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- Seen Nov 4, 2023
Hi all, I just need help with a little visual glitch on a hack of Pokémon Quartz i'm working on.
here it is:
SO i love Pokémon Quartz, the mother of all rom hacks, and I've been working on a rebalance, stuff like implementing all the 386 fakemon that were already in the game, changing their stats, typing, moves, changing the wild pokémon, the trainer teams blah blah blah.
I'm working with the most basic tools, no hex, just stuff like YAPE or Advance Map, old school style. I always check the hack for bugs every now and then but I apparently forgot at one point and when I tested it i found these digital artefacts appearing on screen everytime i enter battle (and only in battle). I'm not that knowledgeable on hacking so i've got no idea where it came from and if it's fixable.
If you can help, here I'll list all the tools I used to help you identify what may be the problem:
- YAPE 0.9 to change Pokémon Data, like : stats, movepool, dex entries (only size and weight but staying in the limit), egg groups, abilities, evolutions, types...
- Gen3Tools' Move Editor : edit existing attacks and create new attacks from existing ones (but not new animations tho), AFAIK i did it at the very beginning and there was no glitch so it might be something else
- AdvanceMap to edit wild pokémon and add new patches of grass for new encounters
- HopelessTrainerEditor to edit trainers parties
- AdvanceMart to edit stuff sold at marts
- Type Effectiveness Editor to... edit type effectiveness haha
I suspect some stuff might have gone wrong because i'm hacking a rom that's been already hacked, and a very old, dubious hack at that. I know I should keep backups, i have older backups without glitches but I made waaay too much progress since then, it would be a shame to start over.
Thanks a lot for the help, btw if you're interested I can tell you more about the project and maybe release it if enough people are interested -- cheers
here it is:
![[PokeCommunity.com] Little visual glitch while hacking Pokémon Quartz [PokeCommunity.com] Little visual glitch while hacking Pokémon Quartz](https://i.ibb.co/zJP8tvS/digii.png)
SO i love Pokémon Quartz, the mother of all rom hacks, and I've been working on a rebalance, stuff like implementing all the 386 fakemon that were already in the game, changing their stats, typing, moves, changing the wild pokémon, the trainer teams blah blah blah.
I'm working with the most basic tools, no hex, just stuff like YAPE or Advance Map, old school style. I always check the hack for bugs every now and then but I apparently forgot at one point and when I tested it i found these digital artefacts appearing on screen everytime i enter battle (and only in battle). I'm not that knowledgeable on hacking so i've got no idea where it came from and if it's fixable.
If you can help, here I'll list all the tools I used to help you identify what may be the problem:
- YAPE 0.9 to change Pokémon Data, like : stats, movepool, dex entries (only size and weight but staying in the limit), egg groups, abilities, evolutions, types...
- Gen3Tools' Move Editor : edit existing attacks and create new attacks from existing ones (but not new animations tho), AFAIK i did it at the very beginning and there was no glitch so it might be something else
- AdvanceMap to edit wild pokémon and add new patches of grass for new encounters
- HopelessTrainerEditor to edit trainers parties
- AdvanceMart to edit stuff sold at marts
- Type Effectiveness Editor to... edit type effectiveness haha
I suspect some stuff might have gone wrong because i'm hacking a rom that's been already hacked, and a very old, dubious hack at that. I know I should keep backups, i have older backups without glitches but I made waaay too much progress since then, it would be a shame to start over.
Thanks a lot for the help, btw if you're interested I can tell you more about the project and maybe release it if enough people are interested -- cheers