Rainbow Chara X
Impossible to gauge!
- 129
- Posts
- 9
- Years
- Shiny Hunting in Sinnoh
- Seen May 12, 2025

[Couldn't find an OST for this so just have the title theme's name: "Moody"]
We're really pulling out the obscure titles for this year's Halloween, sheesh.
This little gem is Halloween Flop, a game made by Racheal and MakioKuta in RPG Maker VX Ace for a contest.
It's much like KAIMA in that it's a super brief game with a charming art style, but it's far less serious and it has more of that traditional Halloween spirit. I do find it strange how both of these games magically showed up on my doorstep, but I'm going to chalk that up to fate.
It has an interesting battle system and some wacky humor, but it's also the lightest game we'll be having in the marathon. Make of that as you will.
You can download Halloween Flop for yourself here. With that said, let's get this doozy started:
[font=verdana, geneva, lucida, lucida grande, arial, helvetica, sans-serif]2017 Halloween Special #2 - Far From A Flop
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Spoiler:

[Current OST: Spooks On Parade MIDI]
We immediately start off with our three main characters in a spooky graveyard. I gotta say, the gameboy color-esque graphics are real neat.
It helps that they straight up use Spooks on Parade as the overworld song - yeah, the entire game is full of references.

This little ghost fella is Bobby. She's arguably the nicest person in this cast and isn't too spooky despite being a ghost.

This is Agatha, a witch that has a few screws loose. She's the nutty one and has crazy magic powers, but I can't help but want to pinch her cheeks. (Although, granted, she might bite my finger off if I do that.)

Now that's some prime gallows humor.


This dashing woman in black is Delila, a vampire that'll serve as our brute force for the evening. She is arguably The Best character in the entire game because not only does she look cool, she's also kind of the team mom. Just give it a bit.



Yeeesh. Being a ghost in this world isn't easy.

It's all about the style, you know.

Yeesh, a bit overkill for a few stolen items. (Granted, in Bobby's case, it's a bit more grave.)



Thaaat's our sociopath.




Yeah, Delila, why won't you let Agatha go on a murder rampage? Don't be a square.
At this point, she asks Agatha if she's sure the culprit ran by here. Agatha wants to keep it a secret, but Bobby brings out the best of her ghostly charms:


"... Well, a frog told me."


She can't believe it.


If these guys had more than one portrait, I can imagine Delila making the most "



Sick burn on your best friend, jeez... though to be fair, she's not wrong? It just flies over Agatha's head here.






And with that, we can finally move!
While it's very tempting to go and fight that little blob fella, he's plot progression. I feel there's quite a bit to do here before we move on.

First of all, opening the menu will take us to this neat screen of all the characters and their stats. A major thing in this game is that there is no experience or levels - what you see is what you get, and you do a fixed amount of damage throughout.
I'll explain what these attacks do and what the peculiar letters at the top of the screen signify, but not right now. I will say that the art perfectly compliments the feeling this game is trying to go for.

"I wonder what really happened?"
Creator cameo #1 and I gotta say, that's pretty funny.

"What kind of a name is that?!"
Creator cameo#2 and... yeah, I have to agree.
Imagine if your screen name was your real name. Rainbow Chara X would be a mouthful to say in casual conversation.

"That's... really very sad."
I would have said they were being a baby, but that's just me.

When you really think about it, gravestones are really just the VIP seats for the dead.


"Somehow, reading this fills me with a heavy sadness I can't seem to fully understand."
Booo.


"Death is not a threat, says a tombstone."
Oh, what a silly game.
... Not gonna lie, that's a pretty clever way to explain a game mechanic. You can retry fights if you lose and I can appreciate that.
There were more around here like "you should have paid me back that money" or "rest in peace, my coffee maker" to which Agatha's like "this isn't a junkyard", but I think that's enough fooling around.




They're all adorable, even if the last one has his eyes drooping out of his... body??


See, I'm not the only one who thinks so.

Your negotiation skills are amazing.


"Besides, without our important items, fighting them could be dangerous. They appear to be a well-balanced team."


I love how Delila is there to ground Agatha back to reality, but she's too impulsive to actually pay attention.


So instead, Bobby's the one to give her some relief. She is a sweetie.



