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Mah Grass Tile

davidthefat

I Love C++
437
Posts
14
Years
    • Seen Mar 3, 2012
    2qi05lc.png
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    Took me like 5 minutes to make, its split into 4 tiles, all 32x32

    It looks like this tiled
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    10ft0lh.png
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    10ft0lh.png
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    10ft0lh.png
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    Last edited:
    2,243
    Posts
    19
    Years
  • 1: This does not appear to be pixel art. It looks like these were done using a variety of tools in PhotoShop or a similar software package. Also, you only have 2 examples of your work. The rules state that you need 4 examples of smaller work like that in order to open a showcase.

    2: It looks okay. It has some nice texture, and looks like it will fit in nicely with some of the default tiles of RPG Maker VX. The only problem I can see is the grass does not blend very well when mapping with a bunch of tiles at once. There is a nice line that forms, which is not really so nice. Try editing it a bit until there is a seamless transition in between tiles.
     

    davidthefat

    I Love C++
    437
    Posts
    14
    Years
    • Seen Mar 3, 2012
    2u7258z.png


    This is the rest of the tile set I made so far


    edit: there is no general game sprite section, so I posted in the closest one

    23k84mt.png


    I JUST finished my beldum... Took a few hours... the front and back side is pretty weird
     
    Last edited:
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