Kirby. Is every Smash Bros character part of an evil gang in this universe?
Geno: "That is incorrect, this place is government property, so move."
Kirby: ("Well, technically you're right and... What am I saying? I outrun cops for a living! Forget them. Falcon says that if we get rid of ya, we don't have to pay roadtax!")
See, this is where things start to get weird and not fun. You see, Thingio was originally several multiple mini-game projects that were stitched together into one game... and it shows. The game starts off not having a story at all, then it tries to roll with it even though it's not compelling or even interesting.
Geno: "What do you mean... we?"

Mario tells Geno to dance again.

And get murdered by tires, the end.

Except not really because that would be a boring way to end the game.

"Oh, I'm not here to save you..."

Oh god, he's back.

[Really goddamn loud midi that is actually the Mini-Boss Intro from Wario Land for the Virtual Boy]
Fuck, that is obnoxious. Remember that I have the volume down to 40% and it is still ear breaking.

So yeah, Doofliss the Original Character is revived as a Mechakoopa to get revenge on Mario for beating him up earlier. Oh, and we're fighting on Final Destination from Melee.
Forgive me if I don't feel anything from this plot thread - It's kind of hard to when it's brought out of nowhere, even if Doofliss was a character before this scene, technically. The worst part is that the actual battle controls like soap-covered butter - you'd be lucky to hurt Robo-Doofliss with how nonsensical the physics are.

That is the last we ever see of him because the plot thread is dropped like a two-ton anvil. The same thing for the Captain Falcon mafia, because Kirby was the last instance of them appearing in the game at all.
Something gives me the impression that cobbling together multiple different games and making a story out of them is not a very wise idea, you know?

Damn it Mario, you've doomed us all!


(what even is that thing I'm looking at, by the way)


Aw, it's cool, they're fine. Oh, and Rub Rabbit Leader man has a Megaman Zero sprite all of a sudden.
Geno: "Yeah, those Dark Butt-cradle would have gotten us had it not been for those meddling kids!"
wh-
Mario Mario: "The monkey with the coconut scared me..."
What the hell? Am I in Snakewood again?!
Geno: "With that one of a kind never to happen again thing out of the way, we must decorrupt the Star Spirits before they do anything worse. In order to do that..."

You know, it makes me wonder - did the guys who were making this knew they were taking the piss out of the whole situation? Because the various quality drops (intentional or not) make this whole game seem really stupid and not in a good way sometimes.


"I... really don't know how this stuff is supposed to fix our conundrum."
Yeah, no kidding.
Rub Rabbits Leader: "Let me guess, they're scattered all around the world and somehow you know where they all are."
Mario Mario: "And when we get them all, we'll unleash a big monster or get them stolen by our main foe!"
Geno: "And you two will do the de rigueur pauperizing of the fourth wall! Right?"
Mario Mario: "This is a game for all ages, don't go saying those nasty words!"
Geno: [Sigh] "Fine. Never mind, let's go, first stop - Atlanta, Georgia, for the Pit of Dispair!"
At the very least this game is taking... interesting turns every new corner.

Okay, that is actually kind of cool.

That... that is Amelia from Fire Emblem 8. What the hell is she doing standing on top of a skyscraper?
Mecha Mario Gozirra Kun (I'm slowly dying, help): "I am needing a peet of despear thingy. With a side order of friiiiiise."
Geno: "What do you think you're doing?!"
^ me with the developers
Mecha Mario: "Oh, and coke for best friend of mine Geno!"

Okay this is getting tiring.
Not-Amelia says that someone stole all the peaches and Mario makes a quip about how it was Red Herring, etc.

I assume these are the peaches... so they were stolen by the Pacman ghosts?
You collect them by stepping over them, which I think would squish them more than anything else but logic is currently taking a back seat.

After that, we go through Tetrisland where we can totally cheat by pressing Fire 2 to skip all of it.



Then we fight an evil memory card and get a piece of string.
It says a lot more taunts, one that involves dog steaksauce, but I didn't get them on screen. My apologies.