I'll fill in this job if you don't mind me. So one of the most intriguing parts of Halloween Flop is its combat system, which is almost like a puzzle game due to the lack of experience and gold - in fact, the only equipment we'll gain are the items that we have to get back.
It has three classes that define the basic rules of combat: Astral, Magical and Undead.
Astral characters have no corporeal body and cannot be harmed by undead, which in this case is the physical class. On the other hand, they take double damage from magic attacks.
They have no magic meter, so every attack they use up eats a small bit of their health. That's not an issue because they can regenerate their health on command. They're more useful for healing than anything else.
Undead are pure physical brawlers and generally hit like trucks - they use up blood points for attacks which can also return if they get damaged.
Magical characters are tricky in that they're also an offensive class and can cripple Astral characters with debuffs, but crumble against Undead.
All in all, it basically goes like this: Undead > Magical > Astral.

It's pretty easy to understand and it makes this game far more interesting because of it.

The slimes admit that they're blocking something and this aggroes Agatha, so you know what time it is.


[Current OST: Boss Beat]
The battle screen in this looks slick. Not only do you have these rad portraits for the main three (Delila's eyes are gorgeous) but you also have the HP/MP bars for enemies to track your progress.
This is honestly really cool and I kinda want to see it in a longer game, but oh well.

Much like what Delila said, the slime boys here are a pretty balanced team... they're still pretty easy, though.
That doesn't mean you can just be lazy and spam attacks - you will have to know how the game's battle system works to get anywhere, but they shouldn't be a real threat.

Agatha has fire magic, can double her magic power by swallowing pills (gee, looks like Monster Party worked after all), can stun Astral enemies and can even make Astral enemies corporeal for Delila to attack.
Delila is the muscle of our team in that she can drain blood, scratch enemies to make them bleed (although how she managed to make a slime bleed, I'll never know) or even pull off an Alucard for her ultimate attack.
Bobby is the healer. She can cure the others for a small amount of HP, revive them (which will be useful later on), auto-life herself or use a jack-in-the-box for some damage. I kinda wish she had more to her arsenal aside from one damaging move, but a medic that can serve as good offense is kind of a luxury, not a right.

I see what you did there, you cheeky devils.
I know it's hard to see, but that does a whopping 80 damage. Given how most enemies in this game will have 100 health, that's... quite the attack.

I mean, it's only that strong because Magic Slime is weak to it, but come on.

Get this: Bobby killed another ghost by scaring them with a jack-in-the-box.


When you beat an enemy, they have a little quote before they disappear. The slimes just repeat this same one and the ones after this aren't too interesting, but they're still a nice touch.

The main trio can regenerate their MP (or HP in Bobby's case) whenever they want, so you should never get stuck without an attack.

Oh yes, these little guys are called Huey, Dewey and Louie.
... So did Donald Duck's nephews get turned into slimes or what? References are weird.

She gets one point of health back for this, funnily enough. Slimes must not taste very good.

We did it! That was pretty easy.
I should mention that you regain HP and MP whenever you finish a fight, so don't worry if you get destroyed in a fight. All that really matters is that someone's still standing.

That's... a peculiar metaphor, but okay.


Oh boy, we're never going to hear the end of this one.
The slimes dropped also a key when we beat them, but why?

Ah. Well, in any case, let's go down the incredibly suspicious hole.


This would normally be smart, but...


Actually, I don't think splitting up is ever a good idea.


Dracula Mom knows what she's talking about, listen to her.



Yeah, don't pick on poor old Bobby, you swine.




I dunno if you noticed but Agatha is kind of a brat.





They mention how the door has four locks, so not only do we have to get our items back, we also have to score some more keys. I'm down with that.


I couldn't help but slip that one in.
It's interesting to note that this is actually a common event (aka. the text doesn't come from the actual carrot) that the devs used - I assume it was to save time due to the schedule this game was on, but I dunno.

There's one down, but I have a feeling the other keys will be harder to get.


Polar opposites in terms of personality, I swear.

The mummy man?

He's so polite for a dead guy.


... This guy's just a floating severed head. I would make a Snakewood joke, but I'd rather keep that away from this.


He also can't seem to speak in coherent sentences.... I can't really blame him.


Not much for staying quiet, huh?




These guys are a riot.





Noble intentions, but god damn, guys. That's pretty cutthroat.

Ah, cause his wrappings look like...
This game made me hungry.






Oh snap, it's like that now? Bring it on!


