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[Other Question] Letter size decreases during battle

  • 8
    Posts
    5
    Years
    • Seen Sep 24, 2022
    First, sorry for my English. My pokemon essentials version is 16.2.

    When I changed pokemon sometimes the size of the letters became smaller. It didn't always happen, but sometimes it happened continuously.

    Spoiler:


    All the tests I did with the same trainer. A trainer is a member of the team rocket in the route 7, and has a weepinbell and is a shadow pokemon. Although I changed the weepinbell for a delcatty. At the end of the battle everything returned to normal. This happened to me after performing a pokemon swap in battle. I don't know why sometimes it doesn't happen and sometimes it does.

    I will say everything I did: What I did was add 20 masteballs, 50 ability capsules, get the pokedex and 6 pokemon from the start, the potion inside the pc, and add a bulbasaur at level 15 and a blaziken at level 20.

    The scripts I modified were as follows (If something that changes is the cause of this, please say it.):
    The script of the abilitiy capsules, to make them also allow to change the hidden abilities, my pokémon will have 2 hidden abilities.

    The original script:
    Spoiler:

    The modified script:
    Spoiler:

    The script modifies it from the script in this post: https://www.pokecommunity.com/threads/418059

    The other scripts I changed were related to shadow pokemon.

    Spoiler:

    Shadow's S is lowercase because I got an emoticon :S, in essentials it is written in capital letters.

    The problem with shadow pokemon is that the effectiveness of the shadow type, if declared in types.txt, pokemon with 2 types took x4 damage, when a pokemon only suffers x2 from any shadow move. The red part is the added part. This script is supposed to fix that. I got it from here: https://www.pokecommunity.com/threads/385126

    The last thing I changed is this:
    Spoiler:


    I added # in certain parts, because the shadow pokemon acquired the shadow type instead of their original types. I got it from here: https://www.pokecommunity.com/threads/425075

    Could you say why this happens? I don't want it to happen in my future game. Thanks.
     
    Last edited by a moderator:
    Edit: I don't know if this is relevant but the language of my essentials is Spanish.
     
    If you're using the spanish version of Essentials v16, this is likely some sort of bug that they introduced, as this does not happen (or ever has happened) in v17 or even v16. The issue also is not related to the code you posted.
     
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