(By the way, it's hard to tell, but Rub Rabbit Leader man is in the background - he just blends in with the green.)
The guys contemplate on what they have, which are a donut (Holey Pastry, ho ho) divine blades of grass that some "grey guy" gave to Mario in Australia, used tissues and -

Yeah, that sounds about right. The only thing we're missing is the silly brick, funnily enough. The best part of this cutscene though?
All three of them: "Magic Banjo of summoning, awaken the robot of justice!"

My zaniness threshold is reaching cosmic levels.

Kyoto, Japan, huh? What awaits us here?

[A midi version of Peach's Misfortune plays]
That's a bit of a change from the music we've had so far.

Mario: "There's some kind of papery thingy on the door. I'll read it! It says: This building is of no use now: It was a memorial for someone who we have no memory of existing. Demolition is to be restarted in three days."
Rub Rabbit Leader: "Someone who doesn't exist? Who can forget Yokoi? How are we going to find the silly brick in this demolition heap?"
Uh... Wasn't this the same game that threw Uncle Scrooge running over his grandchildren with Tingle dancing in the background? Why the sudden need to be serious?


It's... a Toad girl. What's the deal?

[A midi version(?) of Sadness and Happiness from Paper Mario: The Thousand Year Door]
"He did things. So many good things. But nobody was there... yet he still smiled. I asked him. I asked him if he could do it... something special, like his red machine. He made something silly. He took a brick... he drew a silly face on the brick. It was special, though. One of a kind. Like all of his creations. Then we said goodbye. It was goodbye. He left this plane. Perished in 1997. Gone forever... He was still loved. This building was made for him. I gave them the brick to add. It was made to remember him... But something is wrong. Nobody remembers."

... What happened?! We started off dumb and silly but now things are really depressing. Granted, Gunpei Yokoi was a great man, but... why here of all places?

"Goodbye."
[Fade to white, accompanied by a door opening SFX]

"Duh, she's a Toad! But I know what you mean. Let's use this junk now."
Long story short, the guys use the seven items to uncorrupt the Star Spirits or whatever - I stopped caring.

[The magical objects float in the sky and... that's about it for the scene. No, really.]
(I really like these backgrounds, by the way. I'm always mystified by the use of other game assets, especially if I can't immediately recognize them. The mystery behind it was like my favorite part of looking up rom hacks back when I was younger.)

[A midi version of Sonic Advance 3's ending theme plays as a beanstalk pierces the clouds]
It just keeps going.
You'd think the game would have ended by now, but nope.

Yeah, cool, whatever. By the way, this bit is referred to as "Sakurai's Lunch" so I... don't really know what to make of it.

"Your reward is a Gossip Stone - all of the useless information you could ever want!"
Geno: "That useless information may just be what we need..."

Wow, way to be a dick Geno. I approve.


So the rest of the game from here will be a bunch of boss fights. This room in particular has a ton of flavor text to it, however:

Please don't let it be a toilet - I don't think I could handle that right now.

Now that would be terrifying and incredibly interesting at the same time.

It's not like you can even get a game over in Thingio anyway, so I'm willing to excuse this.

[SFX of Falco going "nooo"]
My exact reaction.

The door is too small for Mario so they throw this at you. I'm at least glad they don't make this unplayable.

MS Paint Roller. Oh, this is going to be good.

It is exactly as it sounds. He's not much of a threat because he just summons poorly drawn unicycles and fireballs at you - they don't do much damage and you're able to stop him from doing so if you hit his hand. Next!

In between each match, you get to refill your life with these Mario 2 Mushrooms. That's nice.

God I hate this thing.
Virtual Kaboola is one of the most annoying enemies in the entire game and is second only to Robo-Doofliss, because it starts off at your level of height and moves just out of your reach for the rest of the fight. It's annoying because you have to stomp off of its bombs to hit it.

After you beat it, you get Heavy Lobster (who is from Kirby: Super Star, if you couldn't tell) and he's practically the opposite. I don't know if this is a glitch or not, but he can't kill you no matter what... so thanks to Mario's temporary invulnerability, the only thing we have to worry about is wasting our time.
Oh, to top things off? There's a midi of Rock Lobster playing in the background.