Agatha pops some pills to
The BLT Crew is all Undead-type and damn, they hurt. They're some of the burliest enemies in the game, but they have one fatal weakness.

Bobby's Jack in the Box attack is randomized, actually. Sometimes she does damage or... she could actually heal the opponent instead.
It's just as unreliable as Present from Pokemon and I don't like how it's her only real attack until we get her candle back.


These boys meant business - they started with a 30 damage attack that hit over three times! Agatha being weak to Undead attacks meant she got totaled and even Delila suffered a bit over it.
Bobby, though? She's just fine.


This is where Bobby shines - her resurrection ability doesn't just bring you back, it puts you in an astral state. This is essential to winning the fight because the BLT Crew are all physical.
It seems real imposing at first until you realize this fight is un-losable as long as Bobby is still healthy.

They would be pretty dangerous otherwise... also, Lettuce pulls a Titanic reference out of nowhere to attack us with.

Bacon can make you skip a turn, so that's fun to deal with.

Tomato the Floating Severed Head kills Delila by munching on her face. That sounds... pleasant.



But hey, Bobby allows her to repay the favor.

The Astral state doesn't last forever, so you better hurry and finish these guys off.

Sorry, Lettuce. You were a cool guy, but you also tried to stop us from saving Halloween. That's a capital offense in my book.
You could have been a good sandwich, but you went rotten. (I swear to god if that's the joke of them being undead, that's... actually really clever.)



Yeah, they seemed like a fun group. They also dropped the second key! I'll be taking that, thank you.


Going up takes us to... another vampire?




Oh no, is this Delila's ex? Awkward.


God damn, werewolf man's packing! (The shotgun he's talking about is from Uncharted, by the way.)



To be honest, I have to agree with him. It's kiiiinda



I don't think she gave him up because he stopped being a vampire, just sayin'.

The over-dramatic way he speaks is hard on my tongue, jeez. Delila has none of this because she doesn't even give him a response, just ellipses.




Awww shit. Now you messed up.

[He twirls around]


"Eww" is right, holy hell.

That's stalker territory.


The game always stops Agatha from swearing while the stalker aspect of this completely flies over Bobby's head, the little angel.


That's not Bobby.



He sure is faithful if he swaps between women at the drop of a hat.

Yeah, me too. This is all good dialogue, but there's just so much of it that I have to summarize.
Delila asks him where he got her cape and he mentions that he took it from her. She responds with: "I would have heard your twinkling miles away" which is not only a damn good burn, but it also reveals to me that he's one giant Twilight reference.
I... kinda expected that.

He mentions that someone is employing him and his two friends (Werewolf Man Nathaneal and Not-Bobby) and that they're all in on the plan of destroying Halloween.



Oh hell yeah.




[Current OST: Dracula]
I assume the song is from a Castlevania game, but I can't pin it down exactly. Nathaneal is my favorite character of this bunch even though they're all glorified Twilight homages.

The ghost on the right is called Swanhilda (ha) and while she's easily the least dangerous of the group due to being an Astral type, she can heal the other two.
Gotta shoot the medic first, am I right?

Nathaneal, on the other hand, is pure brute force as he just decides to shoot everyone down - and keep in mind these are magic bullets that can hit Bobby too.
If Bobby ever goes down in a fight without Back Up (her self-target auto-life move), you're kinda screwed because her healing is almost required to win. Be prepared, essentially.

Swanhilda's down. I would put in a "notice me senpai" meme here, but I really don't feel like it.

Delila cuts down Werewolf Man and stops him from shooting Bobby in between the eyes. Now that would have been scary.

Eduardo can also blind you with his ~sparkles~. This is a big problem because the Blind status in this game acts as confusion too, so you could actually heal him if Bobby were to use Ghost Touch.
That's pretty crazy.

However, as one final boot up his ass, Delila sucks his blood and that takes the fight.


If I were in her shoes, I'd probably do the same thing. Eugh.



You can tell she's decent where even after getting disgusted by him, she still feels bad for the guy in some capacity. I don't think I could do that.




It's the little bits like this that make their relationship so cute.





My exact reaction. Who the hell are these guys supposed to be?

Yeah, no really. Maybe they're hobos.



I can't. Bobby is too cute.



Do you really want to play with fire like that, bud?


Yes, how dare you say that to Dracula Mom and Bobby!






