Loooooooooooooooook over here!

flamehaze94

Jeste!
  • 597
    Posts
    17
    Years
    "image removed"

    Bronzong @ Leftovers
    Trait: Levitate
    EVs: 252HP / 16Def / 96SpAtk / 144SpDef
    Relaxed nature(+Def, -Spd)
    - Gyro Ball
    - Charge Beam
    - Grass Knot
    - Hypnosis

    no weakz
    beats up Gyara/Weavile/Tar/Pert leads and incapitates everything else with Hypnosis
    lol, random EVs

    *pokemonelite2000 image removed*

    Gliscor @ Leftovers
    Trait: Hyper Cutter
    EVs: 244HP / 252Def / 12Spd
    Impish nature(+Def, -SpAtk)
    - Swords Dance
    - Roost
    - Earthquake
    - Baton Pass

    SD Passes to everything
    Beats up T-Tar and Heracross
    Used to have Taunt, but I figured self-healing was more important

    *pokemonelite2000 image removed*

    Weavile @ Choice Band
    Trait: Pressure
    EVs: 40HP / 252Atk / 216Spd
    Jolly nature(+Spd, -SpAtk)
    - Ice Shard
    - Brick Break
    - Pursuit
    - Night Slash

    gotta luv those Shards
    my little late game rapist, and also revenge killah
    <3

    "image removed"

    Swampert @ Life Orb
    Trait: Torrent
    EVs: 212HP / 244Def / 12Spd
    Impish nature(+Def, -SpAtk)
    - Earthquake
    - Stone Edge
    - Rest
    - Sleep Talk

    god with SD
    beats up loads of stuff
    outspeeds Weezing/Boah

    "image removed"

    Tentacruel @ Leftovers
    Trait: Liquid Ooze
    EVs: 212HP/ 98Def / 164SpDef / 36Spd
    Calm nature(+SpDef, -Atk)
    - Hydro Pump
    - Sludge Bomb
    - Toxic Spikes
    - Rapid Spin

    standard anti-bulky water... bulky water
    beats up stuff

    "image removed"

    Blissey @ Leftovers
    Trait: Serene Grace
    EVs: 212HP / 252Def / 44SpDef
    Modest nature(+SpAtk, -Atk)
    - Wish
    - Toxic / Protect
    - Calm Mind
    - Ice Beam

    I don't know what I inhaled when I was thinking about this :/
    should be able to beat Kou, with T.Spikes laying around
    0HKOs Chomp and Gar after a CM boost
    beats everything



    Somewhat centered around WishBliss, passing to everything
     
    Lack of any real sweeping power hurts a lot here. SD passing is nice and all, but swampert is the only thing that REALLY benefits (since Weavile will be switching a lot).

    Not really seen anymore, but ChainChomp will eat this team alive.
     
    This is debatable, but I say Taunt over Roost, just to piss off other Taunt-users, as he has no way to really stop them.

    Or you could use Stone Edge, but that's not important.
     
    I agree with sims...nothing on this team really immediately threatens Skarm, I'd use Taunt or it'll really be a pain.Though EQ can be replaced (I've kind of grown to not really like attack moves on my BPers for some reason O_o)
     
    Hence why either Aerial Ace or Stone Edge could wok better,as a means to try & fight back, in case of a sudden Taunt. EQ as an only move is limited.
     
    Hence why either Aerial Ace or Stone Edge could wok better,as a means to try & fight back, in case of a sudden Taunt. EQ as an only move is limited.

    Eh, I don't really see why BPers need to fight back, all they really do is taunt, power up, and run for their lives.

    And yeah, EQ as an only attack will usually have consequences, just ask my old Donphan T_T
     
    Gliscor's stats allows him to fight back reasonably well for a BPer. No need to waste it.
     
    i like the bronzong. i have a very similar one. does ridiculous walling and can actually sweep. SD from gliscor is a nice for gyro.

    ehh life orb on swampert is not looking good =/ i'm not liking the evs either. i'd at least give it SOME atk evs so that it can do some missionary attacking if it doesn't manage to get the SD. besides, switching swampert into gliscor's mess isn't the best idea and is probably not the best scenario to run into.

    i'd put the speed on tenta into sp atk. just an extra boost for it to hit other bulky waters hard enough.

    modest huh? ._. i don't quite see the point when it can get a CM in anyway. giving it the nature to beat out standard sets sounds a little much if not pointless, especially when a lot of salamence variants run hp and garchomp carries several surprises.

    toxic... ehh, you may as well make that thunder/tbolt/flamethrower to take care of your teams lacking in ability to threaten skarmory. charge beam from bronzong really doesn't do much damage. funny to think that without flamethrower, your team would be walled by a similar bronzong.
     
    Back
    Top