After that is the Sonic crew... who anticlimactically fall to their doom.
Tails even says "my skin is shedding" which is kind of disturbing when you think about it.

The next actual boss is Katamari Damouser, who flings uh... a spaghetti ball that traps you. You have to jam Fire 1 to escape, but they're otherwise a cinch.

"I shoot you."
Rouge: "HOW COULD YOU!"
Shadow: "Like this. MARIO!"

[Spams dark balls until both of them die]
Man, Shadow really lost it after '06 and his own game. I can't really blame him.

The penultimate fight is with Wario and what the shit is that portrait.

Stomping on Wario does nothing, and the title says he is "The Invincible Tubba Wario" which is a reference to Paper Mario again.

Do that for a while and this pops up. What is that Wario portrait from - it is freaky.



After the game decides to give us a super-upgrade, Wario is now able to be defeated. The coins he drops can replenish your health in case you used up the mushrooms from before.

Alright, the final fight. How's it going to be?

"I am the great Wart! Hahaha!"
Oh right, you're the Mario 2 villain that nobody remembers. Given the presence of Koholint Island and all of the dream stuff at the beginning (Wart has only appeared in dream locales), I'm starting to think this is Mario's Inception story for real.

To beat Wart, you have to guide his bubbles to hit the veggies... which wind up hitting him. He himself doesn't hurt you, so this is arguably the easiest fight in the game.

When you beat him, this... cloud thing comes out of him.

AND IT'S ANGRY!

[A midi version of Marx's battle theme from Kirby: Super Star]
Believe it or not, this is the final boss of the entire game. Biokinton is a boss from Super Mario Land for the Game Boy and it's appropriate that an obscure reference is the final fight in this game full of obscure references.
He's not that hard - he shoots birds at you, but only towards the left. If you jump on him from behind, he can't do anything about it.

You couldn't even edit out the (Scale 1:40) and the name of the sprite ripper? Come on, guys.

Last area of the game. If you fall off the edges, you just get taken back to the start of this particular map so no need to worry there.

Each star here is a wish that someone made. Some of them are good-hearted, some of them are greedy and some are pure evil.

Hi, Luigi. Glad to see you're finally in the game.

Aw man. Everything after this is blank, so that's lame... I'm still showing them off, though.

I wonder what consitutes as a "somewhat greedy wish". Is it wishing for money and stuff like that?

At least someone had their hearts in the right place with these.

Okay, who is the spiteful idiot that made an evil wish? Was it Bowser?

An impossible wish? Now that makes me curious.

This one actually has a face, though - none of the other ones did, barring the confused face on the Impossible one.

[Shock stinger SFX]

Uh... fulfilled? I dread to see where this is going.

Rub Rabbits Leader: "And the cloud that came out of Wart - it had to come from somewhere!"
Boo, you suck.
Geno: "And the girl that said everyone was forgetting him... so many questions."
Mario: "I think I know the answer to those questions..."

[A midi version of The Sword Descends from Super Mario RPG plays]
No way - you actually went there.

Oh my god, where do I begin with this? This is technically the finale of Thingio as there's no more - a second game was planned but it never came out along with a thing that was supposed to "honor" all of the Japanese stuff that was put into Thingio in the first place, so you got me.



Oh yeah, there's this too. Apparently if you follow the secret mode to the end and do certain requirements, you get a super secret bonus ending with Mumbo... but trust me when I say it's not worth it. They planned to have way more bonus stuff in the game, but the tumultuous development history this game had made them cut it out before release.
So... yes, that's Thingio. A strange, forgotten relic that has some charm but is otherwise a really stupid game that tries to pass itself off as something more. It was fun to revisit something from my past, but I think there's a reason why I didn't play it as I grew up.
If I had to give it a score, it would definitely be a 43/100 (So Bad It's Good).
Next time I promise to play an actual game, though... such as Final Fantasy Tactics Advance for example. See you then.