Impressive intro, but are they really up to snuff?

[Current OST: We Three Kings MIDI]
... I find it extremely fascinating how out of everything we reference in this, it's the Three Wise Men from the bible. It doesn't seem to fit, but it does make sense that they would try to destroy Halloween.
Also, not gonna lie, the art for this entire game has been giving me serious flashbacks to Scott Pilgrim. It's not exact, of course, but it has the same feeling.

I start every fight with a magic buff because I really want to get these guys out of the way. They're all magic enemies, so they're ripe for Delila at least.

Bobby sure took a beating from them, though.

... Well then. She didn't just get beaten, she straight-up got exorcised. I don't think we're winning this fight.

Okay, the strange icon on Agatha and Delila is incense. It doubles everyone's strength and stacks with the pills that Agatha already has on, so she can hit for an easy 60 even on enemies that aren't even weak to it.
She was also charmed so... oh, that's not good.

However, I lost because I was being super careless and didn't pay attention to the fact Myrrh is the real damage dealer of the Three Wise Men.
Like no joke, he has an attack that hits everyone and I ignored that. I dunno what to say.


There's Back-Up in action. Not that she'll be particularly useful, but at least she'll draw fire away from the other two.

I don't know what happened, but Agatha's bleeding now. That's a scary status ailment if you think about it too - I dunno, I'm kinda squeamish about that.

"You should bow... to your deaths."
Ooops, I didn't capture that screenshot correctly... but thank the lord he's gone.
Now it's an easy fight.


Agatha + Incense + Pills = Wanton Death Goddess.

Too bad it was only for this fight only.

The Three Wise Men fall like a stack of cards and this time Bobby didn't get poofed! I'd say that was a good fight.


You know, I gotta admit. In a different story, Agatha's impulsiveness would be pretty insufferable if it weren't for Delila and Bobby being there to balance her out.
For such a short game, the main trio bounce off each other really well and each interaction with them is fun.


Excellent.

Bobby says she's scared, but come on. We can take anything as long as I don't muck it up.


Oh, that face. Agatha is not wrong in calling her that.





Hey, she's the princess lady the Wise Men were talking about. Guess we have to kick her face in too.

This fruit pie is Ashley. He's another vampire and yes, I did say he. I actually didn't know until the game straight up told me it was a dude in the actual fight - he's a bit too bishie for my blood.
Long story short, Pronica hates being called the princess and took Agatha's hat because being a royal isn't her taste. So, she wants to become something else.

Agatha is outraged and apparently, she had a cat friend in that hat ever since she was a baby. No wonder she's pissed - you don't mess with a witch and her cat.
A ghost frog is summoned for some reason and we battle.

[Current OST: Mystery]
I like harpsichord songs and this is a pretty cool one, but I can't pin down where it's from.
Anyway, Pronica and her team are some of the most annoying enemies in the game.

I didn't get to show it off, but Pronica can hide behind her allies to negate all damage. That's such a coward move but damn if it's not effective.

Heleo isn't that much of a threat. He just delays your turn by kissing you, which is super gross because imagine what ghost frog germs are like.

The most difficult thing about this fight is Ashley if I'm going to be real with you. Not only is he a potent damage dealer, he can heal his allies via potions and buff Pronica's magic power.

This really silly sounding attack is Agatha's ultimate, although Pronica gets to use it because she has the hat. Combine this with the buff she just got and christ, I'm surprised this doesn't kill anybody.
I do find it really neat how all the bosses with our trio's items use them in battle against us.




You barely even made a meal for Delila. So much for being the princess, huh?


Yeah, the rest of this fight was just trying to deal with Ashley.
It really says something about him when he can fight the entire time by himself and still keep his ground.

Ultimately, though, it was an uphill battle. Good job, I guess, but you all just had to croak.


Not only do we get cat(!!), we get the best move in the game.



They could have made her lash out for the short joke, but that would have been too easy.



Delila is more of the main hero than anybody else here and I applaud that.

Yes, "joking".

But yeah, that just leaves us one last path before the final boss.


So much for being pretty.

Oh my god that face. She's seriously derping out.

Some guy puts a hit on you and that's your first thought. Granted, with how strong Agatha is, I don't blame her for not being afraid.





Excuse me? Is this going where I think it is?





Sassy, but I don't think you know exactly who you're dealing with.



[Current OST: Charlie's Angels theme]
Okay, you gotta admit - for being a blatant reference, this is pretty cool. (It helps that they're not as derpy in the actual battle.)

Peter's Angels are arguably the easiest opponents in the entire game that aren't the slimes due to them being Astral enemies.
Not only that, we just got Agatha's hat back, so... Hahaha.


The interesting thing is that the Angels all have attacks that do double damage regardless of affinity. I looked it up in the actual engine and fittingly enough, the element is called "MURDER".
I adore how each boss has some neat gimmick to their fight that makes them stand out against the others at least.

Too bad for them that I can do this, huh?


The angels can regenerate much like Bobby, but they do it by fixing their hair. Gotta look good when you're kicking people in the face.

If they thought they were hot before, then they haven't seen anything yet.

I decided to mess with the final one by showing off Lockdown. It's kinda moot considering the most dangerous enemy at any given time won't be Astral-type, but hey I felt like it.

Bobby messes up the last one's hair with her Jack in the Box and that breaks the angels apart.




Guys, please.

Well, you tried... But yeah, I have to agree.


The Angels drop the last key we need and that should be it! However, Delila brings up the middling issue of there still being one missing item - Bobby's candle.
They mull it over and ultimately decide it's up to Agatha.

Come on dude, Bobby's like my favorite character. It'd be a disservice to not help her.




So... a horse man, a skeleton and Bloody Mary. Hang on, lemme just:

There we go.





This is the most reasonable Agatha's been all game.


Skeleton friend goes "kitter kitter kitter" which I don't... understand what noise he's making. Is it his bones rattling? Does he need some milk?



... Creepy.



With this one, Bloody Mary had been confined herself inside of a mirror world to prevent herself from fading away. (Man, what is it with Queen Nehellenia references popping up lately?)
She muses over whether she should give the candle back, but the results are obvious:




You assholes!

Mary explains that why should she care if people make ghosts out to be evil creatures anyway.


Holy shit, we really have to do something about this one. The others were "ehhh whatever", but the person with Bobby's Candle could become a legit serial killer.


This falls on deaf ears.




Awww, she really does care! Best friends.





[Current OST: Deep Red]
[You know, since I don't have that song, let's go with this one instead: Sullied Grace]
This is arguably the most difficult fight outside of the final boss, mostly because there's no real trick to it. You have to hit them with everything you have otherwise you'll suffer.
It helps that this is the most personal fight we've had so far, mostly due to how Bobby's existence is at stake.

Cat In Hat is an invaluable attack for this boss, thanks to Bloody Mary being Astral-type.

Damn! Bloody Mary is the only real offensive Astral enemy in the game aside from possibly the angels, thanks to her having 50 more HP than any other enemy in the game.

Horse's Neck (yes, that's his name) is the least powerful person in this team, surprisingly enough. You'd think with his imposing horned-demon figure he'd be at least a pain, but nah.
He also has an MP recovery move called Ponder that restores exactly 42 MP.


If Bobby didn't have an auto-life spell, that would have been the end of her.

... Good job, Delila, you somehow managed to make a skeleton bleed. Maybe she hit his bone marrow or something, I don't want my brain to hurt.

Somehow, the very act of:

Is enough to kill Bloody Mary for good. Man, whatever, I'm just rolling with it.

Bobby, on the other hand, out-spooks the skeleton and we call it a fight.



Job well done, I'd say.


Agatha is one salty witch.





Awwwwww.

This is so sweet.


I'm gonna be honest - this is legitimately one of the most adorable moments I've ever seen.




We're looking pretty snazzy now that we got our gear back. I also like the attention to detail because even something as small as Bobby's candle or Delila's cape is accurately reflected in the overworld.

After unlocking all the doors, Bobby says that she's still a little scared but at least now she's willing to fight.
I would hope so after all the effort we went through just to get our items back.

Although I had it hovering over "not yet", there's not much else to do. Yeah, we're almost done, folks!
There's not even alternate endings like in KAIMA, although I don't think the guys could have been able to pull that off due to the schedule they were under.
Just what lies beyond the door, though?

[Current OST: Bunny Trail]
This is a nice song, although I wish you guys could hear it.
... But wait, is that really the final boss? A bunny?

This guy went from being a lame final villain to the most diabolical of all. Chocolate poop.




I know he's a cute little rabbit fella, but wow what a pompous prick.

... The Easter Bunny being the main villain of a Halloween game is something I should have expected, to be honest.


In the context of what he just said before, that uh... yeah.

stupid kid. You got it from your parents."



Delila is this close to just punting him already.



Oh wow, he even has his own zombie bunny servant for... some reason. I feel kinda bad for Giblet.

Allow me to do that, your grand douchiness.

So... Ultimately, he wants to destroy Halloween because his Easter organization isn't making as much money. He can't touch Christmas because he knows Santa would pile-drive him into the snow, but considers Halloween free game because apparently, when you take a ghoul's ability to scare aka. depowering them, people will lose interest in Halloween.
Therefore he will gain more money on Easter because of candy.
Forgive me for saying this, but this is a pretty hare-brained master plan.
This absolutely baffles Agatha and crew because he's really going to destroy Halloween just for profit.




Peter scoffs it off and says that he left his ability to care in another suit. To quote Delila here: "You have messed with the wrong group of people, Mr. Barnes."
Because you know she's going to rip him apart with Baskerville.


Bobby speaks the truth. I mean, I wouldn't be doing this let's play if I didn't care about Halloween.



It's your funeral, buddy.





[Current OST: Rondo]


This song is cool too, but I have zero idea where it's supposed to be from.
... You know, since Peter's crazy for money, how about we have this song instead?

Peter has the highest amount of HP out of any of the characters, standing at a whopping 200. Giblet and Vani (misspelled as Vina) are largely support because all the pain comes from Peter.
Now that Bobby has her candle back though, Agatha has some back-up for magic attacks.

... So a Navi knockoff is helping Peter destroy Halloween. This is some weird fanfiction.

Every bit counts because again, the dude is ridiculous. He even has his own super attack in the form of the True Carrot Blade, a 30 damage MURDER-type attack that hits everyone... so yeeesh.

He can also inflict the Recession status effect on you, hilariously enough.
Despite how it sounds, it's actually a move that cuts your attack in half... so I'm really glad he hit Bobby with it because she's still our designated healer.

Oh my god, we're going to die.

"Later she sues the game creators for not even giving her a face picture for this moment."

That's actually pretty funny.

Well then. Rest in peace again, Bobby...?
Oh hell.


We put Giblet out of his misery at least. Can't imagine how bad his life must have been if he had to work for Peter.

At this point I was sweating because we're down our only healer and we're fighting a bunny man with a straight-edge sharp enough to kill Agatha in one hit.

... But Delila manages to save the day and Halloween as a whole despite being blinded.
Dracula Mom is our savior.





That's what you get.


I'm surprised Bobby can still be nice after everything that just happened.


[Giblet falls over]
I guess he served his purpose.



I mean... he's a corrupt business tycoon. What were you expecting, my dude?


I'm surprised he still has the gusto to go with another plan after the whupping we just gave him. For as much of a prick he is, he does have endurance.
[Peter walks off]


Yeah, you're telling me.

But hey, Halloween is saved!







I would hope so. We didn't beat him and Peter up for nothing.


[The screen gradually fades to black here as the characters are talking]

Now that would be a nasty prank.






Oh, these wacky kids.


And that's the end of Halloween Flop, folks! It sure was a loaded game in terms of text, but damn if it's not charming. The main characters especially were a great trio - Bobby's kindness, Agatha's headstrong nature and Delila's cool balanced them out really well.
Plus, I love how they genuinely care about each other through thick and thin. That's not to say the other characters weren't neat, of course. Bloody Mary is still like the best boss due to how much was at stake, but I kinda hate that she's optional?
It's strange when you remember that if Bobby doesn't have her candle, she will fade away. That's just a cruel fate for someone as bubbly as her. I guess I should be glad we didn't get a sad ending, but oh well.
The battle system was super cool and the art was nice (barring some derpy portraits). The only real kinks I can think of are how Astral enemies aren't really super-effective against Undead types, but that's about it.
(Also, while I was shuffling through the game files to make portraits for the LP, I found these far more detailed portraits of our main cast with their respective items. I dunno when they were supposed to be used, but have them anyway:



All in all, a fun, well-balanced Halloween game that deserves a 90/100 (Excellent). It knew what it wanted to do and I'm happy I was able to play it.
Next time on the Halloween-a-thon, though, we'll be meeting a familiar face with some new paint. See you then.
